Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Makuza1125
Fenrir
Level 18
God Stats
14W - 13L
1,641 SR
Queue Stats
79W - 76L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Senpai oxJay
Cthulhu
Level 45
God Stats
1W - 1L
1,521 SR
Queue Stats
188W - 191L
1,401 Elo+
Party 3
Hel
Hel
Shiuzo
Hel
Level 5
God Stats
0W - 4L
1,122 SR
Queue Stats
6W - 8L
1,129 Elo+
Party 3
Danzaburou
Danzaburou
whiterunner
Danzaburou
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 18L
1,575 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,414 Elo+

VS

Team Averages
Level 29
1,596 SR
1,435 Elo+
Rama
Rama
GeorgeFloyd43
Rama
Level 26
God Stats
7W - 1L
1,738 SR
Queue Stats
42W - 21L
1,491 Elo+
Solo
Guan Yu
Guan Yu
itsdahomie
Guan Yu
Level 6
God Stats
2W - 3L
1,182 SR
Queue Stats
2W - 8L
1,147 Elo+
Party 1
Charybdis
Charybdis
wakkowolf22
Charybdis
Level 66
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 9L
1,309 Elo+
Party 1
Anubis
Anubis
xthedarkcrusader
Anubis
Level 23
God Stats
25W - 19L
1,520 SR
Queue Stats
93W - 69L
1,491 Elo+
Solo
Nox
Nox
一玉耀一
Nox
Level 24
God Stats
5W - 3L
1,825 SR
Queue Stats
21W - 22L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 8 / 6
10,297
1,030
13,602
17,663
6,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Makuza1125
Fenrir
15
6 / 13 / 3
10,758
1,076
10,550
19,451
6,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Senpai oxJay
Cthulhu
16
1 / 9 / 4
9,684
968
8,395
22,144
16,467
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
Shiuzo
Hel
16
2 / 6 / 4
9,613
961
5,026
13,715
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
whiterunner
Danzaburou
17
2 / 8 / 9
10,850
1,085
14,089
17,750
7,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 3 / 4
16,097
1,610
45,093
18,768
7,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
itsdahomie
Guan Yu
17
1 / 4 / 17
9,293
929
4,439
13,397
6,052
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
wakkowolf22
Charybdis
18
5 / 5 / 22
10,946
1,095
15,115
9,626
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 19
10,756
1,076
9,569
7,419
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 21
10,989
1,099
10,632
6,771
2,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
14
Kills
44
44
Deaths
14
26
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
8
6
0.75
W
30
3
4
10.67
L
Fenrir
Makuza1125
Fenrir
6
13
3
0.58
L
Cthulhu
Senpai oxJay
Cthulhu
1
9
4
0.33
L
Hel
Shiuzo
Hel
2
6
4
0.67
W
Guan Yu
itsdahomie
Guan Yu
1
4
17
2.38
W
Charybdis
wakkowolf22
Charybdis
5
5
22
3.2
L
Danzaburou
whiterunner
Danzaburou
2
8
9
0.81
W
4
1
19
13.5
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,662
Damage
84,848
90,723
Taken
55,981
43,005
Mitigated
24,332
10,505
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,602
5,566
0
1,495
17,663
6,499
0
3,575
14,088
0
32,705
W
45,093
40,883
0
8,807
18,768
7,822
0
3,031
15,737
0
72,592
L
Fenrir
Makuza1125
Fenrir
10,550
2,544
0
661
19,451
6,727
0
5,253
14,198
0
17,977
L
Cthulhu
Senpai oxJay
Cthulhu
8,395
184
628
1,057
22,144
16,467
0
5,865
16,279
22,541
0
L
Hel
Shiuzo
Hel
5,026
697
2,665
2,117
13,715
5,800
0
3,796
9,919
24,043
0
W
Guan Yu
itsdahomie
Guan Yu
4,439
1,266
0
336
13,397
6,052
0
2,717
10,680
0
8,038
W
Charybdis
wakkowolf22
Charybdis
15,115
8,466
0
1,518
9,626
3,534
0
1,681
7,945
0
32,953
L
Danzaburou
whiterunner
Danzaburou
14,089
5,870
0
1,882
17,750
7,512
0
1,712
16,038
0
40,892
W
9,569
432
0
2,356
7,419
4,136
0
2,610
4,809
39,089
0
W
10,632
401
756
1,032
6,771
2,788
0
3,382
3,389
16,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,202
Gold Earned
58,081
172
Minions Killed
197
5
Camps Cleared
6
840,752
Distance Traveled
878,210
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,297
1,030
28
3
2
167,198
2
W
Rama
16,097
1,610
53
5
3
160,965
0
L
Fenrir
10,758
1,076
9
1
1
173,973
1
L
Cthulhu
9,684
968
31
3
2
169,976
0
L
Hel
9,613
961
38
4
0
154,807
0
W
Guan Yu
9,293
929
3
0
0
163,847
0
W
Charybdis
10,946
1,095
46
5
1
164,528
0
L
Danzaburou
10,850
1,085
66
7
0
174,798
0
W
Anubis
10,756
1,076
77
8
2
192,953
0
W
Nox
10,989
1,099
18
2
0
195,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role