Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
DreGoatedFG
Gilgamesh
Platinum IV
Level 129
God Stats
7W - 3L
1,741 SR
Queue Stats
115W - 115L
1,881 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,741 SR
1,881 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,751 SR
1,754 MMR
Gilgamesh
Gilgamesh
Gold I
BL4ZEOFGL0RY
Gilgamesh
Gold I
Level 123
God Stats
8W - 3L
1,751 SR
Queue Stats
23W - 19L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreGoatedFG
Gilgamesh
18
8 / 0 / 0
11,831
910
12,662
13,235
10,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetKaliAh Muzen CabHou YiBellona

VS

Bans
IzanamiOsirisFreyaHe BoSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
14
0 / 8 / 0
8,776
675
9,558
17,728
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
0
8
0
0
W
Gilgamesh
DreGoatedFG
Gilgamesh
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
9,558
13,235
Taken
17,728
10,306
Mitigated
8,882
4,721
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
9,558
3,073
0
3,821
17,728
8,882
0
521
17,207
0
54,054
W
Gilgamesh
DreGoatedFG
Gilgamesh
12,662
5,209
0
4,721
13,235
10,306
1,191
307
12,928
0
68,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,831
Gold Earned
8,776
132
Minions Killed
102
7
Camps Cleared
4
243,449
Distance Traveled
246,297
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,776
675
102
8
4
246,297
3
W
Gilgamesh
11,831
910
132
10
7
243,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role