Player Matchup

Fafnir
Fafnir
ClownClown50
Fafnir
Level 109
God Stats
12W - 16L
1,543 SR
Queue Stats
215W - 197L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
Dinay-
Danzaburou
Level 124
God Stats
2W - 4L
1,425 SR
Queue Stats
575W - 575L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
JAndrews2_
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
detenator
Cu Chulainn
Level 90
God Stats
40W - 26L
1,641 SR
Queue Stats
97W - 92L
1,561 Elo+
Party 2
Zeus
Zeus
nathtm2000
Zeus
Level 132
God Stats
0W - 1L
1,924 SR
Queue Stats
163W - 141L
1,578 Elo+
Party 2
Team Averages
Level 112
1,607 SR
1,553 Elo+

VS

Team Averages
Level 121
1,607 SR
1,536 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BoxierTadpole05
Baron Samedi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 71L
1,548 Elo+
Party 3
Charybdis
Charybdis
DriztDoHurden
Charybdis
Level 146
God Stats
2W - 2L
1,289 SR
Queue Stats
428W - 412L
1,552 Elo+
Solo
Bellona
Bellona
ImYoMum44
Bellona
Level 106
God Stats
8W - 4L
1,799 SR
Queue Stats
109W - 91L
1,575 Elo+
Party 1
Chang'e
Chang'e
VolticJupiter
Chang'e
Level 120
God Stats
12W - 4L
1,948 SR
Queue Stats
259W - 244L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 1 / 2
5,949
595
2,946
6,098
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Dinay-
Danzaburou
10
2 / 1 / 1
5,797
580
4,322
4,547
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
JAndrews2_
Gilgamesh
9
1 / 3 / 2
5,751
575
3,044
8,504
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
detenator
Cu Chulainn
10
0 / 3 / 0
5,704
570
3,231
6,790
4,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 5 / 1
5,107
511
2,253
5,765
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
6 / 1 / 0
6,485
649
6,539
6,890
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BoxierTadpole05
Baron Samedi
8
1 / 2 / 3
5,012
501
2,556
5,550
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
DriztDoHurden
Charybdis
9
0 / 2 / 2
5,241
524
1,911
5,337
1,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ImYoMum44
Bellona
11
6 / 1 / 2
6,721
672
6,093
7,798
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
11
0 / 0 / 2
6,056
606
3,206
5,761
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
13
13
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
0
6
W
Baron Samedi
BoxierTadpole05
Baron Samedi
1
2
3
1.25
L
Fafnir
2
1
2
3
L
Danzaburou
Dinay-
Danzaburou
2
1
1
2.5
W
Charybdis
DriztDoHurden
Charybdis
0
2
2
0.5
W
Bellona
ImYoMum44
Bellona
6
1
2
7
L
Gilgamesh
JAndrews2_
Gilgamesh
1
3
2
0.67
W
Chang'e
0
0
2
1
L
Cu Chulainn
detenator
Cu Chulainn
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
20,305
31,704
Taken
31,336
14,183
Mitigated
15,197
7,520
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,539
2,341
0
1,919
6,890
3,227
0
2,121
4,769
0
35,457
W
Baron Samedi
BoxierTadpole05
Baron Samedi
2,556
560
99
1,239
5,550
3,361
0
1,915
3,635
17,307
0
L
Fafnir
2,946
853
0
1,843
6,098
4,269
0
1,353
4,745
13,500
0
L
Danzaburou
Dinay-
Danzaburou
4,322
2,281
0
2,264
4,547
1,151
0
854
3,693
0
35,304
W
Charybdis
DriztDoHurden
Charybdis
1,911
534
0
1,676
5,337
1,264
0
587
4,750
0
25,658
W
Bellona
ImYoMum44
Bellona
6,093
2,268
0
3,522
7,798
4,637
0
576
7,222
0
39,833
L
Gilgamesh
JAndrews2_
Gilgamesh
3,044
870
0
559
8,504
2,907
0
605
7,899
0
31,544
W
Chang'e
3,206
398
269
4,905
5,761
2,708
37
0
5,761
37,807
0
L
Cu Chulainn
detenator
Cu Chulainn
3,231
588
0
2,153
6,790
4,168
150
2,883
3,907
0
34,771
L
2,253
186
0
701
5,765
1,688
0
67
5,698
23,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
29,515
276
Minions Killed
337
0
Camps Cleared
0
924,828
Distance Traveled
981,333
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,485
649
72
7
0
206,564
3
W
Baron Samedi
5,012
501
23
2
0
173,941
1
L
Fafnir
5,949
595
24
2
0
180,306
1
L
Danzaburou
5,797
580
73
7
0
180,876
4
W
Charybdis
5,241
524
71
7
0
179,079
5
W
Bellona
6,721
672
86
9
0
228,126
3
L
Gilgamesh
5,751
575
61
6
0
204,949
0
W
Chang'e
6,056
606
85
9
0
193,623
2
L
Cu Chulainn
5,704
570
74
7
0
188,295
3
L
Zeus
5,107
511
44
4
0
170,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role