Player Matchup

Gilgamesh
Gilgamesh
GamerLuc
Gilgamesh
Level 125
God Stats
29W - 23L
1,284 SR
Queue Stats
343W - 261L
1,562 Elo+
Party 2
Charybdis
Charybdis
HeadMonsta
Charybdis
Level 118
God Stats
4W - 3L
1,629 SR
Queue Stats
335W - 252L
1,561 Elo+
Party 2
Eset
Eset
Nicolausi
Eset
Level 99
God Stats
21W - 15L
1,581 SR
Queue Stats
256W - 168L
1,591 Elo+
Party 2
Team Averages
Level 114
1,498 SR
1,571 Elo+

VS

Team Averages
Level 98
1,504 SR
1,653 Elo+
Charybdis
Charybdis
Gabrymaster
Charybdis
Level 68
God Stats
1W - 2L
1,515 SR
Queue Stats
26W - 13L
1,647 Elo+
Party 1
Bacchus
Bacchus
gulin03
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,677 Elo+
Party 1
Merlin
Merlin
pol2812
Merlin
Level 124
God Stats
4W - 4L
1,498 SR
Queue Stats
235W - 229L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GamerLuc
Gilgamesh
16
13 / 2 / 10
12,620
789
17,329
19,930
15,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
HeadMonsta
Charybdis
14
6 / 4 / 9
10,897
681
16,748
15,399
5,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
16
9 / 2 / 14
12,165
760
12,576
13,758
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gabrymaster
Charybdis
13
1 / 13 / 6
9,989
624
13,720
15,256
5,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
gulin03
Bacchus
12
2 / 10 / 4
11,010
688
11,964
24,272
35,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
pol2812
Merlin
15
5 / 5 / 3
11,367
710
12,547
11,873
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
28
Kills
8
8
Deaths
28
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Gabrymaster
Charybdis
1
13
6
0.31
W
Gilgamesh
GamerLuc
Gilgamesh
13
2
10
9
W
Charybdis
HeadMonsta
Charybdis
6
4
9
2.63
W
Eset
9
2
14
8
L
Bacchus
gulin03
Bacchus
2
10
4
0.4
L
Merlin
pol2812
Merlin
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,653
Damage
38,231
49,087
Taken
51,401
28,881
Mitigated
46,124
16,729
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Gabrymaster
Charybdis
13,720
7,087
0
585
15,256
5,018
0
3,261
11,995
0
24,660
W
Gilgamesh
GamerLuc
Gilgamesh
17,329
5,461
0
5,408
19,930
15,164
1,042
9,575
10,355
0
39,735
W
Charybdis
HeadMonsta
Charybdis
16,748
9,126
0
3,437
15,399
5,917
536
8,639
6,760
0
63,735
W
Eset
12,576
940
2,610
5,274
13,758
7,800
993
6,998
6,760
39,915
0
L
Bacchus
gulin03
Bacchus
11,964
2,125
0
3,636
24,272
35,644
0
6,074
18,198
15,019
0
L
Merlin
pol2812
Merlin
12,547
184
0
2,844
11,873
5,462
222
3,394
8,479
55,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
32,366
200
Minions Killed
153
9
Camps Cleared
2
827,897
Distance Traveled
766,021
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,989
624
41
3
2
232,126
4
W
Gilgamesh
12,620
789
42
3
2
281,426
0
W
Charybdis
10,897
681
91
6
6
263,095
3
W
Eset
12,165
760
67
4
1
283,376
3
L
Bacchus
11,010
688
8
1
0
252,155
4
L
Merlin
11,367
710
104
7
0
281,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role