Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
CallMeKawaii
Fafnir
Level 83
God Stats
4W - 5L
1,740 SR
Queue Stats
128W - 68L
1,748 Elo+
Solo
Baron Samedi
Baron Samedi
Kahlinite
Baron Samedi
Level 144
God Stats
2W - 3L
1,640 SR
Queue Stats
308W - 259L
1,680 Elo+
Party 1
Team Averages
Level 119
1,626 SR
1,642 Elo+

VS

Team Averages
Level 102
1,695 SR
1,620 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JFrogger
Medusa
Level 106
God Stats
14W - 7L
1,713 SR
Queue Stats
145W - 132L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
getyomoneyup
Zhong Kui
Level 43
God Stats
4W - 1L
1,872 SR
Queue Stats
31W - 12L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 5 / 1
6,821
682
6,910
10,618
4,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
9
0 / 3 / 3
6,966
697
4,213
15,862
21,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Kahlinite
Baron Samedi
9
1 / 5 / 1
6,356
636
9,229
10,108
6,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 10
7,660
766
6,238
14,935
13,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
JFrogger
Medusa
12
5 / 1 / 7
8,128
813
13,033
5,689
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
getyomoneyup
Zhong Kui
13
6 / 0 / 7
8,561
856
12,378
11,112
9,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
1
0.5
W
Hercules
 
Hercules
2
2
10
3.5
L
Fafnir
0
3
3
0.5
W
Medusa
JFrogger
Medusa
5
1
7
8.5
L
Baron Samedi
Kahlinite
Baron Samedi
1
5
1
0.3
W
Zhong Kui
getyomoneyup
Zhong Kui
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,352
Damage
31,649
36,588
Taken
31,736
32,400
Mitigated
25,030
9,597
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,910
3,140
0
1,616
10,618
4,172
0
4,295
6,323
0
23,610
W
Hercules
 
Hercules
6,238
1,506
0
4,704
14,935
13,526
287
5,702
9,233
0
15,155
L
Fafnir
4,213
1,494
0
3,100
15,862
21,337
0
5,413
10,449
10,251
0
W
Medusa
JFrogger
Medusa
13,033
6,374
0
1,328
5,689
2,174
1,424
3,579
2,110
0
35,416
L
Baron Samedi
Kahlinite
Baron Samedi
9,229
1,489
1,659
3,222
10,108
6,891
0
2,720
7,388
22,232
0
W
Zhong Kui
getyomoneyup
Zhong Kui
12,378
2,034
0
8,094
11,112
9,330
1,073
4,823
6,289
39,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,143
Gold Earned
24,349
89
Minions Killed
133
1
Camps Cleared
8
577,952
Distance Traveled
601,257
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,821
682
42
4
1
194,418
3
W
Hercules
7,660
766
17
2
0
200,914
3
L
Fafnir
6,966
697
10
1
0
203,918
3
W
Medusa
8,128
813
43
4
1
200,063
2
L
Baron Samedi
6,356
636
37
4
0
179,616
3
W
Zhong Kui
8,561
856
73
7
7
200,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role