Player Matchup

Gilgamesh
Gilgamesh
Keidogan
Gilgamesh
Level 107
God Stats
12W - 8L
1,694 SR
Queue Stats
189W - 194L
1,511 Elo+
Party 3
Khepri
Khepri
MERTBABA55
Khepri
Level 49
God Stats
8W - 2L
1,669 SR
Queue Stats
82W - 87L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
NaturoTR
Heimdallr
Level 43
God Stats
3W - 1L
1,479 SR
Queue Stats
62W - 63L
1,524 Elo+
Party 1
Merlin
Merlin
Sanjeev
Merlin
Level 86
God Stats
49W - 37L
1,581 SR
Queue Stats
831W - 861L
1,475 Elo+
Solo
Scylla
Scylla
zaliban
Scylla
Level 87
God Stats
5W - 3L
1,481 SR
Queue Stats
181W - 188L
1,460 Elo+
Party 3
Team Averages
Level 74
1,581 SR
1,495 Elo+

VS

Team Averages
Level 71
1,570 SR
1,507 Elo+
Ymir
Ymir
Finnn0
Ymir
Level 56
God Stats
76W - 70L
1,516 SR
Queue Stats
180W - 185L
1,484 Elo+
Party 2
Zeus
Zeus
GrofDracula123
Zeus
Level 80
God Stats
14W - 6L
1,597 SR
Queue Stats
28W - 23L
1,529 Elo+
Solo
Bellona
Bellona
KevinRebelde
Bellona
Level 109
God Stats
8W - 11L
1,480 SR
Queue Stats
530W - 577L
1,527 Elo+
Solo
Charybdis
Charybdis
Retropulpo
Charybdis
Level 63
God Stats
20W - 12L
1,720 SR
Queue Stats
58W - 59L
1,536 Elo+
Solo
Danzaburou
Danzaburou
majikusomitai
Danzaburou
Level 45
God Stats
84W - 73L
1,538 SR
Queue Stats
181W - 205L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Keidogan
Gilgamesh
18
13 / 2 / 10
11,921
1,192
18,784
12,845
13,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
MERTBABA55
Khepri
17
0 / 1 / 20
9,753
975
4,144
11,036
13,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NaturoTR
Heimdallr
17
10 / 1 / 14
11,140
1,114
21,847
10,902
5,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Sanjeev
Merlin
17
0 / 0 / 16
9,719
972
12,687
1,817
907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
zaliban
Scylla
18
5 / 0 / 19
11,267
1,127
11,844
3,813
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

247

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Finnn0
Ymir
16
0 / 1 / 2
10,285
1,029
4,498
13,177
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 1
10,159
1,016
12,432
13,765
5,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
KevinRebelde
Bellona
15
1 / 11 / 1
9,477
948
5,681
19,570
14,957
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Retropulpo
Charybdis
15
0 / 6 / 0
8,946
895
5,852
14,080
6,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
majikusomitai
Danzaburou
16
1 / 4 / 2
10,404
1,040
7,937
13,874
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
10
28
Kills
4
4
Deaths
28
79
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Finnn0
Ymir
0
1
2
1
L
2
6
1
0.42
W
Gilgamesh
Keidogan
Gilgamesh
13
2
10
9
L
Bellona
KevinRebelde
Bellona
1
11
1
0.14
W
Khepri
MERTBABA55
Khepri
0
1
20
10
W
Heimdallr
NaturoTR
Heimdallr
10
1
14
17
L
Charybdis
Retropulpo
Charybdis
0
6
0
0
W
Merlin
Sanjeev
Merlin
0
0
16
8
L
Danzaburou
majikusomitai
Danzaburou
1
4
2
0.5
W
Scylla
zaliban
Scylla
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,306
Damage
36,400
40,413
Taken
74,466
35,316
Mitigated
49,952
5,267
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Finnn0
Ymir
4,498
898
0
2,242
13,177
15,737
0
6,180
6,997
32,281
0
L
12,432
1,224
0
873
13,765
5,960
0
3,963
9,802
28,393
0
W
Gilgamesh
Keidogan
Gilgamesh
18,784
3,806
0
335
12,845
13,465
0
5,714
7,131
0
22,701
L
Bellona
KevinRebelde
Bellona
5,681
1,675
0
1,358
19,570
14,957
0
8,741
10,829
0
20,282
W
Khepri
MERTBABA55
Khepri
4,144
407
0
2,052
11,036
13,360
0
4,111
6,925
9,386
0
W
Heimdallr
NaturoTR
Heimdallr
21,847
9,746
0
1,584
10,902
5,888
0
4,868
6,034
0
44,978
L
Charybdis
Retropulpo
Charybdis
5,852
3,023
0
198
14,080
6,397
0
5,597
8,475
0
23,063
W
Merlin
Sanjeev
Merlin
12,687
213
0
112
1,817
907
0
541
1,276
39,733
0
L
Danzaburou
majikusomitai
Danzaburou
7,937
2,574
0
741
13,874
6,901
0
4,194
9,680
0
33,199
W
Scylla
zaliban
Scylla
11,844
1,813
0
1,184
3,813
1,696
0
1,696
2,117
34,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,800
Gold Earned
49,271
209
Minions Killed
216
3
Camps Cleared
11
1,021,432
Distance Traveled
1,038,937
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,285
1,029
61
6
0
212,006
0
L
Zeus
10,159
1,016
37
4
1
169,520
0
W
Gilgamesh
11,921
1,192
13
1
0
204,970
0
L
Bellona
9,477
948
26
3
0
190,325
1
W
Khepri
9,753
975
12
1
1
206,074
0
W
Heimdallr
11,140
1,114
59
6
1
203,435
1
L
Charybdis
8,946
895
31
3
4
261,860
0
W
Merlin
9,719
972
66
7
0
203,640
1
L
Danzaburou
10,404
1,040
61
6
6
205,226
0
W
Scylla
11,267
1,127
59
6
1
203,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role