Player Matchup

Amaterasu
Amaterasu
StrongestNixied
Amaterasu
Level 96
God Stats
7W - 2L
1,651 SR
Queue Stats
83W - 72L
1,564 Elo+
Party 2
Terra
Terra
TheFinalShroom
Terra
Level 122
God Stats
152W - 133L
1,537 SR
Queue Stats
829W - 760L
1,554 Elo+
Party 2
Ganesha
Ganesha
WINGAMANjr
Ganesha
Level 88
God Stats
47W - 37L
1,599 SR
Queue Stats
811W - 776L
1,539 Elo+
Party 2
Thanatos
Thanatos
Yoshatonix
Thanatos
Level 23
God Stats
43W - 33L
1,605 SR
Queue Stats
52W - 44L
1,517 Elo+
Party 2
Team Averages
Level 82
1,598 SR
1,544 Elo+

VS

Team Averages
Level 85
1,634 SR
1,406 Elo+
Agni
Agni
AbIoom
Agni
Level 124
God Stats
2W - 3L
1,737 SR
Queue Stats
34W - 42L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
K1d Crunch
Heimdallr
Level 60
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 3L
1,323 Elo+
Party 1
Yemoja
Yemoja
Sixth Haven
Yemoja
Level 25
God Stats
3W - 7L
1,677 SR
Queue Stats
29W - 35L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
bluenickel1999
Sun Wukong
Level 130
God Stats
1W - 1L
1,758 SR
Queue Stats
75W - 53L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
StrongestNixied
Amaterasu
15
3 / 2 / 8
8,850
738
5,616
13,209
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 1 / 7
9,632
803
10,647
11,334
10,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
WINGAMANjr
Ganesha
14
0 / 1 / 10
8,544
712
3,548
9,290
9,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Yoshatonix
Thanatos
15
4 / 0 / 6
9,054
755
5,960
8,036
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AbIoom
Agni
14
3 / 4 / 1
8,805
734
12,336
7,590
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
K1d Crunch
Heimdallr
14
1 / 3 / 0
8,449
704
4,787
6,633
2,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
13
0 / 3 / 1
8,422
702
4,614
9,127
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
bluenickel1999
Sun Wukong
14
0 / 3 / 4
8,615
718
8,202
12,094
7,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
13
Kills
4
4
Deaths
13
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
AbIoom
Agni
3
4
1
0.88
L
Heimdallr
K1d Crunch
Heimdallr
1
3
0
0.33
L
Yemoja
0
3
1
0.17
W
Amaterasu
StrongestNixied
Amaterasu
3
2
8
3.5
W
6
1
7
9.5
W
Ganesha
WINGAMANjr
Ganesha
0
1
10
5
W
Thanatos
Yoshatonix
Thanatos
4
0
6
7
L
Sun Wukong
bluenickel1999
Sun Wukong
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,771
Damage
29,939
41,869
Taken
35,444
33,797
Mitigated
23,134
18,881
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AbIoom
Agni
12,336
737
0
1,829
7,590
2,376
428
3,098
4,492
40,715
0
L
Heimdallr
K1d Crunch
Heimdallr
4,787
1,766
0
543
6,633
2,715
1,193
3,575
3,058
0
34,854
L
Yemoja
4,614
524
702
513
9,127
10,526
115
4,639
4,488
17,721
0
W
Amaterasu
StrongestNixied
Amaterasu
5,616
2,599
957
3,147
13,209
10,456
1,219
4,251
8,958
0
22,512
W
10,647
3,389
4,599
4,421
11,334
10,077
1,539
5,950
5,384
36,487
0
W
Ganesha
WINGAMANjr
Ganesha
3,548
850
708
314
9,290
9,078
430
3,274
6,016
21,306
0
W
Thanatos
Yoshatonix
Thanatos
5,960
1,225
0
4,735
8,036
4,186
777
4,131
3,905
0
20,706
L
Sun Wukong
bluenickel1999
Sun Wukong
8,202
1,227
359
2,904
12,094
7,517
312
4,098
7,996
0
24,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
34,291
153
Minions Killed
186
10
Camps Cleared
11
945,107
Distance Traveled
812,861
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,805
734
59
5
4
223,286
1
L
Heimdallr
8,449
704
66
6
0
199,071
0
L
Yemoja
8,422
702
25
2
5
156,909
0
W
Amaterasu
8,850
738
38
3
2
247,113
0
W
Terra
9,632
803
65
5
2
224,547
3
W
Ganesha
8,544
712
5
0
1
222,572
3
W
Thanatos
9,054
755
45
4
5
250,875
0
L
Sun Wukong
8,615
718
36
3
2
233,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role