Player Matchup

Baron Samedi
Baron Samedi
FH3QWERTY
Baron Samedi
Level 25
God Stats
23W - 19L
1,543 SR
Queue Stats
61W - 82L
1,375 Elo+
Party 3
King Arthur
King Arthur
ParZicval
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
gay4Susano
Merlin
Level 28
God Stats
4W - 6L
1,396 SR
Queue Stats
87W - 92L
1,445 Elo+
Party 3
Fenrir
Fenrir
mkw05
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
svorder
Artemis
Level 29
God Stats
3W - 4L
1,442 SR
Queue Stats
21W - 26L
1,414 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,447 Elo+

VS

Team Averages
Level 22
1,550 SR
1,551 Elo+
Jormungandr
Jormungandr
CasperTheGhostt
Jormungandr
Level 5
God Stats
2W - 0L
1,769 SR
Queue Stats
10W - 4L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
Kamiluniuniu
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,541 Elo+
Party 1
Fenrir
Fenrir
Kryspin22
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,576 Elo+
Party 1
Bacchus
Bacchus
LubaTheOfficial
Bacchus
Level 18
God Stats
2W - 3L
1,702 SR
Queue Stats
18W - 10L
1,609 Elo+
Party 1
Artemis
Artemis
silver10we
Artemis
Level 16
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 18L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FH3QWERTY
Baron Samedi
20
5 / 10 / 18
13,618
1,048
9,366
20,503
7,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ParZicval
King Arthur
20
2 / 10 / 27
13,402
1,031
15,205
35,812
39,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
gay4Susano
Merlin
20
9 / 4 / 20
15,230
1,172
32,459
22,108
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
mkw05
Fenrir
20
8 / 12 / 13
13,994
1,076
18,703
31,995
18,153
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
svorder
Artemis
20
9 / 8 / 17
15,199
1,169
24,245
19,395
7,978
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CasperTheGhostt
Jormungandr
20
11 / 6 / 26
15,948
1,227
22,131
22,129
34,070
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Kamiluniuniu
Aphrodite
20
7 / 3 / 19
14,608
1,124
17,825
17,733
8,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Kryspin22
Fenrir
20
14 / 7 / 24
15,713
1,209
24,905
22,456
14,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 3 / 27
14,337
1,103
23,236
22,049
16,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
silver10we
Artemis
20
5 / 14 / 21
13,150
1,012
30,761
24,857
10,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
161
33
Kills
44
44
Deaths
33
95
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CasperTheGhostt
Jormungandr
11
6
26
4
L
Baron Samedi
FH3QWERTY
Baron Samedi
5
10
18
1.4
W
Aphrodite
Kamiluniuniu
Aphrodite
7
3
19
5.5
W
Fenrir
Kryspin22
Fenrir
14
7
24
3.71
W
7
3
27
6.83
L
King Arthur
ParZicval
King Arthur
2
10
27
1.55
L
Merlin
gay4Susano
Merlin
9
4
20
4.75
L
Fenrir
mkw05
Fenrir
8
12
13
1.21
W
Artemis
silver10we
Artemis
5
14
21
1.11
L
Artemis
svorder
Artemis
9
8
17
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,978
Damage
118,858
129,813
Taken
109,224
81,996
Mitigated
84,352
15,780
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CasperTheGhostt
Jormungandr
22,131
3,690
0
0
22,129
34,070
0
9,144
12,985
51,384
0
L
Baron Samedi
FH3QWERTY
Baron Samedi
9,366
387
3,559
2,698
20,503
7,898
0
10,545
9,958
35,663
0
W
Aphrodite
Kamiluniuniu
Aphrodite
17,825
4,316
9,622
9,411
17,733
8,743
0
7,113
10,620
58,696
0
W
Fenrir
Kryspin22
Fenrir
24,905
6,519
0
1,532
22,456
14,813
0
6,043
16,137
0
33,993
W
23,236
2,479
0
0
22,049
16,333
0
6,136
15,913
36,553
0
L
King Arthur
ParZicval
King Arthur
15,205
1,941
0
4,362
35,812
39,523
0
15,838
19,974
0
25,026
L
Merlin
gay4Susano
Merlin
32,459
2,298
0
2,649
22,108
8,444
0
9,751
12,357
72,245
0
L
Fenrir
mkw05
Fenrir
18,703
6,445
0
748
31,995
18,153
0
14,322
17,673
0
34,001
W
Artemis
silver10we
Artemis
30,761
13,887
0
2,208
24,857
10,393
0
13,389
11,468
0
52,399
L
Artemis
svorder
Artemis
24,245
9,526
0
1,764
19,395
7,978
0
12,736
6,659
0
57,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,443
Gold Earned
73,756
268
Minions Killed
247
5
Camps Cleared
4
1,171,024
Distance Traveled
1,130,976
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,948
1,227
55
4
2
221,365
1
L
Baron Samedi
13,618
1,048
58
4
0
209,898
0
W
Aphrodite
14,608
1,124
94
7
2
226,482
1
W
Fenrir
15,713
1,209
21
2
0
232,537
0
W
Bacchus
14,337
1,103
36
3
0
281,407
0
L
King Arthur
13,402
1,031
10
1
0
258,581
1
L
Merlin
15,230
1,172
100
8
3
244,371
0
L
Fenrir
13,994
1,076
24
2
0
244,519
0
W
Artemis
13,150
1,012
41
3
0
169,185
0
L
Artemis
15,199
1,169
76
6
2
213,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role