Player Matchup

Baron Samedi
Baron Samedi
Platinum II
 
Baron Samedi
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
paphellas
Fenrir
Gold III
Level 109
God Stats
90W - 50L
1,641 SR
Queue Stats
183W - 176L
1,530 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,547 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,723 SR
1,590 MMR
Sobek
Sobek
Gold III
DaDte
Sobek
Gold III
Level 125
God Stats
7W - 6L
1,675 SR
Queue Stats
169W - 167L
1,685 MMR
Solo
Kukulkan
Kukulkan
Silver II
MrocznyAdi
Kukulkan
Silver II
Level 84
God Stats
8W - 7L
1,744 SR
Queue Stats
12W - 22L
1,511 MMR
Solo
Anhur
Anhur
Gold III
laex98
Anhur
Gold III
Level 123
God Stats
1W - 1L
1,749 SR
Queue Stats
23W - 32L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 0 / 14
8,197
820
11,048
6,184
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
 
Hercules
11
4 / 0 / 14
7,965
797
4,671
11,594
10,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
paphellas
Fenrir
12
10 / 0 / 8
9,147
915
6,992
9,649
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneTiamatGilgameshThothMorgan Le Fay

VS

Bans
AphroditeNoxHou YiScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaDte
Sobek
8
0 / 6 / 0
5,497
550
2,800
9,827
6,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MrocznyAdi
Kukulkan
9
0 / 7 / 0
5,697
570
5,893
8,226
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
laex98
Anhur
7
0 / 7 / 0
5,473
547
3,631
7,580
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
20
Kills
0
0
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
14
13
W
Hercules
 
Hercules
4
0
14
11
L
Sobek
DaDte
Sobek
0
6
0
0
L
Kukulkan
MrocznyAdi
Kukulkan
0
7
0
0
L
Anhur
laex98
Anhur
0
7
0
0
W
Fenrir
paphellas
Fenrir
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
12,324
27,427
Taken
25,633
20,986
Mitigated
11,308
13,447
Healing
2,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,048
1,513
2,294
3,047
6,184
2,894
1,366
2,330
3,708
37,403
0
W
Hercules
 
Hercules
4,671
1,794
348
4,083
11,594
10,021
430
3,182
8,084
0
14,344
L
Sobek
DaDte
Sobek
2,800
512
0
1,519
9,827
6,999
0
4,701
4,829
5,675
0
L
Kukulkan
MrocznyAdi
Kukulkan
5,893
69
0
180
8,226
2,363
0
3,834
4,115
18,231
0
L
Anhur
laex98
Anhur
3,631
1,363
0
388
7,580
1,946
0
1,899
5,569
0
13,346
W
Fenrir
paphellas
Fenrir
6,992
1,360
0
3,675
9,649
8,071
582
2,682
6,539
0
14,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
16,667
112
Minions Killed
70
6
Camps Cleared
1
591,393
Distance Traveled
453,769
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,197
820
80
8
2
183,375
3
W
Hercules
7,965
797
21
2
3
196,139
1
L
Sobek
5,497
550
8
1
0
135,615
2
L
Kukulkan
5,697
570
39
4
0
164,114
2
L
Anhur
5,473
547
23
2
1
154,040
2
W
Fenrir
9,147
915
11
1
1
211,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role