Player Matchup

Izanami
Izanami
Mert6511
Izanami
Level 22
God Stats
2W - 7L
1,271 SR
Queue Stats
36W - 49L
1,162 Elo+
Party 1
Cthulhu
Cthulhu
Solluton
Cthulhu
Level 23
God Stats
1W - 3L
1,353 SR
Queue Stats
20W - 48L
1,144 Elo+
Party 2
Fenrir
Fenrir
avatar_bmamba
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,171 Elo+
Party 2
Set
Set
djdunsford
Set
Level 21
God Stats
0W - 2L
1,232 SR
Queue Stats
84W - 104L
1,247 Elo+
Solo
Jing Wei
Jing Wei
ferhat__oneal
Jing Wei
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 50L
1,160 Elo+
Party 1
Team Averages
Level 21
1,371 SR
1,177 Elo+

VS

Team Averages
Level 17
1,250 SR
1,128 Elo+
Bakasura
Bakasura
Kaltani-
Bakasura
Level 18
God Stats
2W - 7L
1,269 SR
Queue Stats
4W - 15L
1,090 Elo+
Party 3
Sol
Sol
Theo_bloo
Sol
Level 28
God Stats
14W - 6L
1,460 SR
Queue Stats
27W - 19L
1,226 Elo+
Solo
Thor
Thor
jamalblocklife03
Thor
Level 21
God Stats
1W - 3L
1,000 SR
Queue Stats
7W - 18L
1,213 Elo+
Party 3
Charybdis
Charybdis
paper_plate21
Charybdis
Level 11
God Stats
1W - 2L
1,019 SR
Queue Stats
2W - 9L
930 Elo+
Party 3
Loki
Loki
thickness_fml
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mert6511
Izanami
18
11 / 4 / 3
12,337
561
13,782
15,572
5,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Solluton
Cthulhu
15
3 / 3 / 9
9,740
443
9,431
19,079
18,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 10 / 3
8,249
375
5,475
16,167
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 4
9,595
436
4,476
17,837
7,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
ferhat__oneal
Jing Wei
15
4 / 9 / 5
9,885
449
10,333
13,736
4,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kaltani-
Bakasura
17
17 / 7 / 4
11,484
522
27,499
19,772
11,057
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
8 / 3 / 4
11,515
523
17,285
15,289
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 5
10,476
476
9,727
14,120
4,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
paper_plate21
Charybdis
14
1 / 4 / 12
8,693
395
5,240
12,624
7,373
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 3
6,613
301
230
2,036
416
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
19
Kills
32
32
Deaths
21
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Kaltani-
Bakasura
17
7
4
2.71
L
Izanami
Mert6511
Izanami
11
4
3
3.13
L
Cthulhu
Solluton
Cthulhu
3
3
9
2.5
W
8
3
4
3.33
L
1
10
3
0.25
L
0
6
4
0.33
L
Jing Wei
ferhat__oneal
Jing Wei
4
9
5
0.72
W
6
4
5
2.13
W
Charybdis
paper_plate21
Charybdis
1
4
12
1.75
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
59,981
82,391
Taken
63,841
41,618
Mitigated
28,034
13,872
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Kaltani-
Bakasura
27,499
18,620
191
5,520
19,772
11,057
0
2,306
17,466
0
56,723
L
Izanami
Mert6511
Izanami
13,782
7,238
0
2,330
15,572
5,827
4,793
2,044
12,288
0
70,994
L
Cthulhu
Solluton
Cthulhu
9,431
567
648
3,685
19,079
18,151
97
5,108
13,068
33,656
0
W
17,285
7,424
0
9,549
15,289
4,748
5,367
1,641
13,648
67,107
0
L
5,475
2,865
0
831
16,167
5,532
0
2,526
12,720
0
26,543
L
4,476
2,693
0
6,378
17,837
7,137
924
3,448
13,869
0
55,559
L
Jing Wei
ferhat__oneal
Jing Wei
10,333
5,734
0
0
13,736
4,971
4,579
4,159
9,241
0
38,377
W
9,727
2,679
0
396
14,120
4,440
71
2,350
11,770
0
40,673
W
Charybdis
paper_plate21
Charybdis
5,240
2,577
0
0
12,624
7,373
1,450
2,777
9,847
0
23,065
W
230
106
0
0
2,036
416
207
357
1,679
0
2,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
48,781
381
Minions Killed
279
0
Camps Cleared
0
1,850,210
Distance Traveled
1,697,836
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,484
522
69
3
0
429,457
6
L
Izanami
12,337
561
123
6
0
404,888
2
L
Cthulhu
9,740
443
46
2
0
428,247
0
W
Sol
11,515
523
102
5
0
401,572
2
L
Fenrir
8,249
375
44
2
0
345,843
1
L
Set
9,595
436
94
4
0
322,205
2
L
Jing Wei
9,885
449
74
3
0
349,027
0
W
Thor
10,476
476
66
3
0
436,612
1
W
Charybdis
8,693
395
36
2
0
352,241
1
W
Loki
6,613
301
6
0
0
77,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role