Player Matchup

Gilgamesh
Gilgamesh
AsesinoSEALS
Gilgamesh
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,529 Elo+
Party 1
Arachne
Arachne
Pippster2
Arachne
Level 27
God Stats
6W - 4L
1,450 SR
Queue Stats
99W - 112L
1,366 Elo+
Party 1
Thoth
Thoth
RiskyMcDanger917
Thoth
Level 16
God Stats
2W - 2L
1,613 SR
Queue Stats
32W - 47L
1,293 Elo+
Solo
Medusa
Medusa
The TriPpiEst1
Medusa
Level 13
God Stats
2W - 3L
1,325 SR
Queue Stats
93W - 102L
1,412 Elo+
Solo
Ra
Ra
empanada7relleno
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,420 Elo+

VS

Team Averages
Level 38
1,487 SR
1,400 Elo+
Ares
Ares
Embo3204
Ares
Level 4
God Stats
13W - 12L
1,441 SR
Queue Stats
14W - 13L
1,407 Elo+
Party 2
Da Ji
Da Ji
Fall out boy661
Da Ji
Level 106
God Stats
1W - 1L
1,154 SR
Queue Stats
186W - 179L
1,464 Elo+
Party 2
Tiamat
Tiamat
IzzetPrime
Tiamat
Level 26
God Stats
101W - 116L
1,469 SR
Queue Stats
122W - 165L
1,348 Elo+
Party 3
Charybdis
Charybdis
Shadowrouge6469
Charybdis
Level 27
God Stats
1W - 0L
1,744 SR
Queue Stats
73W - 84L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Skyekitty
Jing Wei
Level 29
God Stats
39W - 33L
1,626 SR
Queue Stats
185W - 207L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsesinoSEALS
Gilgamesh
18
4 / 5 / 6
12,694
1,058
16,779
21,677
16,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Pippster2
Arachne
17
5 / 8 / 3
11,348
946
13,466
17,519
11,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 14 / 7
10,565
880
11,491
20,884
6,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 14 / 4
11,164
930
15,151
23,631
8,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 7 / 7
11,570
964
6,820
13,597
11,932
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 2 / 22
12,300
1,025
9,970
12,346
13,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 0 / 16
14,887
1,241
17,400
11,852
6,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
IzzetPrime
Tiamat
19
4 / 5 / 18
11,694
975
9,061
12,082
8,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Shadowrouge6469
Charybdis
20
10 / 2 / 25
13,855
1,155
29,956
22,136
10,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Skyekitty
Jing Wei
19
11 / 6 / 14
12,794
1,066
25,057
15,716
7,067
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
143
15
Kills
48
48
Deaths
15
27
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AsesinoSEALS
Gilgamesh
4
5
6
1.4
W
Ares
5
2
22
8
W
18
0
16
26
W
Tiamat
IzzetPrime
Tiamat
4
5
18
2.6
L
Arachne
Pippster2
Arachne
5
8
3
0.81
L
0
14
7
0.25
W
Charybdis
Shadowrouge6469
Charybdis
10
2
25
11.25
W
Jing Wei
Skyekitty
Jing Wei
11
6
14
3
L
3
14
4
0.36
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,707
Damage
91,444
97,308
Taken
74,132
55,614
Mitigated
45,966
8,671
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AsesinoSEALS
Gilgamesh
16,779
5,585
0
1,539
21,677
16,486
0
3,191
18,486
0
38,581
W
Ares
9,970
859
0
0
12,346
13,675
0
4,645
7,701
19,364
0
W
17,400
4,408
0
155
11,852
6,079
0
1,518
10,334
0
28,267
W
Tiamat
IzzetPrime
Tiamat
9,061
211
0
893
12,082
8,176
0
2,902
7,586
29,959
0
L
Arachne
Pippster2
Arachne
13,466
10,377
0
1,640
17,519
11,352
0
4,679
12,840
0
19,954
L
11,491
2,780
0
450
20,884
6,955
0
4,825
16,059
27,228
0
W
Charybdis
Shadowrouge6469
Charybdis
29,956
18,070
0
7,886
22,136
10,969
0
5,561
16,575
0
63,439
W
Jing Wei
Skyekitty
Jing Wei
25,057
24,798
0
0
15,716
7,067
0
3,685
12,031
0
42,213
L
15,151
8,970
0
2,498
23,631
8,889
0
3,361
20,270
0
29,966
L
6,820
2,370
832
1,712
13,597
11,932
0
2,975
10,622
34,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,341
Gold Earned
65,530
181
Minions Killed
214
9
Camps Cleared
3
879,533
Distance Traveled
1,072,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,694
1,058
46
4
4
225,372
0
W
Ares
12,300
1,025
17
1
0
200,147
0
W
Da Ji
14,887
1,241
27
2
1
248,137
0
W
Tiamat
11,694
975
49
4
1
202,606
0
L
Arachne
11,348
946
9
1
1
161,613
0
L
Thoth
10,565
880
28
2
1
170,784
0
W
Charybdis
13,855
1,155
73
6
0
212,632
0
W
Jing Wei
12,794
1,066
48
4
1
209,306
0
L
Medusa
11,164
930
29
2
2
169,148
0
L
Ra
11,570
964
69
6
1
152,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role