Player Matchup

Mulan
Mulan
Platinum II
GobbleUpChaos
Mulan
Platinum II
Level 147
God Stats
14W - 8L
1,700 SR
Queue Stats
74W - 55L
2,091 MMR
Solo
Vulcan
Vulcan
Diamond III
LeCreep1210
Vulcan
Diamond III
Level 160
God Stats
74W - 63L
1,678 SR
Queue Stats
954W - 931L
2,220 MMR
Solo
Serqet
Serqet
Diamond II
Loruxy
Serqet
Diamond II
Level 125
God Stats
8W - 10L
1,680 SR
Queue Stats
481W - 439L
2,077 MMR
Solo
Odin
Odin
Diamond III
NicholasLobo-
Odin
Diamond III
Level 104
God Stats
75W - 65L
1,678 SR
Queue Stats
308W - 306L
2,181 MMR
Solo
Freya
Freya
Masters
Poohys
Freya
Masters
Level 153
God Stats
3W - 5L
1,428 SR
Queue Stats
425W - 416L
2,210 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,633 SR
2,156 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,453 SR
2,206 MMR
Erlang Shen
Erlang Shen
Diamond V
Andriux 117
Erlang Shen
Diamond V
Level 129
God Stats
2W - 4L
1,304 SR
Queue Stats
480W - 465L
2,065 MMR
Solo
Olorun
Olorun
Diamond I
DeathShot21
Olorun
Diamond I
Level 158
God Stats
95W - 75L
1,729 SR
Queue Stats
234W - 208L
2,418 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
Endless-Red69
Guan Yu
Diamond I
Level 160
God Stats
10W - 11L
1,510 SR
Queue Stats
394W - 379L
2,385 MMR
Party 2
Susano
Susano
Platinum I
Foxy Fruit
Susano
Platinum I
Level 77
God Stats
1W - 1L
1,093 SR
Queue Stats
31W - 8L
2,317 MMR
Party 1
Discordia
Discordia
Platinum I
Og Nyxx
Discordia
Platinum I
Level 160
God Stats
9W - 8L
1,629 SR
Queue Stats
228W - 210L
1,847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 14
23,836
450
31,741
53,503
77,458
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
10 / 10 / 8
30,570
577
46,966
30,490
14,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Loruxy
Serqet
20
9 / 6 / 21
25,746
486
26,921
61,413
98,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 8 / 18
25,630
484
23,620
44,903
40,425
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
Poohys
Freya
20
10 / 8 / 9
28,000
528
42,084
56,911
24,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatPersephoneGilgameshAthenaSet

VS

Bans
Morgan Le FaySolAwilixBacchusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Andriux 117
Erlang Shen
20
1 / 9 / 18
21,554
407
16,598
54,246
64,420
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
20
11 / 6 / 8
29,766
562
46,243
39,218
16,914
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
20
6 / 4 / 19
25,483
481
21,397
54,302
92,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Foxy Fruit
Susano
20
14 / 12 / 7
29,037
548
42,625
48,254
19,479
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Og Nyxx
Discordia
20
10 / 4 / 15
24,821
468
52,742
21,787
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
109
35
Kills
42
42
Deaths
35
70
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Andriux 117
Erlang Shen
1
9
18
1.11
W
Olorun
11
6
8
2.5
W
Guan Yu
6
4
19
3.88
W
Susano
Foxy Fruit
Susano
14
12
7
1.46
L
2
10
14
0.9
L
Vulcan
10
10
8
1.4
L
Serqet
Loruxy
Serqet
9
6
21
3.25
L
4
8
18
1.63
W
Discordia
Og Nyxx
Discordia
10
4
15
4.38
L
Freya
Poohys
Freya
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,332
Damage
179,605
247,220
Taken
217,807
255,105
Mitigated
200,650
78,110
Healing
66,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Andriux 117
Erlang Shen
16,598
7,305
406
12,472
54,246
64,420
2,318
26,982
26,245
0
97,609
W
Olorun
46,243
31,503
5,509
17,631
39,218
16,914
12,247
15,310
22,421
316,381
0
W
Guan Yu
21,397
1,355
4,095
22,877
54,302
92,369
2,335
21,036
31,209
0
152,419
W
Susano
Foxy Fruit
Susano
42,625
10,756
0
1,109
48,254
19,479
1,861
23,326
22,513
0
259,770
L
31,741
3,667
0
16,548
53,503
77,458
1,012
24,883
28,620
0
165,525
L
Vulcan
46,966
12,666
0
5,532
30,490
14,283
1,877
7,224
23,266
308,184
0
L
Serqet
Loruxy
Serqet
26,921
4,490
0
12,580
61,413
98,645
1,038
29,786
31,627
10,572
53,160
L
23,620
4,179
0
11,122
44,903
40,425
2,584
23,069
21,834
0
218,828
W
Discordia
Og Nyxx
Discordia
52,742
1,335
0
2,188
21,787
7,468
916
8,747
11,910
168,474
0
L
Freya
Poohys
Freya
42,084
14,478
0
32,328
56,911
24,294
6,812
24,114
32,797
291,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

133,782
Gold Earned
130,661
1,276
Minions Killed
1,193
0
Camps Cleared
0
4,810,351
Distance Traveled
4,999,145
52
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
21,554
407
107
2
0
1,035,376
7
W
Olorun
29,766
562
355
7
0
943,262
1
W
Guan Yu
25,483
481
217
4
0
1,065,622
12
W
Susano
29,037
548
303
6
0
970,215
11
L
Mulan
23,836
450
234
4
0
896,534
5
L
Vulcan
30,570
577
396
7
0
959,611
13
L
Serqet
25,746
486
72
1
0
1,051,921
11
L
Odin
25,630
484
253
5
0
1,009,380
12
W
Discordia
24,821
468
211
4
0
984,670
11
L
Freya
28,000
528
321
6
0
892,905
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role