Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HoodyCore
Cthulhu
Level 27
God Stats
15W - 13L
1,438 SR
Queue Stats
190W - 178L
1,468 Elo+
Party 1
Pele
Pele
NOONEESCAPE
Pele
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 27L
1,461 Elo+
Party 1
Medusa
Medusa
Remmiliya
Medusa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,415 Elo+
Solo
Izanami
Izanami
teor20
Izanami
Level 17
God Stats
4W - 9L
1,292 SR
Queue Stats
4W - 10L
1,262 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,421 Elo+

VS

Team Averages
Level 18
1,436 SR
1,294 Elo+
Zeus
Zeus
Instalatora
Zeus
Level 17
God Stats
2W - 1L
1,670 SR
Queue Stats
14W - 13L
1,476 Elo+
Solo
Charybdis
Charybdis
NikoErotiko
Charybdis
Level 14
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 6L
1,113 Elo+
Solo
Scylla
Scylla
SrLoxodonta
Scylla
Level 10
God Stats
10W - 12L
1,288 SR
Queue Stats
209W - 264L
1,208 Elo+
Solo
Ne Zha
Ne Zha
WET-Nefarious
Ne Zha
Level 25
God Stats
6W - 11L
1,345 SR
Queue Stats
75W - 90L
1,429 Elo+
Solo
Bacchus
Bacchus
stagor420
Bacchus
Level 23
God Stats
1W - 2L
1,540 SR
Queue Stats
15W - 29L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
4 / 4 / 13
13,824
922
10,950
19,293
8,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HoodyCore
Cthulhu
20
17 / 2 / 12
17,418
1,161
39,881
21,997
9,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 3 / 14
13,464
898
10,396
17,016
14,171
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Remmiliya
Medusa
20
6 / 7 / 20
15,328
1,022
26,949
22,005
8,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
teor20
Izanami
20
1 / 5 / 10
13,430
895
10,838
18,686
7,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 7
16,803
1,120
40,735
19,398
8,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NikoErotiko
Charybdis
20
1 / 9 / 11
13,009
867
8,557
20,442
8,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
2 / 5 / 9
13,017
868
5,913
13,101
4,171
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 7 / 12
13,947
930
21,244
27,062
12,785
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
stagor420
Bacchus
20
3 / 3 / 13
14,536
969
15,179
25,209
43,281
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
73
30
Kills
21
21
Deaths
31
69
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
13
2.63
W
Cthulhu
HoodyCore
Cthulhu
17
2
12
11.5
L
12
7
7
2.21
W
2
3
14
3
L
Charybdis
NikoErotiko
Charybdis
1
9
11
0.72
W
Medusa
Remmiliya
Medusa
6
7
20
2.29
L
Scylla
2
5
9
1.3
L
3
7
12
1.29
L
Bacchus
stagor420
Bacchus
3
3
13
3.17
W
Izanami
teor20
Izanami
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,014
Damage
91,628
98,997
Taken
105,212
48,470
Mitigated
77,081
13,140
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,950
2,318
0
186
19,293
8,675
0
11,331
7,962
0
28,600
W
Cthulhu
HoodyCore
Cthulhu
39,881
554
1,983
4,198
21,997
9,391
0
14,500
7,497
69,964
0
L
40,735
8,119
0
3,291
19,398
8,452
0
8,270
10,854
93,200
0
W
10,396
2,730
0
1,277
17,016
14,171
0
9,163
7,853
0
24,882
L
Charybdis
NikoErotiko
Charybdis
8,557
3,583
0
796
20,442
8,392
0
10,109
9,969
0
23,488
W
Medusa
Remmiliya
Medusa
26,949
13,764
135
1,981
22,005
8,381
0
15,665
6,340
0
39,305
L
Scylla
5,913
1,489
0
0
13,101
4,171
0
5,916
6,897
15,501
0
L
21,244
10,138
0
1,770
27,062
12,785
0
6,263
20,227
0
45,267
L
Bacchus
stagor420
Bacchus
15,179
1,117
0
0
25,209
43,281
0
7,748
16,958
32,683
0
W
Izanami
teor20
Izanami
10,838
7,951
0
3,380
18,686
7,852
0
11,168
7,518
0
56,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,464
Gold Earned
71,312
292
Minions Killed
276
8
Camps Cleared
9
1,329,749
Distance Traveled
1,325,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,824
922
34
2
0
257,958
3
W
Cthulhu
17,418
1,161
84
6
1
316,157
0
L
Zeus
16,803
1,120
138
9
4
222,728
1
W
Pele
13,464
898
26
2
5
281,188
0
L
Charybdis
13,009
867
28
2
3
259,123
0
W
Medusa
15,328
1,022
27
2
1
235,068
0
L
Scylla
13,017
868
26
2
0
209,653
1
L
Ne Zha
13,947
930
50
3
0
328,109
1
L
Bacchus
14,536
969
34
2
2
305,858
0
W
Izanami
13,430
895
121
8
1
239,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role