Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Nafaniel
Fenrir
Level 78
God Stats
4W - 4L
1,492 SR
Queue Stats
73W - 71L
1,520 Elo+
Party 1
Freya
Freya
Peytonimus
Freya
Level 129
God Stats
8W - 7L
1,530 SR
Queue Stats
203W - 209L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
Zafty
Sun Wukong
Level 81
God Stats
1W - 0L
1,492 SR
Queue Stats
37W - 29L
1,513 Elo+
Party 1
Team Averages
Level 106
1,503 SR
1,509 Elo+

VS

Team Averages
Level 110
1,504 SR
1,508 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kayaya25
Sobek
Level 104
God Stats
9W - 11L
1,485 SR
Queue Stats
955W - 997L
1,546 Elo+
Solo
Odin
Odin
Slitler
Odin
Level 67
God Stats
5W - 6L
1,632 SR
Queue Stats
105W - 110L
1,585 Elo+
Solo
Ratatoskr
Ratatoskr
WatchSBH
Ratatoskr
Level 149
God Stats
3W - 4L
1,401 SR
Queue Stats
542W - 579L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 5
7,382
527
5,414
6,872
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
 
Ra
11
0 / 1 / 8
6,663
476
3,249
10,147
5,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Nafaniel
Fenrir
13
8 / 4 / 7
8,472
605
6,866
11,163
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
15
11 / 1 / 6
9,119
651
18,327
10,194
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Zafty
Sun Wukong
13
1 / 2 / 2
7,519
537
4,936
10,029
5,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 7 / 1
6,792
485
5,408
12,083
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
 
Chiron
12
1 / 3 / 0
6,656
475
4,477
6,305
1,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Kayaya25
Sobek
9
0 / 4 / 2
6,117
437
2,724
13,635
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Slitler
Odin
13
3 / 5 / 1
7,398
528
7,880
10,955
7,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
WatchSBH
Ratatoskr
12
2 / 3 / 2
7,269
519
5,762
9,699
3,907
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
8
8
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
5
4.5
W
Ra
 
Ra
0
1
8
4
L
Baron Samedi
 
Baron Samedi
2
7
1
0.36
L
Chiron
 
Chiron
1
3
0
0.33
L
Sobek
Kayaya25
Sobek
0
4
2
0.25
W
Fenrir
Nafaniel
Fenrir
8
4
7
2.88
W
Freya
11
1
6
14
L
Odin
Slitler
Odin
3
5
1
0.7
L
Ratatoskr
WatchSBH
Ratatoskr
2
3
2
1
W
Sun Wukong
Zafty
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
26,251
48,405
Taken
52,677
22,243
Mitigated
29,484
22,465
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,414
2,803
0
3,392
6,872
2,060
631
1,034
5,786
0
44,251
W
Ra
 
Ra
3,249
615
463
4,108
10,147
5,228
316
2,298
7,779
31,136
0
L
Baron Samedi
 
Baron Samedi
5,408
731
423
3,677
12,083
5,250
214
8,318
3,765
30,238
0
L
Chiron
 
Chiron
4,477
1,973
424
1,602
6,305
1,874
0
2,296
4,009
0
36,968
L
Sobek
Kayaya25
Sobek
2,724
302
0
4,254
13,635
10,803
76
5,900
7,735
14,655
0
W
Fenrir
Nafaniel
Fenrir
6,866
1,334
0
3,171
11,163
6,063
0
2,325
8,742
197
34,968
W
Freya
18,327
6,149
0
6,467
10,194
3,841
31
3,120
6,876
51,313
0
L
Odin
Slitler
Odin
7,880
1,899
0
1,806
10,955
7,650
0
1,644
9,311
6,897
32,190
L
Ratatoskr
WatchSBH
Ratatoskr
5,762
770
0
2,040
9,699
3,907
0
3,499
6,200
0
47,436
W
Sun Wukong
Zafty
Sun Wukong
4,936
1,094
0
4,864
10,029
5,051
536
967
9,062
0
41,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,155
Gold Earned
34,232
354
Minions Killed
332
0
Camps Cleared
0
1,334,278
Distance Traveled
1,262,918
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,382
527
94
7
0
250,549
3
W
Ra
6,663
476
29
2
0
248,765
2
L
Baron Samedi
6,792
485
68
5
0
241,878
6
L
Chiron
6,656
475
86
6
0
218,424
1
L
Sobek
6,117
437
26
2
0
244,403
4
W
Fenrir
8,472
605
67
5
0
295,671
3
W
Freya
9,119
651
82
6
0
287,084
1
L
Odin
7,398
528
71
5
0
262,822
2
L
Ratatoskr
7,269
519
81
6
0
295,391
3
W
Sun Wukong
7,519
537
82
6
0
252,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role