Player Matchup

Sol
Sol
DRNUT69
Sol
Level 29
God Stats
12W - 8L
1,623 SR
Queue Stats
162W - 134L
1,640 Elo+
Solo
Bacchus
Bacchus
araeee
Bacchus
Level 41
God Stats
5W - 2L
1,691 SR
Queue Stats
167W - 190L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
cameronisachad
Gilgamesh
Level 29
God Stats
3W - 1L
1,702 SR
Queue Stats
156W - 143L
1,473 Elo+
Party 1
Loki
Loki
leoleonardo4
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,654 Elo+
Solo
Charybdis
Charybdis
youst
Charybdis
Level 12
God Stats
7W - 5L
1,660 SR
Queue Stats
15W - 17L
1,369 Elo+
Party 1
Team Averages
Level 26
1,635 SR
1,507 Elo+

VS

Team Averages
Level 16
1,547 SR
1,593 Elo+
Artemis
Artemis
Asaingal
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Solo
Aphrodite
Aphrodite
BigBootyBiri
Aphrodite
Level 24
God Stats
1W - 1L
1,827 SR
Queue Stats
17W - 11L
1,647 Elo+
Solo
Apollo
Apollo
Dixzyon
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,458 Elo+
Solo
Cerberus
Cerberus
HolidayLove
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,695 Elo+
Solo
Fenrir
Fenrir
MotionzAX
Fenrir
Level 27
God Stats
5W - 10L
1,407 SR
Queue Stats
60W - 72L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
9 / 1 / 0
10,512
701
12,763
12,025
5,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
araeee
Bacchus
12
4 / 2 / 12
8,669
578
6,301
10,754
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
cameronisachad
Gilgamesh
14
6 / 0 / 2
8,823
588
7,665
7,824
6,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 2 / 5
7,714
514
2,116
8,934
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
youst
Charybdis
14
13 / 3 / 5
9,428
629
10,426
10,233
3,713
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asaingal
Artemis
9
0 / 6 / 0
5,833
389
1,889
8,479
2,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
BigBootyBiri
Aphrodite
14
5 / 5 / 1
8,868
591
11,382
15,266
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Dixzyon
Apollo
11
2 / 7 / 2
6,917
461
7,937
9,789
2,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
HolidayLove
Cerberus
8
1 / 12 / 0
5,653
377
2,895
13,477
4,046
Fenrir
MotionzAX
Fenrir
5
0 / 2 / 0
5,052
337
920
4,314
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
32
Kills
8
8
Deaths
32
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asaingal
Artemis
0
6
0
0
L
Aphrodite
BigBootyBiri
Aphrodite
5
5
1
1.1
W
Sol
9
1
0
9
L
Apollo
Dixzyon
Apollo
2
7
2
0.43
L
Cerberus
HolidayLove
Cerberus
1
12
0
0.08
L
Fenrir
MotionzAX
Fenrir
0
2
0
0
W
Bacchus
araeee
Bacchus
4
2
12
5
W
Gilgamesh
cameronisachad
Gilgamesh
6
0
2
7
W
0
2
5
1.25
W
Charybdis
youst
Charybdis
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
25,023
49,770
Taken
51,325
33,032
Mitigated
17,369
20,358
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asaingal
Artemis
1,889
1,349
0
250
8,479
2,767
0
3,686
4,745
0
21,675
L
Aphrodite
BigBootyBiri
Aphrodite
11,382
2,531
1,524
7,678
15,266
6,254
308
7,956
7,168
47,401
0
W
Sol
12,763
4,922
0
7,731
12,025
5,150
3,449
6,395
5,284
74,245
0
L
Apollo
Dixzyon
Apollo
7,937
3,874
0
790
9,789
2,758
348
2,541
7,202
0
32,172
L
Cerberus
HolidayLove
Cerberus
2,895
452
0
540
13,477
4,046
0
4,223
9,206
12,743
0
L
Fenrir
MotionzAX
Fenrir
920
225
0
788
4,314
1,544
0
2,058
2,256
0
10,322
W
Bacchus
araeee
Bacchus
6,301
627
280
4,035
10,754
14,528
591
1,641
9,042
24,239
0
W
Gilgamesh
cameronisachad
Gilgamesh
7,665
1,576
0
1,587
7,824
6,698
0
2,652
5,100
9,803
40,249
W
2,116
714
0
3,569
8,934
2,943
427
1,424
7,450
0
42,852
W
Charybdis
youst
Charybdis
10,426
7,472
0
3,156
10,233
3,713
2,191
1,594
8,617
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
32,323
426
Minions Killed
249
0
Camps Cleared
0
1,477,229
Distance Traveled
1,126,397
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,833
389
40
3
0
209,643
0
L
Aphrodite
8,868
591
91
6
0
249,239
3
W
Sol
10,512
701
141
9
0
285,626
0
L
Apollo
6,917
461
65
4
0
277,880
1
L
Cerberus
5,653
377
29
2
0
231,761
1
L
Fenrir
5,052
337
24
2
0
157,874
1
W
Bacchus
8,669
578
39
3
0
277,642
4
W
Gilgamesh
8,823
588
94
6
0
308,649
1
W
Loki
7,714
514
85
6
0
315,446
3
W
Charybdis
9,428
629
67
4
0
289,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role