Player Matchup

Kali
Kali
Gold IV
 
Kali
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
LotaxAngel
Xbalanque
Bronze III
Level 86
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 4L
1,354 MMR
Solo
Amaterasu
Amaterasu
Gold III
NieselZ
Amaterasu
Gold III
Level 109
God Stats
45W - 28L
1,687 SR
Queue Stats
302W - 321L
1,391 MMR
Solo
Tyr
Tyr
Gold IV
TouchMyKraken
Tyr
Gold IV
Level 124
God Stats
1W - 2L
1,337 SR
Queue Stats
67W - 50L
1,401 MMR
Solo
Persephone
Persephone
Gold IV
WarSty1e
Persephone
Gold IV
Level 139
God Stats
19W - 29L
1,204 SR
Queue Stats
246W - 259L
1,456 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,503 SR
1,421 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,561 SR
1,417 MMR
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
DonMaky
Ganesha
Silver I
Level 150
God Stats
11W - 14L
1,424 SR
Queue Stats
53W - 62L
1,216 MMR
Party 1
Apollo
Apollo
Silver II
Hutchliid
Apollo
Silver II
Level 64
God Stats
2W - 1L
1,503 SR
Queue Stats
7W - 4L
1,458 MMR
Solo
Cabrakan
Cabrakan
Silver III
Kiwykiwy
Cabrakan
Silver III
Level 46
God Stats
1W - 0L
1,816 SR
Queue Stats
13W - 14L
1,443 MMR
Party 1
Janus
Janus
Gold V
amr10
Janus
Gold V
Level 110
God Stats
8W - 6L
1,563 SR
Queue Stats
46W - 53L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 6 / 2
8,153
582
5,628
12,154
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
LotaxAngel
Xbalanque
12
1 / 2 / 3
7,355
525
4,298
7,363
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
NieselZ
Amaterasu
8
2 / 2 / 3
6,167
441
2,729
10,018
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 3
7,736
553
7,031
13,173
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
WarSty1e
Persephone
14
1 / 4 / 3
8,307
593
5,155
7,397
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatGilgameshAthenaMorgan Le FayTsukuyomi

VS

Bans
SetArtemisAresYmirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
11 / 4 / 5
9,057
647
10,752
11,124
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
DonMaky
Ganesha
12
0 / 1 / 9
7,211
515
2,949
10,468
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Hutchliid
Apollo
13
0 / 2 / 6
7,744
553
4,117
5,559
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Kiwykiwy
Cabrakan
15
3 / 2 / 4
8,678
620
9,410
10,517
13,350
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
amr10
Janus
16
2 / 1 / 8
9,661
690
6,227
6,147
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
16
16
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
6
2
1
W
Arachne
 
Arachne
11
4
5
3.38
W
Ganesha
DonMaky
Ganesha
0
1
9
4.5
W
Apollo
Hutchliid
Apollo
0
2
6
1.5
W
Cabrakan
Kiwykiwy
Cabrakan
3
2
4
2.5
L
Xbalanque
LotaxAngel
Xbalanque
1
2
3
1.25
L
Amaterasu
NieselZ
Amaterasu
2
2
3
1.75
L
1
2
3
1.25
L
Persephone
WarSty1e
Persephone
1
4
3
0.63
W
Janus
amr10
Janus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
33,455
50,105
Taken
43,815
26,426
Mitigated
31,600
16,725
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,628
2,666
0
3,538
12,154
5,318
0
3,450
8,640
0
44,923
W
Arachne
 
Arachne
10,752
8,241
0
3,486
11,124
5,237
810
2,207
8,833
0
43,418
W
Ganesha
DonMaky
Ganesha
2,949
341
0
1,275
10,468
8,550
177
288
10,087
24,494
0
W
Apollo
Hutchliid
Apollo
4,117
2,256
0
1,913
5,559
1,639
2,164
39
5,520
0
51,633
W
Cabrakan
Kiwykiwy
Cabrakan
9,410
1,227
0
4,502
10,517
13,350
243
1,003
8,739
50,307
0
L
Xbalanque
LotaxAngel
Xbalanque
4,298
1,946
0
1,062
7,363
2,149
119
2,446
4,867
0
48,351
L
Amaterasu
NieselZ
Amaterasu
2,729
823
0
3,327
10,018
5,180
0
2,454
7,478
0
18,329
L
7,031
200
0
6,976
13,173
11,673
0
6,691
6,364
116
42,921
L
Persephone
WarSty1e
Persephone
5,155
272
97
1,725
7,397
2,106
0
3,150
3,937
52,588
0
W
Janus
amr10
Janus
6,227
109
0
1,063
6,147
2,824
0
1,734
4,367
71,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
42,351
407
Minions Killed
494
0
Camps Cleared
0
1,272,577
Distance Traveled
1,421,596
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,153
582
85
6
0
268,500
1
W
Arachne
9,057
647
71
5
0
300,296
6
W
Ganesha
7,211
515
19
1
0
277,248
4
W
Apollo
7,744
553
120
9
0
260,683
4
W
Cabrakan
8,678
620
121
9
0
261,372
1
L
Xbalanque
7,355
525
100
7
0
254,830
4
L
Amaterasu
6,167
441
28
2
0
209,003
1
L
Tyr
7,736
553
73
5
0
272,838
5
L
Persephone
8,307
593
121
9
0
267,406
4
W
Janus
9,661
690
163
12
0
321,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role