Player Matchup

Anubis
Anubis
Grizz BLB
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,297 Elo+
Party 2
Izanami
Izanami
Karma BLB
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,210 Elo+
Party 2
Sun Wukong
Sun Wukong
RDF_Almighty
Sun Wukong
Level 43
God Stats
15W - 14L
1,479 SR
Queue Stats
185W - 242L
1,287 Elo+
Party 1
Pele
Pele
Zilli BLB
Pele
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
bluestair
Cthulhu
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 255L
1,334 Elo+
Party 1
Team Averages
Level 57
1,496 SR
1,280 Elo+

VS

Team Averages
Level 48
1,543 SR
1,431 Elo+
Fenrir
Fenrir
 
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
DutchGnashty
Geb
Level 49
God Stats
4W - 8L
1,366 SR
Queue Stats
66W - 104L
1,310 Elo+
Party 3
Janus
Janus
WhyIsKevin
Janus
Level 40
God Stats
4W - 9L
1,734 SR
Queue Stats
77W - 117L
1,323 Elo+
Party 3
Cthulhu
Cthulhu
YuGixBRo
Cthulhu
Level 42
God Stats
9W - 8L
1,541 SR
Queue Stats
349W - 385L
1,497 Elo+
Party 4
Charybdis
Charybdis
xxSiLV3R
Charybdis
Level 75
God Stats
5W - 11L
1,573 SR
Queue Stats
337W - 321L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grizz BLB
Anubis
15
2 / 3 / 1
8,792
440
8,714
9,720
4,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Karma BLB
Izanami
12
0 / 4 / 0
7,445
372
2,284
9,381
2,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RDF_Almighty
Sun Wukong
13
1 / 6 / 2
8,515
426
6,953
15,180
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
4 / 6 / 3
9,067
453
8,827
14,568
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
bluestair
Cthulhu
13
2 / 7 / 2
8,217
411
8,460
16,367
17,440
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 2 / 6
12,764
638
14,335
15,940
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 0 / 10
9,785
489
4,867
13,290
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
14
2 / 6 / 5
9,609
480
5,936
11,077
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
YuGixBRo
Cthulhu
15
0 / 0 / 13
9,811
491
8,761
9,021
6,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
xxSiLV3R
Charybdis
19
12 / 1 / 4
12,191
610
15,880
10,480
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
26
26
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
6
7
W
1
0
10
6
L
Anubis
Grizz BLB
Anubis
2
3
1
0.83
L
Izanami
Karma BLB
Izanami
0
4
0
0
L
Sun Wukong
RDF_Almighty
Sun Wukong
1
6
2
0.33
W
Janus
2
6
5
0.75
W
Cthulhu
YuGixBRo
Cthulhu
0
0
13
6.5
L
Pele
4
6
3
0.92
L
Cthulhu
bluestair
Cthulhu
2
7
2
0.43
W
Charybdis
xxSiLV3R
Charybdis
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
49,779
65,216
Taken
59,808
40,939
Mitigated
34,902
12,047
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,335
5,770
0
4,789
15,940
8,260
216
4,381
11,477
0
125,593
W
4,867
1,133
0
2,836
13,290
13,180
245
2,697
10,285
26,903
0
L
Anubis
Grizz BLB
Anubis
8,714
77
0
4,786
9,720
4,487
0
3,806
5,626
59,992
0
L
Izanami
Karma BLB
Izanami
2,284
1,590
0
0
9,381
2,247
154
1,514
7,867
0
34,851
L
Sun Wukong
RDF_Almighty
Sun Wukong
6,953
1,861
0
2,008
15,180
12,153
0
3,986
11,152
0
40,615
W
Janus
5,936
524
0
881
11,077
3,030
836
4,332
6,698
49,165
0
W
Cthulhu
YuGixBRo
Cthulhu
8,761
267
393
3,125
9,021
6,284
491
4,643
4,339
41,513
0
L
Pele
8,827
2,177
0
3,072
14,568
4,612
0
4,234
10,218
0
47,130
L
Cthulhu
bluestair
Cthulhu
8,460
800
0
2,181
16,367
17,440
161
5,476
10,789
39,280
0
W
Charybdis
xxSiLV3R
Charybdis
15,880
9,158
0
3,120
10,480
4,148
3,536
1,224
9,083
0
100,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
54,160
401
Minions Killed
547
0
Camps Cleared
0
1,704,604
Distance Traveled
1,879,087
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,764
638
170
9
0
404,461
4
W
Geb
9,785
489
40
2
0
392,478
5
L
Anubis
8,792
440
117
6
0
323,127
0
L
Izanami
7,445
372
82
4
0
337,608
0
L
Sun Wukong
8,515
426
66
3
0
351,643
0
W
Janus
9,609
480
104
5
0
360,960
4
W
Cthulhu
9,811
491
75
4
0
390,910
2
L
Pele
9,067
453
73
4
0
374,260
1
L
Cthulhu
8,217
411
63
3
0
317,966
0
W
Charybdis
12,191
610
158
8
0
330,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role