Player Matchup

Medusa
Medusa
ButtaBee
Medusa
Level 26
God Stats
14W - 17L
1,585 SR
Queue Stats
86W - 64L
1,497 Elo+
Party 3
Awilix
Awilix
Captsugma
Awilix
Level 42
God Stats
8W - 6L
1,650 SR
Queue Stats
167W - 85L
1,679 Elo+
Solo
Tiamat
Tiamat
R U READY 2 ROK
Tiamat
Level 145
God Stats
6W - 9L
1,689 SR
Queue Stats
253W - 225L
1,558 Elo+
Party 3
Ares
Ares
iron man8891
Ares
Level 88
God Stats
9W - 2L
1,704 SR
Queue Stats
72W - 44L
1,515 Elo+
Party 3
Sun Wukong
Sun Wukong
oTHECHINCHILLAo
Sun Wukong
Level 141
God Stats
28W - 26L
1,542 SR
Queue Stats
545W - 479L
1,527 Elo+
Party 3
Team Averages
Level 88
1,634 SR
1,555 Elo+

VS

Team Averages
Level 68
1,449 SR
1,606 Elo+
Ra
Ra
Rabbit1697
Ra
Level 37
God Stats
1W - 2L
1,177 SR
Queue Stats
128W - 118L
1,548 Elo+
Party 2
Apollo
Apollo
SmilingSins
Apollo
Level 44
God Stats
2W - 3L
1,384 SR
Queue Stats
36W - 28L
1,574 Elo+
Party 1
Athena
Athena
VIV1ID_XIXVII
Athena
Level 124
God Stats
5W - 5L
1,559 SR
Queue Stats
242W - 198L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
WilsonNotWade
Gilgamesh
Level 17
God Stats
2W - 4L
1,581 SR
Queue Stats
88W - 60L
1,781 Elo+
Party 2
Da Ji
Da Ji
smd_sloth
Da Ji
Level 118
God Stats
6W - 5L
1,541 SR
Queue Stats
156W - 141L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ButtaBee
Medusa
12
3 / 6 / 2
7,377
492
9,194
8,588
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
Captsugma
Awilix
13
4 / 6 / 4
7,733
516
7,578
11,208
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 5
7,748
517
6,156
12,591
6,914
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 5
5,741
383
4,690
12,809
8,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
oTHECHINCHILLAo
Sun Wukong
13
4 / 6 / 1
7,813
521
6,461
14,057
9,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
7,342
489
6,797
10,539
3,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
3 / 2 / 12
8,590
573
7,675
8,898
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 10
7,846
523
6,706
14,469
12,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
WilsonNotWade
Gilgamesh
13
3 / 2 / 5
8,323
555
7,266
7,705
5,973
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
smd_sloth
Da Ji
15
14 / 2 / 3
9,282
619
12,559
10,158
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
12
Kills
27
27
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
ButtaBee
Medusa
3
6
2
0.67
L
Awilix
Captsugma
Awilix
4
6
4
1
L
1
4
5
0.88
W
2
4
7
1.38
W
Apollo
3
2
12
4.5
W
5
2
10
5
W
Gilgamesh
WilsonNotWade
Gilgamesh
3
2
5
2.75
L
0
5
5
0.5
L
Sun Wukong
oTHECHINCHILLAo
Sun Wukong
4
6
1
0.75
W
Da Ji
smd_sloth
Da Ji
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
41,003
59,253
Taken
51,769
30,578
Mitigated
29,929
12,183
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ButtaBee
Medusa
9,194
2,383
0
250
8,588
2,262
0
948
7,640
0
46,838
L
Awilix
Captsugma
Awilix
7,578
1,692
0
2,504
11,208
3,355
0
1,374
9,834
0
40,292
L
6,156
554
0
4,823
12,591
6,914
0
4,170
8,421
51,997
0
W
6,797
429
1,041
3,577
10,539
3,684
0
2,704
7,835
30,398
0
W
Apollo
7,675
3,851
0
2,833
8,898
2,789
907
1,154
7,744
0
42,757
W
6,706
2,519
0
701
14,469
12,455
54
4,422
10,047
29,173
0
W
Gilgamesh
WilsonNotWade
Gilgamesh
7,266
2,222
0
1,963
7,705
5,973
1,351
674
7,031
2,263
36,389
L
4,690
110
698
1,853
12,809
8,862
0
4,028
8,781
16,108
0
L
Sun Wukong
oTHECHINCHILLAo
Sun Wukong
6,461
483
0
2,055
14,057
9,185
0
3,458
10,599
0
40,843
W
Da Ji
smd_sloth
Da Ji
12,559
4,275
0
1,890
10,158
5,028
0
1,892
8,266
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
41,383
342
Minions Killed
351
0
Camps Cleared
0
1,390,162
Distance Traveled
1,446,893
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,377
492
74
5
0
282,072
1
L
Awilix
7,733
516
71
5
0
305,748
2
L
Tiamat
7,748
517
95
6
0
260,409
3
W
Ra
7,342
489
55
4
0
253,368
0
W
Apollo
8,590
573
98
7
0
289,959
3
W
Athena
7,846
523
44
3
0
297,952
5
W
Gilgamesh
8,323
555
82
5
0
294,159
1
L
Ares
5,741
383
26
2
0
264,526
8
L
Sun Wukong
7,813
521
76
5
0
277,407
1
W
Da Ji
9,282
619
72
5
0
311,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role