Player Matchup

Anubis
Anubis
BossBxby
Anubis
Level 28
God Stats
23W - 15L
1,529 SR
Queue Stats
39W - 47L
1,378 Elo+
Party 1
Pele
Pele
Comfier
Pele
Level 29
God Stats
5W - 3L
1,557 SR
Queue Stats
49W - 65L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Hiyer
Cthulhu
Level 25
God Stats
19W - 29L
1,394 SR
Queue Stats
31W - 49L
1,341 Elo+
Party 1
Izanami
Izanami
Pisre
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
Yudoio
Jing Wei
Level 17
God Stats
7W - 7L
1,565 SR
Queue Stats
14W - 13L
1,554 Elo+
Party 1
Team Averages
Level 25
1,509 SR
1,409 Elo+

VS

Team Averages
Level 18
1,553 SR
1,457 Elo+
Charybdis
Charybdis
Andrew_RTDT
Charybdis
Level 8
God Stats
1W - 5L
1,414 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Ares
Ares
Brave7Mont
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Zhong Kui
Zhong Kui
ChorionicDeer90
Zhong Kui
Level 33
God Stats
1W - 5L
1,500 SR
Queue Stats
252W - 294L
1,430 Elo+
Party 2
Susano
Susano
Tiago_Siilva23
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 148L
1,403 Elo+
Solo
Apollo
Apollo
ToxicThief94
Apollo
Level 25
God Stats
5W - 12L
1,853 SR
Queue Stats
118W - 129L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BossBxby
Anubis
11
4 / 0 / 1
7,258
605
3,249
2,950
1,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Comfier
Pele
14
15 / 0 / 0
8,434
703
10,801
7,749
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Hiyer
Cthulhu
9
0 / 0 / 5
5,567
464
3,013
5,602
2,749
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Pisre
Izanami
10
2 / 3 / 4
6,549
546
5,412
5,941
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Yudoio
Jing Wei
10
2 / 3 / 4
6,581
548
4,995
6,005
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andrew_RTDT
Charybdis
9
3 / 3 / 0
5,411
451
2,530
6,959
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 12 / 1
4,498
375
2,570
13,544
4,291
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
ChorionicDeer90
Zhong Kui
9
0 / 5 / 1
5,583
465
5,855
7,543
5,867
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

8
0 / 0 / 0
5,119
427
345
5,207
1,146
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
3 / 3 / 0
6,176
515
4,497
6,504
2,052
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
23
Kills
6
6
Deaths
23
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andrew_RTDT
Charybdis
3
3
0
1
W
Anubis
BossBxby
Anubis
4
0
1
4.5
L
0
12
1
0.04
L
Zhong Kui
ChorionicDeer90
Zhong Kui
0
5
1
0.1
W
Pele
Comfier
Pele
15
0
0
15
W
Cthulhu
Hiyer
Cthulhu
0
0
5
2.5
W
Izanami
Pisre
Izanami
2
3
4
1.33
L
0
0
0
0
L
Apollo
3
3
0
1
W
Jing Wei
Yudoio
Jing Wei
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,470
Damage
15,797
28,247
Taken
39,757
10,491
Mitigated
15,021
7,185
Healing
1,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andrew_RTDT
Charybdis
2,530
1,649
0
0
6,959
1,665
0
810
6,149
0
16,914
W
Anubis
BossBxby
Anubis
3,249
938
0
1,018
2,950
1,299
2,149
1,336
1,614
29,828
0
L
2,570
1,038
0
90
13,544
4,291
188
2,505
11,039
4,991
0
L
Zhong Kui
ChorionicDeer90
Zhong Kui
5,855
872
0
847
7,543
5,867
0
1,999
5,544
26,955
0
W
Pele
Comfier
Pele
10,801
2,941
0
3,060
7,749
2,842
0
1,086
6,663
0
50,553
W
Cthulhu
Hiyer
Cthulhu
3,013
476
0
0
5,602
2,749
120
3,265
2,337
17,380
0
W
Izanami
Pisre
Izanami
5,412
2,873
0
1,611
5,941
1,773
1,138
1,826
4,115
0
32,743
L
345
0
0
0
5,207
1,146
0
788
4,419
0
23,874
L
Apollo
4,497
3,023
30
375
6,504
2,052
340
160
6,344
0
28,312
W
Jing Wei
Yudoio
Jing Wei
4,995
4,812
0
1,496
6,005
1,828
802
912
5,093
0
23,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
26,787
278
Minions Killed
187
0
Camps Cleared
0
1,095,792
Distance Traveled
1,034,464
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,411
451
29
2
0
192,686
0
W
Anubis
7,258
605
61
5
0
181,766
0
L
Ares
4,498
375
5
0
0
228,797
1
L
Zhong Kui
5,583
465
55
5
0
176,226
1
W
Pele
8,434
703
81
7
0
273,243
0
W
Cthulhu
5,567
464
28
2
0
215,613
0
W
Izanami
6,549
546
62
5
0
203,360
0
L
Susano
5,119
427
49
4
0
253,306
0
L
Apollo
6,176
515
49
4
0
183,449
1
W
Jing Wei
6,581
548
46
4
0
221,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role