Player Matchup

Ra
Ra
Sprengs
Ra
Level 109
God Stats
14W - 16L
1,508 SR
Queue Stats
279W - 348L
1,465 Elo+
Party 2
King Arthur
King Arthur
darkwater1987
King Arthur
Level 29
God Stats
190W - 228L
1,513 SR
Queue Stats
403W - 474L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
destroyer3785
Danzaburou
Level 121
God Stats
42W - 42L
1,528 SR
Queue Stats
309W - 387L
1,405 Elo+
Party 2
Team Averages
Level 86
1,517 SR
1,423 Elo+

VS

Team Averages
Level 24
1,466 SR
1,320 Elo+
Gilgamesh
Gilgamesh
Andrew14140
Gilgamesh
Level 21
God Stats
27W - 19L
1,454 SR
Queue Stats
66W - 93L
1,223 Elo+
Party 1
Zeus
Zeus
JQW39
Zeus
Level 22
God Stats
2W - 0L
1,608 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
WinterWolf28214
Fenrir
Level 28
God Stats
7W - 8L
1,334 SR
Queue Stats
82W - 98L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 4
8,599
782
9,026
7,175
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
darkwater1987
King Arthur
11
3 / 5 / 7
7,900
718
6,754
12,337
8,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
destroyer3785
Danzaburou
11
1 / 4 / 7
7,353
668
4,419
7,661
2,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrew14140
Gilgamesh
11
1 / 3 / 10
7,686
699
3,970
7,577
3,367
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zeus
JQW39
Zeus
14
10 / 2 / 5
9,829
894
13,277
8,451
3,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 5 / 7
8,500
773
5,040
8,217
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
10
Kills
15
15
Deaths
10
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andrew14140
Gilgamesh
1
3
10
2
W
Zeus
JQW39
Zeus
10
2
5
6.25
L
6
6
4
1.33
W
4
5
7
1.5
L
King Arthur
darkwater1987
King Arthur
3
5
7
1.3
L
Danzaburou
destroyer3785
Danzaburou
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,199
Damage
22,287
27,173
Taken
24,245
14,197
Mitigated
9,660
4,546
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andrew14140
Gilgamesh
3,970
575
240
468
7,577
3,367
170
3,245
4,332
817
8,238
W
Zeus
JQW39
Zeus
13,277
1,633
0
4,801
8,451
3,504
800
2,644
5,807
45,478
0
L
9,026
727
416
759
7,175
2,677
164
3,143
4,032
31,968
0
W
5,040
1,415
0
1,952
8,217
2,789
0
3,407
4,810
0
13,528
L
King Arthur
darkwater1987
King Arthur
6,754
697
0
1,360
12,337
8,783
0
5,548
6,789
0
16,278
L
Danzaburou
destroyer3785
Danzaburou
4,419
624
0
2,011
7,661
2,737
0
5,223
2,438
0
19,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
26,015
121
Minions Killed
108
6
Camps Cleared
3
561,852
Distance Traveled
594,767
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,686
699
15
1
0
202,155
0
W
Zeus
9,829
894
77
7
1
186,830
3
L
Ra
8,599
782
65
6
2
180,661
2
W
Fenrir
8,500
773
16
1
2
205,782
3
L
King Arthur
7,900
718
16
1
1
187,397
1
L
Danzaburou
7,353
668
40
4
3
193,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role