Player Matchup

Ares
Ares
Brazukascrossx
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,107 Elo+
Solo
Osiris
Osiris
Hatades
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 114L
1,387 Elo+
Solo
Bakasura
Bakasura
KobayashiSan__
Bakasura
Level 27
God Stats
15W - 17L
1,341 SR
Queue Stats
82W - 96L
1,339 Elo+
Solo
Ra
Ra
TytoJr
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,144 Elo+
Party 1
Zhong Kui
Zhong Kui
soled-BYxandao
Zhong Kui
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,468 SR
1,295 Elo+

VS

Team Averages
Level 15
1,433 SR
1,317 Elo+
Camazotz
Camazotz
 
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
El_Antifeminista
Neith
Level 25
God Stats
36W - 43L
1,440 SR
Queue Stats
565W - 586L
1,375 Elo+
Solo
Susano
Susano
Lucaslkf03
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,001 Elo+
Solo
Guan Yu
Guan Yu
Todo_Queimado28
Guan Yu
Level 18
God Stats
4W - 5L
1,223 SR
Queue Stats
17W - 21L
1,209 Elo+
Solo
Cerberus
Cerberus
XxAgreedLambXx
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,196
480
1,900
7,956
5,354
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Hatades
Osiris
13
6 / 1 / 2
8,802
587
10,557
10,089
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
15
8 / 0 / 1
9,282
619
5,673
6,919
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
12
5 / 6 / 4
7,967
531
8,341
7,149
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
soled-BYxandao
Zhong Kui
12
4 / 7 / 9
7,783
519
7,369
11,919
7,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
2 / 0 / 0
7,198
480
1,509
7,102
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 3 / 3
8,018
535
10,082
11,340
3,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Lucaslkf03
Susano
10
2 / 10 / 4
6,173
412
4,675
11,314
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 0
7,315
488
5,767
9,243
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
9
1 / 9 / 4
6,132
409
2,085
11,477
7,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
24
Kills
16
17
Deaths
25
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
0
0
2
W
1
3
1
0.5
L
8
3
3
3.17
W
Osiris
Hatades
Osiris
6
1
2
7
W
Bakasura
8
0
1
8.5
L
Susano
Lucaslkf03
Susano
2
10
4
0.4
L
3
3
0
1
W
Ra
5
6
4
1.17
L
Cerberus
1
9
4
0.33
W
Zhong Kui
soled-BYxandao
Zhong Kui
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
24,118
44,032
Taken
50,476
23,983
Mitigated
24,613
10,324
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,509
125
0
6,370
7,102
2,157
0
700
6,342
0
42,635
W
1,900
467
0
510
7,956
5,354
522
932
7,024
26,384
0
L
10,082
5,118
0
3,153
11,340
3,941
1,415
3,577
7,467
0
41,731
W
Osiris
Hatades
Osiris
10,557
4,571
0
3,610
10,089
6,497
388
310
9,127
0
39,160
W
Bakasura
5,673
4,468
0
2,260
6,919
2,486
0
110
6,762
0
54,590
L
Susano
Lucaslkf03
Susano
4,675
916
0
90
11,314
3,181
0
7,253
3,702
0
15,142
L
5,767
1,345
0
2,956
9,243
7,979
1,175
88
8,905
0
29,323
W
Ra
8,341
1,160
209
566
7,149
2,044
1,194
354
6,795
28,763
0
L
Cerberus
2,085
239
0
1,366
11,477
7,355
0
5,325
5,794
8,195
0
W
Zhong Kui
soled-BYxandao
Zhong Kui
7,369
2,645
50
3,119
11,919
7,602
1,986
843
11,014
29,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
34,836
327
Minions Killed
238
0
Camps Cleared
0
1,411,321
Distance Traveled
1,199,451
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,198
480
101
7
0
236,797
1
W
Ares
7,196
480
44
3
0
257,339
1
L
Neith
8,018
535
58
4
0
236,042
0
W
Osiris
8,802
587
68
5
0
307,410
0
W
Bakasura
9,282
619
117
8
0
353,329
0
L
Susano
6,173
412
16
1
0
243,167
0
L
Guan Yu
7,315
488
45
3
0
283,600
0
W
Ra
7,967
531
56
4
0
258,136
0
L
Cerberus
6,132
409
18
1
0
199,845
1
W
Zhong Kui
7,783
519
42
3
0
235,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role