Player Matchup

Thanatos
Thanatos
Biotwicks
Thanatos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,544 Elo+
Party 2
Charybdis
Charybdis
CafTVFallenWolf
Charybdis
Level 60
God Stats
1W - 0L
1,288 SR
Queue Stats
44W - 43L
1,619 Elo+
Party 2
Bastet
Bastet
MagicFFS
Bastet
Level 36
God Stats
5W - 4L
1,809 SR
Queue Stats
20W - 19L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
mcmanTGP
Sylvanus
Level 155
God Stats
4W - 2L
1,496 SR
Queue Stats
67W - 68L
1,525 Elo+
Party 2
Team Averages
Level 91
1,523 SR
1,577 Elo+

VS

Team Averages
Level 85
1,707 SR
1,466 Elo+
Freya
Freya
AbIoom
Freya
Level 124
God Stats
1W - 1L
1,535 SR
Queue Stats
34W - 42L
1,456 Elo+
Party 1
Ymir
Ymir
K1d Crunch
Ymir
Level 60
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Sixth Haven
Izanami
Level 25
God Stats
0W - 3L
1,778 SR
Queue Stats
29W - 35L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
bluenickel1999
Amaterasu
Level 130
God Stats
4W - 2L
1,787 SR
Queue Stats
75W - 53L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Biotwicks
Thanatos
16
2 / 5 / 5
10,200
850
10,009
12,203
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
CafTVFallenWolf
Charybdis
15
3 / 3 / 4
9,879
823
7,953
6,382
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bastet
MagicFFS
Bastet
17
9 / 2 / 5
11,489
957
11,733
6,883
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
mcmanTGP
Sylvanus
17
3 / 3 / 10
10,785
899
15,595
13,895
10,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AbIoom
Freya
16
6 / 5 / 4
10,351
863
10,975
12,333
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 3
9,636
803
3,867
15,483
12,879
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Sixth Haven
Izanami
14
0 / 3 / 0
8,817
735
1,578
7,826
1,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
bluenickel1999
Amaterasu
16
4 / 6 / 5
10,124
844
10,913
18,623
12,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
13
13
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
AbIoom
Freya
6
5
4
1.6
W
Thanatos
Biotwicks
Thanatos
2
5
5
0.9
W
Charybdis
CafTVFallenWolf
Charybdis
3
3
4
1.67
L
3
3
3
1.5
W
Bastet
MagicFFS
Bastet
9
2
5
5.75
L
Izanami
Sixth Haven
Izanami
0
3
0
0
L
Amaterasu
bluenickel1999
Amaterasu
4
6
5
1.08
W
Sylvanus
mcmanTGP
Sylvanus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,290
Damage
27,333
39,363
Taken
54,265
20,181
Mitigated
32,537
13,752
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AbIoom
Freya
10,975
3,003
0
3,499
12,333
4,815
1,245
4,150
8,183
28,504
2,365
W
Thanatos
Biotwicks
Thanatos
10,009
3,794
0
7,027
12,203
4,811
599
4,934
7,269
0
39,480
W
Charybdis
CafTVFallenWolf
Charybdis
7,953
3,694
0
105
6,382
2,625
2,691
1,706
4,676
0
36,654
L
3,867
692
0
111
15,483
12,879
652
2,869
12,614
23,421
0
W
Bastet
MagicFFS
Bastet
11,733
1,742
0
190
6,883
2,713
423
2,380
4,503
0
35,775
L
Izanami
Sixth Haven
Izanami
1,578
1,090
0
962
7,826
1,872
2,325
1,167
6,659
0
26,875
L
Amaterasu
bluenickel1999
Amaterasu
10,913
4,840
387
6,119
18,623
12,971
332
6,366
12,257
0
25,738
W
Sylvanus
mcmanTGP
Sylvanus
15,595
6,469
2,018
4,412
13,895
10,032
2,331
5,501
8,394
37,223
6,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
38,928
214
Minions Killed
195
16
Camps Cleared
8
914,408
Distance Traveled
825,177
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,351
863
53
4
3
196,440
0
W
Thanatos
10,200
850
62
5
7
204,599
0
W
Charybdis
9,879
823
47
4
3
193,496
2
L
Ymir
9,636
803
43
4
1
235,857
0
W
Bastet
11,489
957
39
3
5
293,324
0
L
Izanami
8,817
735
59
5
2
172,466
0
L
Amaterasu
10,124
844
40
3
2
220,414
1
W
Sylvanus
10,785
899
66
6
1
222,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role