Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CompactAunt2389
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 2
King Arthur
King Arthur
King master 14
King Arthur
Level 121
God Stats
2W - 1L
1,252 SR
Queue Stats
112W - 84L
1,532 Elo+
Party 2
Rama
Rama
Nero S0S
Rama
Level 145
God Stats
1W - 0L
1,532 SR
Queue Stats
21W - 20L
1,472 Elo+
Party 2
Horus
Horus
nandojf10
Horus
Level 107
God Stats
1W - 2L
1,243 SR
Queue Stats
78W - 75L
1,487 Elo+
Party 2
Team Averages
Level 127
1,405 SR
1,489 Elo+

VS

Team Averages
Level 117
1,514 SR
1,509 Elo+
Awilix
Awilix
AfroBanditX
Awilix
Level 160
God Stats
0W - 1L
1,773 SR
Queue Stats
106W - 87L
1,463 Elo+
Party 1
Chiron
Chiron
EzWinGG420
Chiron
Level 67
God Stats
5W - 9L
1,080 SR
Queue Stats
777W - 808L
1,467 Elo+
Party 1
Olorun
Olorun
Gregory Alan486
Olorun
Level 157
God Stats
5W - 3L
1,591 SR
Queue Stats
364W - 312L
1,544 Elo+
Party 1
Thor
Thor
UCMIURDED
Thor
Level 96
God Stats
3W - 1L
1,801 SR
Queue Stats
384W - 371L
1,544 Elo+
Solo
Xing Tian
Xing Tian
xITS BUSSINx
Xing Tian
Level 103
God Stats
0W - 3L
1,324 SR
Queue Stats
12W - 12L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 18
8,717
969
4,264
16,207
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 2 / 14
8,945
994
17,507
7,617
3,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
King master 14
King Arthur
16
7 / 2 / 10
9,387
1,043
11,842
17,663
12,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
8 / 2 / 6
8,980
998
14,117
6,830
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
nandojf10
Horus
15
4 / 1 / 14
8,591
955
3,882
16,239
12,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
2 / 6 / 5
7,633
848
9,283
8,599
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
EzWinGG420
Chiron
11
0 / 6 / 2
6,584
732
14,765
11,441
4,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 5
7,539
838
8,278
9,663
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
2 / 5 / 5
7,102
789
6,866
8,722
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
xITS BUSSINx
Xing Tian
13
2 / 5 / 3
7,313
813
7,804
19,672
12,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
26
Kills
8
8
Deaths
26
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
18
10
L
Awilix
2
6
5
0.75
W
6
2
14
6.5
L
Chiron
EzWinGG420
Chiron
0
6
2
0.17
L
2
4
5
1.13
W
King Arthur
King master 14
King Arthur
7
2
10
6
W
Rama
8
2
6
5.5
L
Thor
2
5
5
0.9
W
Horus
nandojf10
Horus
4
1
14
11
L
Xing Tian
xITS BUSSINx
Xing Tian
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,612
Damage
46,996
64,556
Taken
58,097
52,591
Mitigated
27,932
35,910
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,264
811
1,598
3,183
16,207
21,056
357
3,351
12,856
10,132
0
L
Awilix
9,283
3,879
166
280
8,599
3,948
650
2,467
6,096
0
13,351
W
17,507
2,651
445
2,125
7,617
3,492
1,067
2,227
5,390
26,490
0
L
Chiron
EzWinGG420
Chiron
14,765
5,244
658
1,949
11,441
4,153
637
3,654
7,781
0
21,608
L
8,278
2,479
1,877
3,695
9,663
3,960
0
5,206
4,419
18,965
0
W
King Arthur
King master 14
King Arthur
11,842
1,662
2,079
5,912
17,663
12,617
336
3,969
13,694
0
24,232
W
Rama
14,117
6,497
1,634
1,944
6,830
2,895
3,102
1,252
5,578
0
28,432
L
Thor
6,866
339
626
1,206
8,722
3,712
0
2,269
6,417
0
13,023
W
Horus
nandojf10
Horus
3,882
1,971
7,358
9,632
16,239
12,531
368
5,283
10,956
0
9,035
L
Xing Tian
xITS BUSSINx
Xing Tian
7,804
825
1,296
4,267
19,672
12,159
286
7,995
11,613
12,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
36,171
90
Minions Killed
66
0
Camps Cleared
0
909,161
Distance Traveled
762,256
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,717
969
6
1
0
177,356
0
L
Awilix
7,633
848
12
1
0
151,657
0
W
Ah Puch
8,945
994
18
2
0
180,431
0
L
Chiron
6,584
732
24
3
0
140,425
0
L
Olorun
7,539
838
17
2
0
163,640
0
W
King Arthur
9,387
1,043
31
3
0
189,743
2
W
Rama
8,980
998
26
3
0
160,391
1
L
Thor
7,102
789
6
1
0
155,727
0
W
Horus
8,591
955
9
1
0
201,240
0
L
Xing Tian
7,313
813
7
1
0
150,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role