Player Matchup

Cthulhu
Cthulhu
CoyoteNX
Cthulhu
Level 155
God Stats
4W - 4L
1,721 SR
Queue Stats
251W - 272L
1,502 Elo+
Solo
Loki
Loki
Son Wumama
Loki
Level 37
God Stats
3W - 8L
1,233 SR
Queue Stats
369W - 379L
1,483 Elo+
Solo
Sylvanus
Sylvanus
moshimonsters27
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ratzcooking
Cernunnos
Level 66
God Stats
10W - 7L
1,515 SR
Queue Stats
200W - 176L
1,557 Elo+
Solo
Ganesha
Ganesha
xPhantomPrincex
Ganesha
Level 127
God Stats
4W - 7L
1,528 SR
Queue Stats
485W - 523L
1,511 Elo+
Solo
Team Averages
Level 81
1,499 SR
1,511 Elo+

VS

Team Averages
Level 72
1,428 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BilboBaggns
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,572 Elo+
Solo
Terra
Terra
DavidTHR_314
Terra
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 101L
1,478 Elo+
Solo
Persephone
Persephone
Hydroshocker_99
Persephone
Level 54
God Stats
5W - 3L
1,407 SR
Queue Stats
324W - 362L
1,421 Elo+
Solo
Chronos
Chronos
LOVESOSA4610
Chronos
Level 69
God Stats
1W - 5L
1,235 SR
Queue Stats
106W - 126L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoyoteNX
Cthulhu
20
10 / 5 / 10
12,918
807
27,215
25,173
22,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 8 / 7
11,720
733
11,677
16,666
7,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
14
0 / 7 / 10
9,293
581
4,645
22,022
25,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
ratzcooking
Cernunnos
18
7 / 9 / 5
11,452
716
19,678
19,627
9,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 6 / 20
11,401
713
12,312
23,535
36,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 5 / 17
11,149
697
10,571
20,066
30,960
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
19 / 3 / 12
15,353
960
36,709
15,982
6,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 5 / 21
11,970
748
15,197
22,103
25,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Hydroshocker_99
Persephone
19
2 / 5 / 24
12,328
771
17,833
13,466
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
LOVESOSA4610
Chronos
19
3 / 5 / 21
11,931
746
11,193
16,848
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
129
22
Kills
34
35
Deaths
23
52
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
5
17
2.5
W
19
3
12
8.33
L
Cthulhu
CoyoteNX
Cthulhu
10
5
10
3
W
6
5
21
3.3
W
Persephone
Hydroshocker_99
Persephone
2
5
24
2.8
W
Chronos
LOVESOSA4610
Chronos
3
5
21
2.7
L
5
8
7
1.06
L
Sylvanus
0
7
10
0.71
L
Cernunnos
ratzcooking
Cernunnos
7
9
5
1.06
L
0
6
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,527
Damage
91,503
107,023
Taken
88,465
101,092
Mitigated
74,161
23,918
Healing
40,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,571
627
292
3,588
20,066
30,960
187
9,118
10,948
16,675
0
W
36,709
18,731
1,357
5,476
15,982
6,910
3,899
8,233
7,749
0
72,486
L
Cthulhu
CoyoteNX
Cthulhu
27,215
763
2,323
6,185
25,173
22,228
38
12,609
12,192
56,401
0
W
15,197
1,361
13,441
7,135
22,103
25,027
917
12,801
9,302
21,901
0
W
Persephone
Hydroshocker_99
Persephone
17,833
385
2,549
2,151
13,466
4,554
278
6,231
7,230
37,383
0
W
Chronos
LOVESOSA4610
Chronos
11,193
5,485
1,443
3,174
16,848
6,710
1,374
7,787
9,061
24,396
0
L
11,677
1,466
1,805
2,947
16,666
7,036
436
8,596
7,810
0
25,570
L
Sylvanus
4,645
1,681
755
1,568
22,022
25,731
25
10,849
10,830
9,010
0
L
Cernunnos
ratzcooking
Cernunnos
19,678
8,957
943
2,928
19,627
9,568
996
9,663
9,693
0
37,264
L
12,312
327
1,955
2,509
23,535
36,529
169
11,234
11,704
17,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,784
Gold Earned
62,731
148
Minions Killed
197
0
Camps Cleared
0
1,235,000
Distance Traveled
1,490,258
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,149
697
31
2
0
266,427
2
W
Neith
15,353
960
103
6
0
277,419
2
L
Cthulhu
12,918
807
64
4
0
294,287
1
W
Terra
11,970
748
19
1
0
302,139
1
W
Persephone
12,328
771
27
2
0
333,195
0
W
Chronos
11,931
746
17
1
0
311,078
0
L
Loki
11,720
733
33
2
0
270,260
0
L
Sylvanus
9,293
581
16
1
0
174,970
0
L
Cernunnos
11,452
716
35
2
0
221,773
0
L
Ganesha
11,401
713
0
0
0
273,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role