Player Matchup

Ullr
Ullr
Elysia_Yitua
Ullr
Level 18
God Stats
42W - 28L
1,494 SR
Queue Stats
67W - 45L
1,532 Elo+
Solo
Tyr
Tyr
LaKeTasYevao
Tyr
Level 8
God Stats
1W - 0L
1,348 SR
Queue Stats
3W - 0L
1,620 Elo+
Solo
Sol
Sol
Nooby4564452
Sol
Level 7
God Stats
10W - 4L
1,500 SR
Queue Stats
82W - 77L
1,688 Elo+
Solo
Sobek
Sobek
Qahnaarin_lotr
Sobek
Level 29
God Stats
9W - 5L
1,646 SR
Queue Stats
225W - 247L
1,448 Elo+
Solo
Nemesis
Nemesis
bAnAnA_jOeEH
Nemesis
Level 16
God Stats
3W - 0L
1,760 SR
Queue Stats
25W - 18L
1,538 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,565 Elo+

VS

Team Averages
Level 24
1,557 SR
1,516 Elo+
Izanami
Izanami
CarNaddict
Izanami
Level 22
God Stats
2W - 2L
1,783 SR
Queue Stats
122W - 112L
1,480 Elo+
Solo
Chang'e
Chang'e
EA7EVEN
Chang'e
Level 22
God Stats
3W - 3L
1,584 SR
Queue Stats
46W - 40L
1,546 Elo+
Party 1
Bastet
Bastet
PhillDaDude
Bastet
Level 28
God Stats
8W - 8L
1,569 SR
Queue Stats
201W - 133L
1,656 Elo+
Solo
Cthulhu
Cthulhu
TischFalke79161
Cthulhu
Level 29
God Stats
10W - 19L
1,350 SR
Queue Stats
126W - 127L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
oked20999
Kuzenbo
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
86W - 90L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,667
644
9,610
10,147
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 2 / 5
9,115
608
9,754
12,512
9,121
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 3 / 3
7,459
497
7,996
9,170
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 8
8,133
542
2,747
8,256
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
bAnAnA_jOeEH
Nemesis
14
5 / 1 / 4
8,828
589
3,615
9,229
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarNaddict
Izanami
6
0 / 2 / 0
5,092
339
2,740
3,237
785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
EA7EVEN
Chang'e
10
1 / 9 / 4
7,024
468
6,227
10,574
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
5 / 3 / 2
9,026
602
10,332
11,057
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 2
6,478
432
4,137
9,204
5,933
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
oked20999
Kuzenbo
10
2 / 6 / 0
6,643
443
4,155
12,560
9,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
26
Kills
8
9
Deaths
26
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
CarNaddict
Izanami
0
2
0
0
L
Chang'e
EA7EVEN
Chang'e
1
9
4
0.33
W
8
3
3
3.17
W
7
2
5
4.75
W
4
3
3
1.83
L
Bastet
5
3
2
2
W
2
0
8
6
L
0
6
2
0.17
W
Nemesis
bAnAnA_jOeEH
Nemesis
5
1
4
7
L
Kuzenbo
oked20999
Kuzenbo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
27,591
49,314
Taken
46,632
27,240
Mitigated
22,318
14,825
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CarNaddict
Izanami
2,740
1,869
0
1,231
3,237
785
0
1,833
1,404
0
16,307
L
Chang'e
EA7EVEN
Chang'e
6,227
167
608
2,065
10,574
2,724
0
356
10,218
27,339
0
W
9,610
2,248
0
370
10,147
3,863
0
2,311
7,636
0
65,520
W
9,754
1,855
0
5,899
12,512
9,121
0
3,932
8,424
0
45,276
W
7,996
3,345
0
3,782
9,170
2,293
3,072
2,291
6,879
46,466
0
L
Bastet
10,332
2,864
0
500
11,057
3,757
0
0
11,057
0
59,748
W
2,747
595
0
3,837
8,256
7,111
58
3,583
4,583
21,563
0
L
4,137
558
9
1,507
9,204
5,933
78
2,735
6,469
26,443
0
W
Nemesis
bAnAnA_jOeEH
Nemesis
3,615
1,201
0
937
9,229
4,852
0
2,037
7,128
0
51,038
L
Kuzenbo
oked20999
Kuzenbo
4,155
1,558
0
717
12,560
9,119
116
5,819
6,741
21,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
34,263
405
Minions Killed
260
0
Camps Cleared
0
1,516,481
Distance Traveled
1,281,353
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,092
339
24
2
0
147,132
1
L
Chang'e
7,024
468
55
4
0
269,175
1
W
Ullr
9,667
644
123
8
0
292,102
0
W
Tyr
9,115
608
88
6
0
338,093
4
W
Sol
7,459
497
76
5
0
231,245
0
L
Bastet
9,026
602
115
8
0
334,463
4
W
Sobek
8,133
542
35
2
0
319,435
5
L
Cthulhu
6,478
432
35
2
0
273,366
1
W
Nemesis
8,828
589
83
6
0
335,606
6
L
Kuzenbo
6,643
443
31
2
0
257,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role