Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JahKii
Nox
Level 156
God Stats
9W - 5L
1,583 SR
Queue Stats
187W - 188L
1,554 Elo+
Party 2
Nemesis
Nemesis
Marius1003
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,572 Elo+
Party 2
Khepri
Khepri
Saphyyr
Khepri
Level 126
God Stats
3W - 0L
1,770 SR
Queue Stats
126W - 111L
1,629 Elo+
Party 2
Ratatoskr
Ratatoskr
SgtASkittles
Ratatoskr
Level 127
God Stats
1W - 1L
1,284 SR
Queue Stats
259W - 251L
1,569 Elo+
Solo
Team Averages
Level 135
1,527 SR
1,565 Elo+

VS

Team Averages
Level 145
1,417 SR
1,597 Elo+
Raijin
Raijin
MyaR
Raijin
Level 160
God Stats
2W - 1L
1,616 SR
Queue Stats
58W - 37L
1,632 Elo+
Solo
The Morrigan
The Morrigan
PikeOMR
The Morrigan
Level 157
God Stats
1W - 1L
1,478 SR
Queue Stats
73W - 36L
1,665 Elo+
Party 1
Neith
Neith
PurryPurry
Neith
Level 159
God Stats
1W - 2L
1,291 SR
Queue Stats
138W - 103L
1,569 Elo+
Party 1
Chaac
Chaac
Rellane
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,557 Elo+
Party 1
Merlin
Merlin
llllChampllll
Merlin
Level 128
God Stats
0W - 3L
1,201 SR
Queue Stats
231W - 228L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 3 / 14
11,365
812
18,833
11,431
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
JahKii
Nox
16
6 / 6 / 10
10,677
763
8,805
14,681
7,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Marius1003
Nemesis
18
10 / 6 / 11
11,470
819
15,682
13,972
8,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Saphyyr
Khepri
18
1 / 4 / 17
10,247
732
8,341
15,247
17,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
SgtASkittles
Ratatoskr
19
5 / 3 / 16
11,371
812
7,576
18,064
15,502
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MyaR
Raijin
14
3 / 6 / 5
9,395
671
5,385
10,111
3,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
PikeOMR
The Morrigan
17
9 / 7 / 7
11,024
787
11,638
10,312
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
17
3 / 5 / 16
9,912
708
14,621
12,780
5,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Rellane
Chaac
19
3 / 4 / 9
10,699
764
14,163
19,366
16,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 10
9,892
707
14,531
12,389
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
68
27
Kills
21
22
Deaths
27
68
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
14
4
W
Nox
JahKii
Nox
6
6
10
1.83
W
Nemesis
Marius1003
Nemesis
10
6
11
2.58
L
Raijin
MyaR
Raijin
3
6
5
0.92
L
The Morrigan
PikeOMR
The Morrigan
9
7
7
1.79
L
Neith
3
5
16
2.2
L
Chaac
Rellane
Chaac
3
4
9
1.88
W
Khepri
Saphyyr
Khepri
1
4
17
2.38
W
Ratatoskr
SgtASkittles
Ratatoskr
5
3
16
4.33
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,237
Damage
60,338
73,395
Taken
64,958
54,856
Mitigated
32,658
23,402
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,833
682
2,129
2,893
11,431
5,866
1,975
5,526
5,905
44,415
0
W
Nox
JahKii
Nox
8,805
469
1,171
2,493
14,681
7,576
563
7,706
6,975
20,092
0
W
Nemesis
Marius1003
Nemesis
15,682
6,619
337
1,960
13,972
8,348
0
5,545
8,427
0
29,061
L
Raijin
MyaR
Raijin
5,385
649
1,595
816
10,111
3,334
764
8,137
1,830
12,450
0
L
The Morrigan
PikeOMR
The Morrigan
11,638
743
309
490
10,312
3,828
379
4,103
5,896
23,969
0
L
Neith
14,621
6,507
190
3,299
12,780
5,037
2,288
5,531
6,939
0
19,896
L
Chaac
Rellane
Chaac
14,163
3,270
2,050
8,868
19,366
16,055
226
10,113
8,832
895
26,147
W
Khepri
Saphyyr
Khepri
8,341
401
864
2,236
15,247
17,564
324
6,046
9,201
24,182
0
W
Ratatoskr
SgtASkittles
Ratatoskr
7,576
1,767
1,182
8,137
18,064
15,502
2,030
7,176
10,888
0
19,315
L
14,531
1,165
1,190
2,160
12,389
4,404
680
6,690
5,379
31,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,130
Gold Earned
50,922
150
Minions Killed
128
0
Camps Cleared
0
1,262,954
Distance Traveled
1,042,420
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,365
812
47
3
0
265,590
3
W
Nox
10,677
763
23
2
0
239,462
0
W
Nemesis
11,470
819
24
2
0
254,724
0
L
Raijin
9,395
671
20
1
0
143,697
0
L
The Morrigan
11,024
787
38
3
0
191,530
1
L
Neith
9,912
708
13
1
0
215,333
2
L
Chaac
10,699
764
23
2
0
270,725
4
W
Khepri
10,247
732
19
1
0
239,543
4
W
Ratatoskr
11,371
812
37
3
0
263,635
1
L
Merlin
9,892
707
34
2
0
221,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role