Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FrostWillBite
Artemis
Level 17
God Stats
35W - 20L
1,587 SR
Queue Stats
310W - 314L
1,527 Elo+
Solo
Olorun
Olorun
Kur0Gamire
Olorun
Level 6
God Stats
2W - 0L
1,711 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 1
Mercury
Mercury
Tidwa
Mercury
Level 16
God Stats
3W - 2L
1,613 SR
Queue Stats
18W - 13L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
ÜuwuÜ
Cthulhu
Level 15
God Stats
10W - 7L
1,579 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 1
Team Averages
Level 16
1,598 SR
1,521 Elo+

VS

Team Averages
Level 21
1,526 SR
1,507 Elo+
Guan Yu
Guan Yu
JACKODY2
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo
Yemoja
Yemoja
JDreamfall
Yemoja
Level 18
God Stats
0W - 3L
1,625 SR
Queue Stats
13W - 17L
1,494 Elo+
Solo
Chronos
Chronos
KirigaiaKadzuto
Chronos
Level 29
God Stats
15W - 7L
1,657 SR
Queue Stats
52W - 48L
1,568 Elo+
Solo
Cupid
Cupid
Majster_zhhazi
Cupid
Level 26
God Stats
1W - 2L
1,393 SR
Queue Stats
104W - 103L
1,495 Elo+
Solo
Mercury
Mercury
THEJOKERO
Mercury
Level 26
God Stats
3W - 5L
1,457 SR
Queue Stats
67W - 62L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
11 / 1 / 7
10,264
733
15,211
8,790
6,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
13
5 / 4 / 3
8,328
595
9,248
9,342
2,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Kur0Gamire
Olorun
14
1 / 2 / 4
8,003
572
3,175
6,285
2,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Tidwa
Mercury
14
5 / 2 / 4
8,859
633
4,265
10,521
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ÜuwuÜ
Cthulhu
12
2 / 2 / 7
7,653
547
5,367
14,034
5,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JACKODY2
Guan Yu
9
0 / 10 / 2
5,485
392
2,388
12,346
5,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
JDreamfall
Yemoja
8
1 / 5 / 4
5,943
425
3,354
10,164
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
2 / 0 / 4
5,911
422
5,624
5,208
1,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 1
8,490
606
10,477
9,883
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
THEJOKERO
Mercury
11
4 / 5 / 1
7,453
532
5,609
10,395
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
24
Kills
11
11
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
1
7
14.5
W
Artemis
5
4
3
1.63
L
Guan Yu
JACKODY2
Guan Yu
0
10
2
0.1
L
Yemoja
JDreamfall
Yemoja
1
5
4
0.6
L
2
0
4
4
W
Olorun
Kur0Gamire
Olorun
1
2
4
1.5
L
4
4
1
1.13
L
Mercury
THEJOKERO
Mercury
4
5
1
0.9
W
Mercury
Tidwa
Mercury
5
2
4
3.5
W
Cthulhu
ÜuwuÜ
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
27,452
48,972
Taken
47,996
21,731
Mitigated
19,613
16,806
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,211
1,192
0
4,218
8,790
6,765
1,197
664
8,126
60,780
0
W
Artemis
9,248
6,579
0
2,620
9,342
2,966
1,731
2,329
7,013
0
46,729
L
Guan Yu
JACKODY2
Guan Yu
2,388
808
75
829
12,346
5,598
0
7,987
4,359
0
16,927
L
Yemoja
JDreamfall
Yemoja
3,354
1,549
721
397
10,164
6,121
0
4,653
5,511
10,763
0
L
5,624
2,370
0
2,271
5,208
1,272
0
2,553
2,655
14,232
0
W
Olorun
Kur0Gamire
Olorun
3,175
945
111
2,894
6,285
2,237
1,870
38
6,247
38,864
0
L
10,477
6,008
0
2,588
9,883
3,462
714
6,217
3,666
0
49,758
L
Mercury
THEJOKERO
Mercury
5,609
2,237
0
142
10,395
3,160
0
2,343
8,052
0
43,497
W
Mercury
Tidwa
Mercury
4,265
2,894
0
668
10,521
3,921
2,352
1,807
8,714
0
52,611
W
Cthulhu
ÜuwuÜ
Cthulhu
5,367
673
492
5,803
14,034
5,842
519
4,305
9,729
22,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
33,282
386
Minions Killed
229
0
Camps Cleared
0
1,415,411
Distance Traveled
1,144,650
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,264
733
108
8
0
285,523
2
W
Artemis
8,328
595
73
5
0
248,657
2
L
Guan Yu
5,485
392
22
2
0
203,291
1
L
Yemoja
5,943
425
12
1
0
243,594
3
L
Chronos
5,911
422
12
1
0
178,195
2
W
Olorun
8,003
572
79
6
0
268,073
1
L
Cupid
8,490
606
95
7
0
247,883
1
L
Mercury
7,453
532
88
6
0
271,687
0
W
Mercury
8,859
633
86
6
0
308,854
3
W
Cthulhu
7,653
547
40
3
0
304,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role