Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ANTDOG41
Ao Kuang
Level 146
God Stats
0W - 2L
1,315 SR
Queue Stats
124W - 110L
1,429 Elo+
Solo
Cerberus
Cerberus
DozenMasterwolf
Cerberus
Level 49
God Stats
9W - 12L
1,450 SR
Queue Stats
196W - 214L
1,388 Elo+
Solo
Ymir
Ymir
JAQM2493
Ymir
Level 82
God Stats
100W - 82L
1,589 SR
Queue Stats
616W - 700L
1,390 Elo+
Party 2
Vulcan
Vulcan
diegoloresoneto
Vulcan
Level 122
God Stats
19W - 26L
1,361 SR
Queue Stats
755W - 840L
1,411 Elo+
Party 2
Team Averages
Level 104
1,443 SR
1,424 Elo+

VS

Team Averages
Level 87
1,429 SR
1,415 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AEOH9
Gilgamesh
Level 17
God Stats
1W - 2L
1,179 SR
Queue Stats
9W - 8L
1,321 Elo+
Party 1
Ymir
Ymir
SAMY023
Ymir
Level 68
God Stats
8W - 9L
1,499 SR
Queue Stats
62W - 63L
1,413 Elo+
Party 1
Neith
Neith
SeaAcer Games
Neith
Level 79
God Stats
14W - 4L
1,555 SR
Queue Stats
486W - 503L
1,396 Elo+
Solo
Sol
Sol
xX Juke3 Xx
Sol
Level 156
God Stats
14W - 13L
1,415 SR
Queue Stats
563W - 618L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 5 / 3
6,320
451
6,629
10,745
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
ANTDOG41
Ao Kuang
13
4 / 2 / 0
7,421
530
6,075
9,371
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
8
0 / 3 / 4
5,692
407
3,713
12,875
6,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
10
4 / 1 / 2
6,432
459
4,871
8,450
5,203
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,059
433
3,487
6,246
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 3 / 0
7,716
551
4,644
11,515
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
AEOH9
Gilgamesh
10
1 / 4 / 6
6,589
471
5,999
10,437
4,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
SAMY023
Ymir
10
3 / 4 / 6
7,099
507
5,275
8,977
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
6 / 0 / 0
8,142
582
8,066
6,273
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 4
7,471
534
8,833
8,743
3,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
14
14
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
3
0.9
W
Sylvanus
 
Sylvanus
1
3
0
0.33
W
Gilgamesh
AEOH9
Gilgamesh
1
4
6
1
L
Ao Kuang
ANTDOG41
Ao Kuang
4
2
0
2
L
Cerberus
0
3
4
0.67
L
Ymir
4
1
2
5
W
Ymir
SAMY023
Ymir
3
4
6
1.5
W
6
0
0
6
L
0
3
2
0.33
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
32,817
47,687
Taken
45,945
20,420
Mitigated
18,881
10,200
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,629
3,775
0
3,478
10,745
3,206
0
5,410
5,335
0
35,274
W
Sylvanus
 
Sylvanus
4,644
2,166
348
6,411
11,515
5,665
1,962
4,282
7,233
46,565
0
W
Gilgamesh
AEOH9
Gilgamesh
5,999
1,609
0
401
10,437
4,747
0
5,674
4,763
837
22,478
L
Ao Kuang
ANTDOG41
Ao Kuang
6,075
2,242
0
1,244
9,371
3,065
0
2,347
7,024
48,440
0
L
Cerberus
3,713
555
0
2,210
12,875
6,073
0
6,311
6,564
15,431
0
L
Ymir
4,871
1,619
10
1,979
8,450
5,203
47
3,796
4,654
27,592
0
W
Ymir
SAMY023
Ymir
5,275
1,583
0
1,385
8,977
3,254
0
2,514
6,463
24,675
0
W
8,066
2,591
0
2,110
6,273
2,178
126
2,979
3,294
0
54,148
L
3,487
1,329
0
1,279
6,246
2,873
0
1,235
5,011
33,115
0
W
8,833
1,884
0
5,690
8,743
3,037
0
2,697
6,046
45,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
37,017
305
Minions Killed
347
0
Camps Cleared
0
1,258,622
Distance Traveled
1,191,058
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,320
451
59
4
0
222,520
0
W
Sylvanus
7,716
551
103
7
0
160,580
6
W
Gilgamesh
6,589
471
42
3
0
231,001
0
L
Ao Kuang
7,421
530
92
7
0
258,875
0
L
Cerberus
5,692
407
45
3
0
255,395
2
L
Ymir
6,432
459
48
3
0
268,682
6
W
Ymir
7,099
507
35
3
0
269,932
1
W
Neith
8,142
582
92
7
0
266,440
2
L
Vulcan
6,059
433
61
4
0
253,150
2
W
Sol
7,471
534
75
5
0
263,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role