Player Matchup

Cerberus
Cerberus
DoDonator44
Cerberus
Level 40
God Stats
5W - 7L
1,461 SR
Queue Stats
9W - 16L
1,436 Elo+
Solo
Osiris
Osiris
KeyZ-ON
Osiris
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 107L
1,336 Elo+
Party 1
Cupid
Cupid
Mugi-Kvn-94
Cupid
Level 26
God Stats
6W - 11L
1,326 SR
Queue Stats
14W - 22L
1,325 Elo+
Party 1
Nox
Nox
guizmo944
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,376 Elo+
Party 1
Set
Set
jollywaffel
Set
Level 40
God Stats
9W - 8L
1,451 SR
Queue Stats
263W - 263L
1,384 Elo+
Solo
Team Averages
Level 39
1,448 SR
1,372 Elo+

VS

Team Averages
Level 64
1,489 SR
1,455 Elo+
Jing Wei
Jing Wei
Carvstio
Jing Wei
Level 109
God Stats
1W - 0L
1,620 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CrustyRose98
Amaterasu
Level 63
God Stats
24W - 24L
1,581 SR
Queue Stats
338W - 337L
1,518 Elo+
Solo
Pele
Pele
LightH18
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,494 Elo+
Party 2
Anubis
Anubis
MarvelKidz300
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
McLuViN T4H
Kumbhakarna
Level 74
God Stats
1W - 1L
1,244 SR
Queue Stats
65W - 119L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoDonator44
Cerberus
8
2 / 1 / 0
5,218
522
1,531
5,644
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
KeyZ-ON
Osiris
8
0 / 4 / 1
4,767
477
5,243
8,574
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
4,619
462
2,064
4,206
803
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,927
493
1,687
4,238
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,017
502
2,962
7,189
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carvstio
Jing Wei
9
1 / 1 / 1
5,011
501
3,039
2,575
732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
CrustyRose98
Amaterasu
11
3 / 1 / 1
6,524
652
6,161
9,182
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
12
6 / 0 / 1
7,047
705
6,554
4,665
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 2
5,862
586
2,328
3,578
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
McLuViN T4H
Kumbhakarna
7
0 / 1 / 3
4,683
468
717
6,945
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Carvstio
Jing Wei
1
1
1
1.5
W
Amaterasu
CrustyRose98
Amaterasu
3
1
1
3.5
L
Cerberus
DoDonator44
Cerberus
2
1
0
2
L
Osiris
KeyZ-ON
Osiris
0
4
1
0.13
W
Pele
6
0
1
6.5
W
2
0
2
3
W
Kumbhakarna
McLuViN T4H
Kumbhakarna
0
1
3
1.5
L
0
2
2
0.5
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,487
Damage
18,799
29,851
Taken
26,945
10,763
Mitigated
11,723
9,185
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Carvstio
Jing Wei
3,039
1,876
0
891
2,575
732
1,142
242
2,333
0
21,309
W
Amaterasu
CrustyRose98
Amaterasu
6,161
3,420
0
5,803
9,182
5,663
0
0
9,182
0
35,601
L
Cerberus
DoDonator44
Cerberus
1,531
1
213
2,178
5,644
3,444
0
533
5,111
15,573
0
L
Osiris
KeyZ-ON
Osiris
5,243
2,933
0
3,015
8,574
3,879
0
0
8,574
0
19,852
W
Pele
6,554
2,056
0
470
4,665
1,363
0
792
3,873
0
43,730
W
2,328
0
0
767
3,578
1,524
210
1,298
2,280
20,743
0
W
Kumbhakarna
McLuViN T4H
Kumbhakarna
717
0
0
0
6,945
2,441
0
886
6,059
10,600
0
L
2,064
1,223
668
1,005
4,206
803
484
184
4,022
0
15,905
L
1,687
337
0
500
4,238
688
35
1,977
2,261
22,358
0
L
2,962
953
0
1,606
7,189
1,949
32
351
6,838
0
25,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
29,127
207
Minions Killed
276
0
Camps Cleared
0
884,686
Distance Traveled
868,008
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,011
501
37
4
0
162,899
0
W
Amaterasu
6,524
652
75
8
0
163,632
0
L
Cerberus
5,218
522
34
3
0
181,606
3
L
Osiris
4,767
477
31
3
0
183,500
1
W
Pele
7,047
705
90
9
0
213,003
2
W
Anubis
5,862
586
52
5
0
172,832
1
W
Kumbhakarna
4,683
468
22
2
0
155,642
2
L
Cupid
4,619
462
38
4
0
150,612
0
L
Nox
4,927
493
53
5
0
162,131
2
L
Set
5,017
502
51
5
0
206,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role