Player Matchup

Apollo
Apollo
 
Apollo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ginghuffer
Cthulhu
Level 22
God Stats
5W - 3L
1,858 SR
Queue Stats
7W - 7L
1,541 Elo+
Party 2
Agni
Agni
TheGinganator
Agni
Level 88
God Stats
3W - 7L
1,566 SR
Queue Stats
313W - 285L
1,534 Elo+
Party 2
Team Averages
Level 58
1,641 SR
1,525 Elo+

VS

Team Averages
Level 84
1,473 SR
1,513 Elo+
Eset
Eset
IDidntKillMyWife
Eset
Level 83
God Stats
29W - 8L
1,587 SR
Queue Stats
94W - 74L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JaredLemonSauce
Ah Muzen Cab
Level 142
God Stats
8W - 3L
1,510 SR
Queue Stats
173W - 125L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
MrBabygoose
Xing Tian
Level 27
God Stats
19W - 14L
1,323 SR
Queue Stats
81W - 72L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 7 / 3
9,690
646
8,037
12,384
4,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ginghuffer
Cthulhu
13
3 / 5 / 2
9,545
636
6,720
17,921
12,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 7 / 5
8,912
594
10,721
11,452
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
10,592
706
10,037
11,865
5,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JaredLemonSauce
Ah Muzen Cab
15
14 / 2 / 4
11,948
797
20,890
11,118
4,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
MrBabygoose
Xing Tian
13
0 / 0 / 16
10,554
704
2,985
12,592
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
19
19
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
7
3
0.5
L
Cthulhu
Ginghuffer
Cthulhu
3
5
2
0.8
W
5
3
10
3.33
W
Ah Muzen Cab
JaredLemonSauce
Ah Muzen Cab
14
2
4
8
W
Xing Tian
MrBabygoose
Xing Tian
0
0
16
8
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,478
Damage
33,912
41,757
Taken
35,575
20,333
Mitigated
24,220
7,334
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,037
4,378
0
1,035
12,384
4,152
18
5,331
7,053
0
34,976
L
Cthulhu
Ginghuffer
Cthulhu
6,720
364
1,062
4,142
17,921
12,457
0
4,518
13,403
15,843
0
W
10,037
178
568
2,396
11,865
5,629
1,015
7,135
4,730
31,218
0
W
Ah Muzen Cab
JaredLemonSauce
Ah Muzen Cab
20,890
6,860
0
4,310
11,118
4,735
2,045
5,408
5,710
0
56,491
W
Xing Tian
MrBabygoose
Xing Tian
2,985
361
518
3,282
12,592
13,856
138
5,107
7,485
15,671
0
L
10,721
602
0
1,095
11,452
3,724
0
3,475
7,977
36,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
33,094
164
Minions Killed
139
4
Camps Cleared
5
746,893
Distance Traveled
845,996
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,690
646
71
5
2
231,895
2
L
Cthulhu
9,545
636
24
2
0
268,302
1
W
Eset
10,592
706
67
4
0
262,428
1
W
Ah Muzen Cab
11,948
797
50
3
5
290,287
3
W
Xing Tian
10,554
704
22
1
0
293,281
1
L
Agni
8,912
594
69
5
2
246,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role