Player Matchup

Zhong Kui
Zhong Kui
Diamond II
HARPETHON
Zhong Kui
Diamond II
Level 132
God Stats
13W - 11L
1,727 SR
Queue Stats
195W - 185L
2,352 MMR
Solo
Ravana
Ravana
Masters
MattDenmark
Ravana
Masters
Level 152
God Stats
39W - 24L
1,774 SR
Queue Stats
92W - 64L
2,660 MMR
Party 1
Janus
Janus
Diamond II
OTJF1
Janus
Diamond II
Level 155
God Stats
5W - 8L
1,662 SR
Queue Stats
95W - 80L
2,368 MMR
Party 1
Ymir
Ymir
Masters
Savbang
Ymir
Masters
Level 158
God Stats
2W - 5L
1,522 SR
Queue Stats
485W - 480L
2,334 MMR
Solo
Anhur
Anhur
Diamond III
jake1josh1
Anhur
Diamond III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 167L
2,244 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,637 SR
2,392 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,603 SR
2,096 MMR
Artemis
Artemis
Masters
 
Artemis
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
Darkslayer883
Yemoja
Diamond IV
Level 160
God Stats
8W - 14L
1,518 SR
Queue Stats
213W - 198L
2,019 MMR
Party 2
Vulcan
Vulcan
Masters
Dr_Castellano
Vulcan
Masters
Level 160
God Stats
144W - 142L
1,649 SR
Queue Stats
492W - 465L
2,181 MMR
Solo
Tyr
Tyr
Platinum I
WOLFIE NL
Tyr
Platinum I
Level 45
God Stats
2W - 0L
1,781 SR
Queue Stats
21W - 4L
2,230 MMR
Party 2
Susano
Susano
Masters
longuss_shlongus
Susano
Masters
Level 140
God Stats
12W - 14L
1,567 SR
Queue Stats
451W - 429L
2,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HARPETHON
Zhong Kui
16
2 / 3 / 2
9,887
520
12,032
18,009
19,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
15
4 / 4 / 2
9,272
488
9,112
11,527
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
OTJF1
Janus
14
1 / 6 / 2
8,708
458
4,435
15,065
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Savbang
Ymir
13
1 / 1 / 2
8,431
444
5,899
16,320
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
14
0 / 8 / 1
8,254
434
3,778
12,772
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayTiamatGilgameshPersephoneAthena

VS

Bans
Chang'eHachimanOsirisAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
10 / 2 / 2
13,057
687
22,871
11,608
4,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 11
9,914
522
2,697
12,950
16,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 2 / 5
11,167
588
12,777
6,710
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 4
10,946
576
10,059
16,843
19,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 3 / 7
11,525
607
11,064
15,776
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
22
22
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
2
2
5.5
W
1
0
11
6.5
W
5
2
5
3.75
L
Zhong Kui
HARPETHON
Zhong Kui
2
3
2
1
L
Ravana
4
4
2
1.25
L
Janus
OTJF1
Janus
1
6
2
0.33
L
Ymir
Savbang
Ymir
1
1
2
2
W
2
1
4
4
L
Anhur
0
8
1
0.06
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
59,468
73,693
Taken
63,887
50,109
Mitigated
49,107
15,499
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,871
11,681
0
4,099
11,608
4,217
8,281
4,078
7,448
0
108,542
W
2,697
928
4,409
5,351
12,950
16,273
1,357
4,524
8,216
17,016
0
W
12,777
4,205
0
950
6,710
2,871
1,638
3,438
3,186
88,052
0
L
Zhong Kui
HARPETHON
Zhong Kui
12,032
872
0
8,719
18,009
19,261
0
2,227
15,504
74,692
0
L
Ravana
9,112
2,517
0
1,090
11,527
5,442
0
3,788
7,625
0
66,055
L
Janus
OTJF1
Janus
4,435
151
108
1,194
15,065
4,729
0
4,930
9,968
57,616
0
L
Ymir
Savbang
Ymir
5,899
1,233
0
2,250
16,320
17,271
0
3,538
12,664
35,419
0
W
10,059
3,408
0
7,273
16,843
19,428
330
6,881
9,962
0
65,628
L
Anhur
3,778
1,165
0
2,138
12,772
3,406
369
314
12,458
0
54,007
W
11,064
4,086
0
6,340
15,776
6,318
269
3,538
12,218
0
73,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
56,609
557
Minions Killed
605
0
Camps Cleared
0
1,623,866
Distance Traveled
1,896,142
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,057
687
168
9
0
348,397
5
W
Yemoja
9,914
522
31
2
0
354,453
2
W
Vulcan
11,167
588
148
8
0
395,978
6
L
Zhong Kui
9,887
520
155
8
0
314,417
5
L
Ravana
9,272
488
116
6
0
353,758
4
L
Janus
8,708
458
126
7
0
329,564
4
L
Ymir
8,431
444
55
3
0
351,832
5
W
Tyr
10,946
576
125
7
0
378,947
4
L
Anhur
8,254
434
105
6
0
274,295
4
W
Susano
11,525
607
133
7
0
418,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role