Player Matchup

Ravana
Ravana
ChaoticOG
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,331 Elo+
Solo
Osiris
Osiris
Feitan187428
Osiris
Level 26
God Stats
1W - 2L
1,247 SR
Queue Stats
44W - 42L
1,379 Elo+
Party 2
Bellona
Bellona
Obamejong
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 3
Achilles
Achilles
OneAbilityMan
Achilles
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 36L
1,365 Elo+
Party 2
Olorun
Olorun
Romanowwpierdolu
Olorun
Level 22
God Stats
1W - 1L
1,689 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 3
Team Averages
Level 25
1,487 SR
1,432 Elo+

VS

Team Averages
Level 39
1,572 SR
1,335 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Cosmoshyrick
Jormungandr
Level 29
God Stats
56W - 39L
1,576 SR
Queue Stats
85W - 90L
1,419 Elo+
Party 4
Charybdis
Charybdis
CusOK
Charybdis
Level 27
God Stats
12W - 9L
1,610 SR
Queue Stats
53W - 77L
1,333 Elo+
Party 4
Fenrir
Fenrir
HRDoom
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 144L
1,341 Elo+
Solo
Zeus
Zeus
ProGunGOLD
Zeus
Level 7
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 1L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChaoticOG
Ravana
17
9 / 7 / 6
11,634
529
14,142
15,164
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
13
1 / 7 / 2
8,202
373
6,232
15,496
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Obamejong
Bellona
10
7 / 3 / 3
8,646
393
5,638
10,199
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
OneAbilityMan
Achilles
14
1 / 7 / 5
9,562
435
6,095
17,793
18,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 9 / 4
11,264
512
7,921
14,904
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 1 / 20
12,163
553
9,709
17,774
21,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Cosmoshyrick
Jormungandr
18
7 / 3 / 10
12,107
550
10,504
14,317
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
CusOK
Charybdis
17
5 / 3 / 12
11,586
527
8,176
8,916
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
HRDoom
Fenrir
17
3 / 10 / 8
11,248
511
7,520
20,494
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
15 / 8 / 11
12,910
587
22,070
12,712
4,852
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
25
Kills
33
33
Deaths
25
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
20
13
L
Ravana
ChaoticOG
Ravana
9
7
6
1.71
W
Jormungandr
Cosmoshyrick
Jormungandr
7
3
10
4
W
Charybdis
CusOK
Charybdis
5
3
12
3.67
L
Osiris
1
7
2
0.29
W
Fenrir
HRDoom
Fenrir
3
10
8
0.7
L
Bellona
Obamejong
Bellona
7
3
3
2.83
L
Achilles
OneAbilityMan
Achilles
1
7
5
0.5
W
15
8
11
2.56
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,028
Damage
57,979
73,556
Taken
74,213
44,837
Mitigated
52,316
6,971
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,709
2,018
3,975
8,576
17,774
21,825
910
2,284
15,048
45,207
0
L
Ravana
ChaoticOG
Ravana
14,142
4,939
0
766
15,164
6,668
1,019
7,823
7,007
0
75,149
W
Jormungandr
Cosmoshyrick
Jormungandr
10,504
1,689
710
3,221
14,317
14,770
1,142
3,351
10,828
59,467
0
W
Charybdis
CusOK
Charybdis
8,176
4,643
444
1,961
8,916
2,998
1,846
703
8,094
0
59,633
L
Osiris
6,232
2,061
0
1,793
15,496
9,242
0
8,368
6,929
0
44,731
W
Fenrir
HRDoom
Fenrir
7,520
1,549
0
4,844
20,494
7,871
1,774
2,951
17,447
0
74,509
L
Bellona
Obamejong
Bellona
5,638
2,272
0
922
10,199
5,493
0
6,247
3,684
0
15,954
L
Achilles
OneAbilityMan
Achilles
6,095
1,375
0
1,213
17,793
18,502
0
9,025
8,469
0
37,517
W
22,070
3,381
0
1,652
12,712
4,852
2,158
3,267
9,402
72,099
0
L
7,921
2,392
93
2,184
14,904
4,932
1,685
9,539
5,184
43,264
2,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
60,014
358
Minions Killed
465
0
Camps Cleared
0
1,635,193
Distance Traveled
1,897,366
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,163
553
48
2
0
387,270
1
L
Ravana
11,634
529
120
5
0
339,775
0
W
Jormungandr
12,107
550
107
5
0
394,791
2
W
Charybdis
11,586
527
123
6
0
393,678
2
L
Osiris
8,202
373
64
3
0
359,705
1
W
Fenrir
11,248
511
93
4
0
374,887
1
L
Bellona
8,646
393
26
1
0
244,731
3
L
Achilles
9,562
435
58
3
0
359,416
1
W
Zeus
12,910
587
94
4
0
346,740
0
L
Olorun
11,264
512
90
4
0
331,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role