Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
SATANASCUGORDO
Hachiman
Level 14
God Stats
3W - 3L
1,507 SR
Queue Stats
10W - 11L
1,388 Elo+
Party 1
Discordia
Discordia
Victorebf11
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Cthulhu
Cthulhu
igor_melo1995
Cthulhu
Level 25
God Stats
5W - 6L
1,577 SR
Queue Stats
25W - 39L
1,355 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,439 Elo+

VS

Team Averages
Level 24
1,384 SR
1,424 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
El_Antifeminista
Bellona
Level 25
God Stats
15W - 16L
1,551 SR
Queue Stats
565W - 586L
1,364 Elo+
Solo
Ra
Ra
KobayashiSan__
Ra
Level 27
God Stats
4W - 8L
1,217 SR
Queue Stats
82W - 96L
1,327 Elo+
Solo
Ares
Ares
elhijodeWarchi92
Ares
Level 20
God Stats
11W - 8L
1,315 SR
Queue Stats
147W - 134L
1,601 Elo+
Solo
Jing Wei
Jing Wei
leandrobravo-12
Jing Wei
Level 25
God Stats
2W - 3L
1,339 SR
Queue Stats
21W - 32L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 0 / 0
3,975
795
1,254
2,705
951
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
 
Thanatos
3
0 / 2 / 0
2,902
580
446
2,398
485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
3
1 / 2 / 1
3,065
613
1,186
2,144
375
Short Bow

Short Bow

+15%
Attack Speed

Discordia
Victorebf11
Discordia
6
1 / 3 / 1
3,841
768
1,398
2,256
531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
5
2 / 0 / 1
3,499
700
1,364
2,496
1,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
5 / 1 / 0
4,353
871
1,479
2,383
1,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
3,775
755
1,134
3,466
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
2 / 2 / 0
3,861
772
1,125
2,735
817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 5
3,728
746
1,253
2,337
695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
5
0 / 1 / 1
3,369
674
705
1,543
315
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Thanatos
 
Thanatos
0
2
0
0
W
Anubis
 
Anubis
5
1
0
5
W
0
0
0
0
W
2
2
0
1
L
Hachiman
1
2
1
0.75
L
Discordia
Victorebf11
Discordia
1
3
1
0.5
W
0
0
5
2.5
L
Cthulhu
2
0
1
2.5
W
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,648
Damage
5,696
11,999
Taken
12,464
3,401
Mitigated
4,583
5,263
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,254
173
0
1,926
2,705
951
0
0
2,705
0
19,184
L
Thanatos
 
Thanatos
446
229
0
1,388
2,398
485
0
541
1,857
0
5,883
W
Anubis
 
Anubis
1,479
237
0
1,114
2,383
1,274
0
671
1,712
16,642
0
W
1,134
471
0
1,818
3,466
1,482
0
0
3,466
0
18,855
W
1,125
213
71
708
2,735
817
0
627
2,032
10,040
0
L
Hachiman
1,186
901
0
665
2,144
375
0
688
1,456
0
5,499
L
Discordia
Victorebf11
Discordia
1,398
301
0
287
2,256
531
0
1,557
699
10,464
0
W
1,253
38
0
426
2,337
695
0
435
1,902
10,414
0
L
Cthulhu
1,364
278
0
997
2,496
1,059
0
1,071
1,425
6,365
0
W
Jing Wei
705
488
0
0
1,543
315
144
762
590
0
6,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,282
Gold Earned
19,086
116
Minions Killed
145
0
Camps Cleared
0
441,674
Distance Traveled
509,096
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,975
795
61
12
0
102,770
2
L
Thanatos
2,902
580
17
3
0
66,480
1
W
Anubis
4,353
871
42
8
0
91,131
0
W
Bellona
3,775
755
55
11
0
99,271
0
W
Ra
3,861
772
11
2
0
107,638
1
L
Hachiman
3,065
613
11
2
0
61,127
0
L
Discordia
3,841
768
18
4
0
102,628
1
W
Ares
3,728
746
20
4
0
106,178
1
L
Cthulhu
3,499
700
9
2
0
108,669
0
W
Jing Wei
3,369
674
17
3
0
104,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role