Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jessesmidt
Neith
Level 27
God Stats
19W - 11L
1,645 SR
Queue Stats
79W - 62L
1,507 Elo+
Solo
Kukulkan
Kukulkan
NiniSpeelt
Kukulkan
Level 28
God Stats
1W - 1L
1,219 SR
Queue Stats
20W - 18L
1,408 Elo+
Solo
Sol
Sol
jaimoba
Sol
Level 28
God Stats
67W - 48L
1,681 SR
Queue Stats
131W - 127L
1,517 Elo+
Solo
Pele
Pele
lmortas
Pele
Level 26
God Stats
3W - 3L
1,392 SR
Queue Stats
32W - 24L
1,461 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,479 Elo+

VS

Team Averages
Level 26
1,525 SR
1,428 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Albertodulop37
Charybdis
Level 29
God Stats
2W - 5L
1,381 SR
Queue Stats
82W - 79L
1,439 Elo+
Solo
Da Ji
Da Ji
Galancer
Da Ji
Level 27
God Stats
4W - 4L
1,655 SR
Queue Stats
79W - 80L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
Kompot1
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,385 Elo+
Solo
Discordia
Discordia
Rostvin5
Discordia
Level 29
God Stats
10W - 8L
1,591 SR
Queue Stats
87W - 91L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 5
5,336
534
3,015
5,827
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
9
4 / 2 / 2
5,815
582
6,551
6,686
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NiniSpeelt
Kukulkan
11
5 / 0 / 3
6,873
687
5,035
4,172
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
12
7 / 0 / 0
7,164
716
5,147
4,544
1,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
lmortas
Pele
10
5 / 2 / 3
6,396
640
4,955
7,434
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 2
5,433
543
2,107
8,906
3,905
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Albertodulop37
Charybdis
9
1 / 4 / 2
5,493
549
5,428
6,623
1,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Galancer
Da Ji
7
2 / 4 / 1
4,975
498
3,714
6,673
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Kompot1
Gilgamesh
9
0 / 6 / 1
5,167
517
3,008
8,805
4,882
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Rostvin5
Discordia
9
1 / 4 / 1
5,375
538
3,414
4,785
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
21
Kills
5
5
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
5
2.5
L
Ymir
 
Ymir
1
3
2
0.67
L
Charybdis
Albertodulop37
Charybdis
1
4
2
0.5
L
Da Ji
Galancer
Da Ji
2
4
1
0.63
W
Neith
4
2
2
2.5
L
Gilgamesh
Kompot1
Gilgamesh
0
6
1
0.08
W
Kukulkan
NiniSpeelt
Kukulkan
5
0
3
6.5
L
Discordia
Rostvin5
Discordia
1
4
1
0.38
W
Sol
7
0
0
7
W
Pele
lmortas
Pele
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
17,671
28,663
Taken
35,792
11,360
Mitigated
13,339
10,726
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,015
763
0
2,170
5,827
4,372
209
1,334
4,479
280
16,061
L
Ymir
 
Ymir
2,107
465
0
2,527
8,906
3,905
0
1,050
7,856
9,938
0
L
Charybdis
Albertodulop37
Charybdis
5,428
3,397
0
2,302
6,623
1,407
0
584
6,039
0
36,155
L
Da Ji
Galancer
Da Ji
3,714
1,198
0
1,828
6,673
1,820
0
2,049
4,624
0
15,096
W
Neith
6,551
3,613
0
2,796
6,686
1,886
789
1,098
5,544
0
27,385
L
Gilgamesh
Kompot1
Gilgamesh
3,008
754
65
973
8,805
4,882
0
4,259
4,546
0
24,006
W
Kukulkan
NiniSpeelt
Kukulkan
5,035
1,335
0
758
4,172
1,360
713
0
4,172
28,605
0
L
Discordia
Rostvin5
Discordia
3,414
473
0
435
4,785
1,325
0
2,434
2,351
24,386
0
W
Sol
5,147
1,429
0
2,485
4,544
1,616
924
805
3,551
44,501
0
W
Pele
lmortas
Pele
4,955
706
0
2,517
7,434
2,126
0
1,922
5,396
0
28,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
26,443
282
Minions Killed
217
0
Camps Cleared
0
1,054,919
Distance Traveled
967,015
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,336
534
30
3
0
225,591
1
L
Ymir
5,433
543
3
0
0
181,535
2
L
Charybdis
5,493
549
84
8
0
178,350
0
L
Da Ji
4,975
498
32
3
0
212,972
4
W
Neith
5,815
582
44
4
0
180,169
2
L
Gilgamesh
5,167
517
59
6
0
189,101
0
W
Kukulkan
6,873
687
63
6
0
207,139
3
L
Discordia
5,375
538
39
4
0
205,057
4
W
Sol
7,164
716
91
9
0
219,796
3
W
Pele
6,396
640
54
5
0
222,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role