Player Matchup

Medusa
Medusa
SkillOn2808
Medusa
Level 18
God Stats
3W - 1L
1,424 SR
Queue Stats
12W - 16L
1,337 Elo+
Solo
Achilles
Achilles
SleepyMan123
Achilles
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,291 Elo+
Party 1
Arachne
Arachne
Tizi_Bruno99
Arachne
Level 26
God Stats
10W - 1L
1,737 SR
Queue Stats
30W - 23L
1,345 Elo+
Solo
Ares
Ares
rez_shinigami08
Ares
Level 58
God Stats
2W - 0L
1,625 SR
Queue Stats
16W - 25L
1,329 Elo+
Party 1
Ra
Ra
smallking16
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 26
1,557 SR
1,360 Elo+

VS

Team Averages
Level 13
1,539 SR
1,230 Elo+
Anubis
Anubis
Eggi010712
Anubis
Level 17
God Stats
9W - 15L
1,455 SR
Queue Stats
86W - 99L
1,324 Elo+
Solo
Chaac
Chaac
KidChaos2109
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,288 Elo+
Solo
Fenrir
Fenrir
angel188881
Fenrir
Level 16
God Stats
1W - 1L
1,738 SR
Queue Stats
18W - 25L
1,284 Elo+
Solo
Osiris
Osiris
cereja-ironica0
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,028 Elo+
Solo
Cthulhu
Cthulhu
eeeeeki
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 53L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 10 / 14
17,709
479
39,256
28,726
14,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Achilles
SleepyMan123
Achilles
20
10 / 5 / 25
15,279
413
21,501
36,636
57,035
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Tizi_Bruno99
Arachne
12
11 / 2 / 2
12,799
346
7,766
9,355
4,114
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
20 / 6 / 18
16,244
439
36,013
36,251
53,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 3 / 28
16,268
440
30,167
24,228
21,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eggi010712
Anubis
20
12 / 11 / 3
17,741
479
54,353
46,212
29,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 5
18,123
490
21,826
41,621
55,678
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
18
3 / 16 / 7
13,166
356
11,909
36,320
34,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 13 / 2
10,535
285
1,218
11,837
4,626
Cthulhu
eeeeeki
Cthulhu
14
1 / 22 / 1
11,530
312
4,019
38,916
15,716

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
43
62
Kills
25
26
Deaths
67
87
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Eggi010712
Anubis
12
11
3
1.23
L
8
5
5
2.1
W
Medusa
13
10
14
2
W
Achilles
SleepyMan123
Achilles
10
5
25
4.5
W
Arachne
Tizi_Bruno99
Arachne
11
2
2
6
L
Fenrir
3
16
7
0.41
L
1
13
2
0.15
L
Cthulhu
eeeeeki
Cthulhu
1
22
1
0.07
W
20
6
18
4.83
W
8
3
28
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,703
Damage
93,325
135,196
Taken
174,906
151,030
Mitigated
139,360
20,209
Healing
43,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Eggi010712
Anubis
54,353
6,626
0
27,062
46,212
29,123
3,058
17,791
27,459
135,940
0
L
21,826
4,900
0
13,362
41,621
55,678
2,650
9,893
31,242
0
107,818
W
Medusa
39,256
27,127
1,350
1,587
28,726
14,687
5,666
9,534
19,192
0
133,508
W
Achilles
SleepyMan123
Achilles
21,501
2,941
0
3,389
36,636
57,035
1,120
21,173
15,463
0
56,743
W
Arachne
Tizi_Bruno99
Arachne
7,766
6,049
97
3,884
9,355
4,114
1,934
666
8,689
0
37,901
L
Fenrir
11,909
3,632
0
3,045
36,320
34,217
0
16,890
18,815
0
34,149
L
1,218
622
0
0
11,837
4,626
0
3,905
7,645
0
6,461
L
Cthulhu
eeeeeki
Cthulhu
4,019
500
196
0
38,916
15,716
58
17,701
20,543
23,709
0
W
36,013
1,939
0
530
36,251
53,281
608
18,210
18,041
57,665
0
W
30,167
3,391
3,024
6,348
24,228
21,913
0
8,789
15,439
69,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,299
Gold Earned
71,095
402
Minions Killed
377
0
Camps Cleared
0
2,780,980
Distance Traveled
2,445,516
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
17,741
479
166
4
0
501,908
0
L
Chaac
18,123
490
135
4
0
682,909
0
W
Medusa
17,709
479
176
5
0
570,318
3
W
Achilles
15,279
413
48
1
0
636,506
0
W
Arachne
12,799
346
66
2
0
266,489
0
L
Fenrir
13,166
356
32
1
0
554,041
0
L
Osiris
10,535
285
3
0
0
234,608
0
L
Cthulhu
11,530
312
41
1
0
472,050
0
W
Ares
16,244
439
42
1
0
569,857
0
W
Ra
16,268
440
70
2
0
737,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role