Player Matchup

Thor
Thor
Bronze III
Dekest
Thor
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,584 MMR
Party 2
Sobek
Sobek
Bronze III
Gwakamol
Sobek
Bronze III
Level 86
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 3L
1,414 MMR
Party 2
Sol
Sol
Silver III
MIINATO
Sol
Silver III
Level 129
God Stats
4W - 1L
1,729 SR
Queue Stats
8W - 6L
1,454 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,571 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,695 SR
1,447 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver II
MrocznyAdi
Kukulkan
Silver II
Level 84
God Stats
8W - 7L
1,677 SR
Queue Stats
12W - 22L
1,448 MMR
Solo
Ymir
Ymir
Gold V
skallpellll
Ymir
Gold V
Level 141
God Stats
4W - 3L
1,909 SR
Queue Stats
203W - 230L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dekest
Thor
16
11 / 3 / 7
12,478
780
17,264
14,411
8,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Gwakamol
Sobek
14
1 / 3 / 13
11,154
697
6,719
16,989
19,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
17
9 / 2 / 11
12,229
764
16,063
11,868
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PoseidonThothGilgameshTiamatMorgan Le Fay

VS

Bans
AthenaSylvanusNe ZhaXing TianTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 7 / 4
10,955
685
12,620
14,596
4,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MrocznyAdi
Kukulkan
13
2 / 7 / 4
9,615
601
13,156
11,068
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 7 / 6
11,037
690
7,195
20,478
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
8
8
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
7
4
0.86
W
Thor
Dekest
Thor
11
3
7
4.83
W
Sobek
Gwakamol
Sobek
1
3
13
2.5
W
Sol
9
2
11
7.25
L
Kukulkan
MrocznyAdi
Kukulkan
2
7
4
0.57
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,046
Damage
32,971
43,268
Taken
46,142
31,393
Mitigated
29,448
16,004
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,620
6,693
0
2,146
14,596
4,895
744
5,244
9,158
0
29,527
W
Thor
Dekest
Thor
17,264
3,786
0
6,239
14,411
8,146
1,015
6,119
8,132
0
48,949
W
Sobek
Gwakamol
Sobek
6,719
742
0
4,696
16,989
19,238
435
7,324
9,231
19,594
0
W
Sol
16,063
5,928
0
5,069
11,868
4,009
1,732
6,606
4,950
51,960
0
L
Kukulkan
MrocznyAdi
Kukulkan
13,156
853
0
422
11,068
4,059
336
4,262
6,670
42,286
0
L
7,195
1,134
0
3,598
20,478
20,494
93
12,731
7,201
20,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
31,607
173
Minions Killed
152
8
Camps Cleared
4
884,606
Distance Traveled
778,725
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,955
685
41
3
0
266,421
5
W
Thor
12,478
780
71
4
0
291,567
4
W
Sobek
11,154
697
19
1
1
296,884
0
W
Sol
12,229
764
83
5
7
296,155
3
L
Kukulkan
9,615
601
75
5
2
256,864
2
L
Ymir
11,037
690
36
2
2
255,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role