Player Matchup

Bakasura
Bakasura
FaZeFattysushi
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
JoeyBunneh
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
MiguelCruzBR
Ganesha
Level 21
God Stats
2W - 2L
1,543 SR
Queue Stats
38W - 36L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whole n tie
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,480 Elo+
Solo
Fenrir
Fenrir
mirotin211
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,105 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,433 Elo+

VS

Team Averages
Level 24
1,452 SR
1,391 Elo+
Gilgamesh
Gilgamesh
BootiBurglar
Gilgamesh
Level 27
God Stats
2W - 6L
1,306 SR
Queue Stats
320W - 362L
1,442 Elo+
Solo
Neith
Neith
GrimStatexx
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,510 Elo+
Solo
Nemesis
Nemesis
Hanzo-_-5225
Nemesis
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 24L
1,361 Elo+
Solo
Ares
Ares
xChronikillerx
Ares
Level 28
God Stats
13W - 10L
1,456 SR
Queue Stats
191W - 209L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Đarkside
Morgan Le Fay
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 47L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
21 / 12 / 12
18,850
1,450
46,765
24,902
13,157
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
JoeyBunneh
Danzaburou
20
8 / 8 / 21
15,999
1,231
41,803
22,667
11,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
MiguelCruzBR
Ganesha
20
0 / 9 / 31
13,997
1,077
10,441
29,110
42,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Whole n tie
Tsukuyomi
20
12 / 7 / 16
16,095
1,238
23,725
21,412
11,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
mirotin211
Fenrir
20
1 / 9 / 6
11,508
885
1,347
17,476
6,779
Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BootiBurglar
Gilgamesh
20
13 / 6 / 24
16,319
1,255
27,927
32,736
45,505
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 9 / 23
15,770
1,213
30,397
22,356
10,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Hanzo-_-5225
Nemesis
20
5 / 8 / 18
13,536
1,041
8,308
22,324
10,032
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 10 / 27
14,016
1,078
12,267
31,463
25,522
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Đarkside
Morgan Le Fay
20
12 / 9 / 15
15,443
1,188
26,317
21,637
9,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
152
42
Kills
45
45
Deaths
42
86
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BootiBurglar
Gilgamesh
13
6
24
4.17
W
Bakasura
21
12
12
2.25
L
12
9
23
2.61
L
Nemesis
Hanzo-_-5225
Nemesis
5
8
18
1.75
W
Danzaburou
JoeyBunneh
Danzaburou
8
8
21
2.31
W
Ganesha
MiguelCruzBR
Ganesha
0
9
31
1.72
W
Tsukuyomi
Whole n tie
Tsukuyomi
12
7
16
2.86
W
Fenrir
mirotin211
Fenrir
1
9
6
0.44
L
3
10
27
1.65
L
Morgan Le Fay
Đarkside
Morgan Le Fay
12
9
15
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,081
Damage
105,216
115,567
Taken
130,516
85,150
Mitigated
101,455
10,605
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BootiBurglar
Gilgamesh
27,927
5,900
0
368
32,736
45,505
0
3,218
28,690
2,093
48,049
W
Bakasura
46,765
29,308
0
3,814
24,902
13,157
0
10,186
14,716
0
56,771
L
30,397
17,596
0
4,338
22,356
10,432
0
1,200
20,501
0
53,887
L
Nemesis
Hanzo-_-5225
Nemesis
8,308
5,383
0
804
22,324
10,032
0
2,665
17,801
0
17,900
W
Danzaburou
JoeyBunneh
Danzaburou
41,803
20,540
0
4,425
22,667
11,298
0
5,948
16,719
0
88,620
W
Ganesha
MiguelCruzBR
Ganesha
10,441
454
0
0
29,110
42,502
0
10,279
18,831
21,540
0
W
Tsukuyomi
Whole n tie
Tsukuyomi
23,725
5,908
290
1,992
21,412
11,414
0
5,066
16,346
0
47,040
W
Fenrir
mirotin211
Fenrir
1,347
428
0
84
17,476
6,779
0
7,538
9,938
0
12,087
L
12,267
583
0
476
31,463
25,522
0
1,737
27,936
28,740
0
L
Morgan Le Fay
Đarkside
Morgan Le Fay
26,317
3,875
796
3,696
21,637
9,964
0
1,621
18,258
62,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,449
Gold Earned
75,084
229
Minions Killed
236
8
Camps Cleared
10
1,342,002
Distance Traveled
1,263,784
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,319
1,255
40
3
0
262,222
0
W
Bakasura
18,850
1,450
43
3
6
298,459
1
L
Neith
15,770
1,213
69
5
5
233,403
0
L
Nemesis
13,536
1,041
26
2
2
293,332
1
W
Danzaburou
15,999
1,231
109
8
1
239,638
0
W
Ganesha
13,997
1,077
4
0
0
258,558
0
W
Tsukuyomi
16,095
1,238
49
4
0
281,122
0
W
Fenrir
11,508
885
24
2
1
264,225
1
L
Ares
14,016
1,078
25
2
3
235,679
2
L
Morgan Le Fay
15,443
1,188
76
6
0
239,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role