Player Matchup

Khepri
Khepri
Gold V
Rodrix_Peru
Khepri
Gold V
Level 89
God Stats
7W - 8L
1,507 SR
Queue Stats
73W - 66L
1,466 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
peruvian_bubble1
Baron Samedi
Silver II
Level 100
God Stats
5W - 2L
1,466 SR
Queue Stats
69W - 67L
1,376 MMR
Party 1
Danzaburou
Danzaburou
Silver III
sosa-Sportboys
Danzaburou
Silver III
Level 87
God Stats
2W - 0L
1,634 SR
Queue Stats
29W - 32L
926 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,536 SR
1,256 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,429 SR
1,130 MMR
Neith
Neith
Silver I
MoTruth84
Neith
Silver I
Level 149
God Stats
42W - 40L
1,590 SR
Queue Stats
740W - 832L
1,205 MMR
Solo
Sol
Sol
Silver II
Reaper000000x
Sol
Silver II
Level 108
God Stats
52W - 35L
1,504 SR
Queue Stats
311W - 334L
1,288 MMR
Solo
Yemoja
Yemoja
Bronze V
subnegative
Yemoja
Bronze V
Level 148
God Stats
5W - 10L
1,195 SR
Queue Stats
46W - 99L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 0 / 2
7,350
668
1,732
4,498
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
peruvian_bubble1
Baron Samedi
11
2 / 0 / 1
7,229
657
6,463
8,870
4,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
sosa-Sportboys
Danzaburou
11
1 / 0 / 2
7,022
638
4,644
5,618
2,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayPersephoneCthulhuAthenaAnubis

VS

Bans
ZeusGilgameshChironCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MoTruth84
Neith
10
0 / 1 / 0
6,134
558
5,520
3,666
1,390
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 0
6,142
558
7,172
5,525
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
10
0 / 1 / 0
6,073
552
930
6,482
6,123
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
MoTruth84
Neith
0
1
0
0
L
0
1
0
0
W
Khepri
0
0
2
1
W
Baron Samedi
peruvian_bubble1
Baron Samedi
2
0
1
2.5
W
Danzaburou
sosa-Sportboys
Danzaburou
1
0
2
2
L
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,839
Damage
13,622
18,986
Taken
15,673
10,244
Mitigated
10,001
12,061
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
MoTruth84
Neith
5,520
1,345
0
1,329
3,666
1,390
0
1,830
1,836
0
19,755
L
7,172
781
0
967
5,525
2,488
0
3,348
2,177
25,971
1,725
W
Khepri
1,732
25
264
1,708
4,498
3,385
0
1,314
3,184
9,043
0
W
Baron Samedi
peruvian_bubble1
Baron Samedi
6,463
124
1,833
5,592
8,870
4,796
196
4,598
4,272
26,545
0
W
Danzaburou
sosa-Sportboys
Danzaburou
4,644
1,046
538
2,126
5,618
2,063
0
2,301
3,317
0
30,364
L
Yemoja
930
67
2,003
1,630
6,482
6,123
0
3,348
3,134
5,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,601
Gold Earned
18,349
125
Minions Killed
88
4
Camps Cleared
5
625,742
Distance Traveled
582,765
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,134
558
32
3
0
194,957
3
L
Sol
6,142
558
51
5
5
206,297
1
W
Khepri
7,350
668
17
2
0
223,778
4
W
Baron Samedi
7,229
657
51
5
2
207,285
4
W
Danzaburou
7,022
638
57
5
2
194,679
3
L
Yemoja
6,073
552
5
0
0
181,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role