Player Matchup

Olorun
Olorun
Crispsding
Olorun
Level 4
God Stats
1W - 2L
1,696 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
Gekkenhenkiee
Danzaburou
Level 27
God Stats
2W - 1L
1,623 SR
Queue Stats
27W - 12L
1,576 Elo+
Party 4
Jormungandr
Jormungandr
JumboCB
Jormungandr
Level 16
God Stats
3W - 7L
1,351 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
KingEmerald
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Artemis
Artemis
Melanixee
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,448 Elo+

VS

Team Averages
Level 23
1,564 SR
1,481 Elo+
Ra
Ra
BageriIzPepela
Ra
Level 23
God Stats
4W - 0L
1,737 SR
Queue Stats
48W - 52L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
Supmul
Kukulkan
Level 22
God Stats
176W - 134L
1,527 SR
Queue Stats
231W - 182L
1,511 Elo+
Solo
Cerberus
Cerberus
Yizwire
Cerberus
Level 14
God Stats
8W - 5L
1,459 SR
Queue Stats
31W - 28L
1,495 Elo+
Party 3
Janus
Janus
armthecruel
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,405 Elo+
Party 2
Izanami
Izanami
funcky
Izanami
Level 29
God Stats
14W - 4L
1,599 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crispsding
Olorun
20
3 / 15 / 12
12,786
1,066
10,146
24,030
6,924
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Gekkenhenkiee
Danzaburou
20
17 / 9 / 6
17,093
1,424
45,623
20,755
7,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
JumboCB
Jormungandr
20
4 / 5 / 13
13,578
1,132
9,543
20,010
28,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
KingEmerald
Cthulhu
20
4 / 10 / 17
13,540
1,128
17,554
26,608
18,816
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Melanixee
Artemis
16
0 / 1 / 2
9,585
799
957
2,747
572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 20
13,290
1,108
15,835
14,642
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Supmul
Kukulkan
20
2 / 7 / 18
12,571
1,048
10,501
16,644
8,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Yizwire
Cerberus
20
8 / 2 / 22
14,709
1,226
13,077
24,753
39,831
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 7 / 20
15,736
1,311
26,507
16,945
7,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
funcky
Izanami
20
9 / 5 / 19
13,986
1,166
21,879
16,181
7,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
139
28
Kills
40
40
Deaths
28
50
Assists
99
Player
Kills
Deaths
Assists
KDA
W
6
7
20
2.29
L
Olorun
Crispsding
Olorun
3
15
12
0.6
L
Danzaburou
Gekkenhenkiee
Danzaburou
17
9
6
2.22
L
Jormungandr
JumboCB
Jormungandr
4
5
13
2.1
L
Cthulhu
KingEmerald
Cthulhu
4
10
17
1.25
L
Artemis
Melanixee
Artemis
0
1
2
1
W
Kukulkan
Supmul
Kukulkan
2
7
18
1.57
W
Cerberus
Yizwire
Cerberus
8
2
22
9.5
W
15
7
20
3.57
W
Izanami
funcky
Izanami
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,823
Damage
87,799
94,150
Taken
89,165
62,124
Mitigated
69,786
6,491
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,835
1,006
1,785
1,733
14,642
6,844
0
5,900
8,742
31,682
0
L
Olorun
Crispsding
Olorun
10,146
5,822
160
1,466
24,030
6,924
0
17,817
6,213
27,980
0
L
Danzaburou
Gekkenhenkiee
Danzaburou
45,623
23,605
0
3,811
20,755
7,430
0
14,818
5,937
0
76,261
L
Jormungandr
JumboCB
Jormungandr
9,543
1,418
0
0
20,010
28,382
0
12,905
7,105
35,574
0
L
Cthulhu
KingEmerald
Cthulhu
17,554
1,097
447
538
26,608
18,816
0
18,227
8,381
33,944
0
L
Artemis
Melanixee
Artemis
957
268
0
69
2,747
572
0
2,153
594
0
3,905
W
Kukulkan
Supmul
Kukulkan
10,501
1,798
0
685
16,644
8,200
0
8,299
8,345
47,428
0
W
Cerberus
Yizwire
Cerberus
13,077
973
0
3,111
24,753
39,831
0
9,714
15,039
39,463
0
W
26,507
2,670
0
2,907
16,945
7,317
0
8,054
8,891
41,427
0
W
Izanami
funcky
Izanami
21,879
18,075
0
1,880
16,181
7,594
0
5,276
10,905
0
46,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,582
Gold Earned
70,292
205
Minions Killed
287
3
Camps Cleared
10
852,433
Distance Traveled
1,094,559
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,290
1,108
32
3
0
220,774
0
L
Olorun
12,786
1,066
41
3
1
174,069
0
L
Danzaburou
17,093
1,424
71
6
1
229,939
0
L
Jormungandr
13,578
1,132
54
5
0
198,761
1
L
Cthulhu
13,540
1,128
34
3
0
216,402
1
L
Artemis
9,585
799
5
0
1
33,262
0
W
Kukulkan
12,571
1,048
78
7
4
203,796
1
W
Cerberus
14,709
1,226
65
5
2
266,857
0
W
Janus
15,736
1,311
47
4
1
202,735
0
W
Izanami
13,986
1,166
65
5
3
200,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role