Player Matchup

Horus
Horus
DryBonesJA72
Horus
Level 29
God Stats
6W - 4L
1,605 SR
Queue Stats
86W - 83L
1,430 Elo+
Party 2
Charybdis
Charybdis
OK Boomer9957
Charybdis
Level 34
God Stats
12W - 10L
1,516 SR
Queue Stats
118W - 104L
1,397 Elo+
Party 2
Hel
Hel
SatanicWolf2969
Hel
Level 14
God Stats
7W - 9L
1,390 SR
Queue Stats
18W - 14L
1,087 Elo+
Party 2
Artio
Artio
WhothehellisChoy
Artio
Level 16
God Stats
4W - 4L
1,353 SR
Queue Stats
29W - 30L
1,225 Elo+
Solo
Ao Kuang
Ao Kuang
moath_tayeh
Ao Kuang
Level 22
God Stats
3W - 0L
1,575 SR
Queue Stats
15W - 25L
1,232 Elo+
Solo
Team Averages
Level 23
1,488 SR
1,274 Elo+

VS

Team Averages
Level 21
1,538 SR
1,248 Elo+
Sun Wukong
Sun Wukong
Azokej
Sun Wukong
Level 27
God Stats
4W - 4L
1,611 SR
Queue Stats
60W - 79L
1,287 Elo+
Solo
Hades
Hades
GewaltBaerbel69
Hades
Level 23
God Stats
55W - 34L
1,513 SR
Queue Stats
68W - 63L
1,291 Elo+
Party 1
Ares
Ares
Julius301005
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,150 Elo+
Solo
Danzaburou
Danzaburou
ksiwdft
Danzaburou
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 42L
1,231 Elo+
Solo
Cupid
Cupid
stevi-oh
Cupid
Level 24
God Stats
29W - 19L
1,565 SR
Queue Stats
65W - 68L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
6,872
529
3,317
9,886
5,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
OK Boomer9957
Charybdis
11
6 / 3 / 4
7,218
555
10,470
9,183
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
6,832
526
4,253
3,948
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 4
6,945
534
4,860
6,763
6,325
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
moath_tayeh
Ao Kuang
11
2 / 2 / 4
6,355
489
1,904
5,509
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azokej
Sun Wukong
9
1 / 1 / 0
5,753
443
2,720
8,376
4,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 1
6,657
512
6,914
8,237
3,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 2
5,372
413
1,128
9,629
4,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ksiwdft
Danzaburou
7
0 / 4 / 0
5,236
403
1,783
5,680
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
stevi-oh
Cupid
11
4 / 3 / 2
6,585
507
5,559
8,281
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
9
9
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Azokej
Sun Wukong
1
1
0
1
W
2
2
7
2.75
L
4
4
1
1.13
L
0
5
2
0.2
W
Charybdis
OK Boomer9957
Charybdis
6
3
4
2.67
W
3
1
0
3
W
3
1
4
5
L
Danzaburou
ksiwdft
Danzaburou
0
4
0
0
W
Ao Kuang
moath_tayeh
Ao Kuang
2
2
4
2
L
Cupid
stevi-oh
Cupid
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
18,104
35,289
Taken
40,203
19,155
Mitigated
16,485
11,870
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Azokej
Sun Wukong
2,720
801
0
2,654
8,376
4,273
892
2,944
5,432
0
24,629
W
3,317
1,872
2,010
3,620
9,886
5,216
102
3,455
6,431
0
19,538
L
6,914
974
94
2,322
8,237
3,727
751
2,080
6,157
30,013
0
L
1,128
135
0
0
9,629
4,488
64
1,349
8,280
10,871
0
W
Charybdis
OK Boomer9957
Charybdis
10,470
5,243
0
1,087
9,183
3,096
996
3,074
6,109
0
43,316
W
4,253
387
116
1,611
3,948
2,834
1,563
389
3,559
33,409
0
W
4,860
530
342
2,429
6,763
6,325
495
332
6,431
24,822
0
L
Danzaburou
ksiwdft
Danzaburou
1,783
1,236
0
450
5,680
1,639
275
2,579
3,101
0
11,534
W
Ao Kuang
moath_tayeh
Ao Kuang
1,904
579
0
655
5,509
1,684
2,068
1,037
4,472
23,454
0
L
Cupid
stevi-oh
Cupid
5,559
3,768
0
1,904
8,281
2,358
120
2,065
6,216
0
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
29,603
262
Minions Killed
192
0
Camps Cleared
0
1,168,797
Distance Traveled
1,048,368
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,753
443
39
3
0
237,060
1
W
Horus
6,872
529
30
2
0
213,852
1
L
Hades
6,657
512
64
5
0
196,422
0
L
Ares
5,372
413
19
1
0
215,061
1
W
Charybdis
7,218
555
73
6
0
204,186
0
W
Hel
6,832
526
65
5
0
229,944
0
W
Artio
6,945
534
51
4
0
255,986
3
L
Danzaburou
5,236
403
29
2
0
194,595
0
W
Ao Kuang
6,355
489
43
3
0
264,829
0
L
Cupid
6,585
507
41
3
0
205,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role