Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NèoVDK
Bellona
Level 100
God Stats
1W - 0L
1,310 SR
Queue Stats
35W - 26L
1,544 Elo+
Party 2
Neith
Neith
flùr
Neith
Level 145
God Stats
29W - 16L
1,522 SR
Queue Stats
107W - 127L
1,425 Elo+
Party 2
Team Averages
Level 129
1,444 SR
1,490 Elo+

VS

Team Averages
Level 86
1,344 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
LancerGod
Tsukuyomi
Level 107
God Stats
2W - 4L
1,562 SR
Queue Stats
52W - 75L
1,417 Elo+
Solo
Cthulhu
Cthulhu
buzzmaster
Cthulhu
Level 83
God Stats
1W - 3L
1,303 SR
Queue Stats
286W - 369L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
wallytiteuf
Baba Yaga
Level 69
God Stats
3W - 11L
1,166 SR
Queue Stats
300W - 378L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 6
6,994
699
5,966
8,607
3,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
NèoVDK
Bellona
11
3 / 3 / 5
7,196
720
4,297
8,086
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
flùr
Neith
12
4 / 5 / 4
7,879
788
10,704
8,401
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LancerGod
Tsukuyomi
11
5 / 2 / 5
7,516
752
6,531
6,321
3,350
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
buzzmaster
Cthulhu
10
3 / 5 / 5
6,948
695
8,075
11,757
8,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
wallytiteuf
Baba Yaga
11
2 / 2 / 4
6,726
673
6,358
6,459
2,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
10
10
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
6
2.5
L
Tsukuyomi
LancerGod
Tsukuyomi
5
2
5
3.75
W
Bellona
NèoVDK
Bellona
3
3
5
1.83
L
Cthulhu
buzzmaster
Cthulhu
3
5
5
1.1
W
Neith
flùr
Neith
4
5
4
1.2
L
Baba Yaga
wallytiteuf
Baba Yaga
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
20,964
25,094
Taken
24,537
9,765
Mitigated
14,717
7,261
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,966
2,123
0
4,567
8,607
3,069
0
4,999
3,608
25,920
0
L
Tsukuyomi
LancerGod
Tsukuyomi
6,531
1,341
0
558
6,321
3,350
29
2,010
4,311
0
16,783
W
Bellona
NèoVDK
Bellona
4,297
367
0
429
8,086
3,939
0
4,625
3,461
0
14,734
L
Cthulhu
buzzmaster
Cthulhu
8,075
68
476
888
11,757
8,903
0
2,963
8,794
16,431
0
W
Neith
flùr
Neith
10,704
4,032
294
1,971
8,401
2,757
0
5,390
3,011
0
26,830
L
Baba Yaga
wallytiteuf
Baba Yaga
6,358
229
728
1,162
6,459
2,464
0
1,249
5,210
25,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,069
Gold Earned
21,190
114
Minions Killed
96
6
Camps Cleared
2
533,534
Distance Traveled
566,896
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,994
699
60
6
2
170,402
6
L
Tsukuyomi
7,516
752
18
2
0
184,294
2
W
Bellona
7,196
720
18
2
2
191,885
2
L
Cthulhu
6,948
695
29
3
0
195,054
4
W
Neith
7,879
788
36
4
2
171,247
2
L
Baba Yaga
6,726
673
49
5
2
187,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role