Player Matchup

Kukulkan
Kukulkan
DUKEOFCRAVINGS
Kukulkan
Level 23
God Stats
2W - 3L
1,437 SR
Queue Stats
41W - 47L
1,367 Elo+
Solo
Merlin
Merlin
JayBoogie2404
Merlin
Level 29
God Stats
2W - 2L
1,620 SR
Queue Stats
15W - 26L
1,246 Elo+
Solo
Fenrir
Fenrir
Sterben1712
Fenrir
Level 12
God Stats
4W - 3L
1,473 SR
Queue Stats
19W - 19L
1,287 Elo+
Solo
Yemoja
Yemoja
intiminator1997
Yemoja
Level 21
God Stats
1W - 1L
1,905 SR
Queue Stats
13W - 18L
1,304 Elo+
Solo
Charybdis
Charybdis
mDumb
Charybdis
Level 26
God Stats
3W - 6L
1,446 SR
Queue Stats
116W - 123L
1,412 Elo+
Solo
Team Averages
Level 22
1,576 SR
1,323 Elo+

VS

Team Averages
Level 21
1,449 SR
1,305 Elo+
Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Eeveemaster37
Skadi
Level 22
God Stats
9W - 9L
1,342 SR
Queue Stats
30W - 41L
1,390 Elo+
Solo
Achilles
Achilles
FrossTea
Achilles
Level 6
God Stats
3W - 2L
1,530 SR
Queue Stats
3W - 2L
1,018 Elo+
Solo
Kali
Kali
ThiaguinhoGeo
Kali
Level 22
God Stats
21W - 13L
1,379 SR
Queue Stats
207W - 216L
1,366 Elo+
Solo
Xing Tian
Xing Tian
WellDressedBaby
Xing Tian
Level 29
God Stats
2W - 0L
1,494 SR
Queue Stats
29W - 26L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 1 / 0
8,178
584
5,251
4,804
1,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
7,288
521
1,715
5,868
2,527
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
1 / 5 / 2
6,681
477
3,199
12,200
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
5,152
368
322
1,165
302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
mDumb
Charybdis
2
0 / 2 / 0
4,428
316
275
1,494
166
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 2
7,812
558
2,781
3,866
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 4
8,181
584
4,217
6,423
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
FrossTea
Achilles
12
1 / 1 / 0
6,725
480
1,659
6,115
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 4 / 2
7,898
564
4,822
11,277
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
WellDressedBaby
Xing Tian
1
0 / 0 / 0
4,383
313
0
77
21
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
10
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
L
Kukulkan
4
1
0
4
W
3
1
4
5
W
Achilles
FrossTea
Achilles
1
1
0
1
L
1
3
0
0.33
L
Fenrir
1
5
2
0.4
W
3
4
2
1
W
Xing Tian
WellDressedBaby
Xing Tian
0
0
0
0
L
0
0
0
0
L
Charybdis
mDumb
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,762
Damage
13,479
25,531
Taken
27,758
8,563
Mitigated
13,065
4,915
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,781
214
0
1,479
3,866
1,123
923
1,113
2,681
34,614
0
L
Kukulkan
5,251
866
0
1,372
4,804
1,755
0
656
3,903
47,245
0
W
4,217
1,354
0
1,719
6,423
1,793
2,246
1,472
4,835
0
51,420
W
Achilles
FrossTea
Achilles
1,659
106
0
553
6,115
5,425
88
3,224
2,891
0
24,153
L
1,715
342
0
762
5,868
2,527
162
2,105
3,671
42,520
0
L
Fenrir
3,199
277
0
2,338
12,200
3,813
0
676
11,524
0
41,494
W
4,822
2,208
0
4,053
11,277
4,703
0
1,829
9,448
0
49,496
W
Xing Tian
WellDressedBaby
Xing Tian
0
0
0
0
77
21
0
0
77
0
0
L
322
31
72
250
1,165
302
0
0
1,165
5,548
0
L
Charybdis
mDumb
Charybdis
275
153
0
121
1,494
166
0
0
1,494
0
4,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
34,999
291
Minions Killed
292
0
Camps Cleared
0
833,190
Distance Traveled
1,074,577
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,812
558
79
6
0
267,744
4
L
Kukulkan
8,178
584
107
8
0
279,250
0
W
Skadi
8,181
584
88
6
0
260,998
3
W
Achilles
6,725
480
49
4
0
247,849
1
L
Merlin
7,288
521
95
7
0
222,420
0
L
Fenrir
6,681
477
70
5
0
229,237
0
W
Kali
7,898
564
76
5
0
286,786
1
W
Xing Tian
4,383
313
0
0
0
11,200
0
L
Yemoja
5,152
368
9
1
0
57,865
0
L
Charybdis
4,428
316
10
1
0
44,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role