Player Matchup

Yemoja
Yemoja
Demonduck2
Yemoja
Level 62
God Stats
3W - 3L
1,485 SR
Queue Stats
22W - 23L
1,538 Elo+
Solo
Tiamat
Tiamat
Eragon5001
Tiamat
Level 99
God Stats
5W - 5L
1,700 SR
Queue Stats
332W - 366L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Klopfens
Jormungandr
Level 154
God Stats
9W - 11L
1,713 SR
Queue Stats
494W - 493L
1,458 Elo+
Solo
Serqet
Serqet
gaminglemon096
Serqet
Level 63
God Stats
2W - 2L
1,611 SR
Queue Stats
297W - 279L
1,484 Elo+
Solo
Hachiman
Hachiman
mrpepinisho
Hachiman
Level 146
God Stats
1W - 2L
1,723 SR
Queue Stats
281W - 290L
1,517 Elo+
Solo
Team Averages
Level 105
1,646 SR
1,491 Elo+

VS

Team Averages
Level 80
1,595 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CallMeDraco
Fenrir
Level 45
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 35L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FrostBolts
Morgan Le Fay
Level 62
God Stats
24W - 14L
1,500 SR
Queue Stats
407W - 394L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Hades5470
Gilgamesh
Level 102
God Stats
3W - 0L
1,691 SR
Queue Stats
159W - 161L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Tieddemann
Danzaburou
Level 87
God Stats
57W - 46L
1,568 SR
Queue Stats
717W - 708L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Demonduck2
Yemoja
10
0 / 3 / 2
6,751
422
2,996
9,532
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Eragon5001
Tiamat
12
2 / 5 / 1
7,714
482
4,802
10,169
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Klopfens
Jormungandr
15
10 / 1 / 3
9,947
622
18,791
12,959
8,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 4
7,557
472
4,451
10,946
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
mrpepinisho
Hachiman
12
0 / 3 / 0
7,176
449
2,276
9,171
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 3 / 6
7,563
473
8,098
12,455
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
11
4 / 4 / 3
7,454
466
3,609
11,303
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
FrostBolts
Morgan Le Fay
13
7 / 2 / 5
8,376
524
12,313
9,982
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Hades5470
Gilgamesh
11
1 / 4 / 2
6,974
436
5,977
12,584
5,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Tieddemann
Danzaburou
14
2 / 1 / 5
8,712
545
7,686
7,498
2,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
17
17
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
6
2
W
Fenrir
4
4
3
1.38
L
Yemoja
Demonduck2
Yemoja
0
3
2
0.33
L
Tiamat
Eragon5001
Tiamat
2
5
1
0.5
W
Morgan Le Fay
FrostBolts
Morgan Le Fay
7
2
5
4.75
W
Gilgamesh
Hades5470
Gilgamesh
1
4
2
0.5
L
Jormungandr
Klopfens
Jormungandr
10
1
3
11.5
W
Danzaburou
Tieddemann
Danzaburou
2
1
5
4.5
L
2
5
4
0.8
L
Hachiman
mrpepinisho
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
37,683
52,777
Taken
53,822
27,413
Mitigated
24,450
11,930
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,098
1,980
822
5,058
12,455
8,640
43
5,713
6,554
27,340
9,506
W
Fenrir
3,609
1,275
0
4,348
11,303
4,232
0
5,137
5,472
0
38,036
L
Yemoja
Demonduck2
Yemoja
2,996
570
1,382
1,066
9,532
7,231
168
4,273
4,869
11,981
0
L
Tiamat
Eragon5001
Tiamat
4,802
943
0
1,755
10,169
5,113
480
5,409
4,445
39,520
0
W
Morgan Le Fay
FrostBolts
Morgan Le Fay
12,313
1,247
0
1,937
9,982
3,486
0
5,973
3,815
45,170
0
W
Gilgamesh
Hades5470
Gilgamesh
5,977
861
0
3,611
12,584
5,482
0
6,412
5,050
4,320
27,461
L
Jormungandr
Klopfens
Jormungandr
18,791
3,804
0
4,034
12,959
8,920
0
3,360
9,154
61,914
0
W
Danzaburou
Tieddemann
Danzaburou
7,686
3,661
0
3,518
7,498
2,610
0
2,516
4,982
0
67,848
L
4,451
1,690
0
360
10,946
3,482
0
3,811
6,997
0
32,438
L
Hachiman
mrpepinisho
Hachiman
2,276
989
0
3,333
9,171
2,667
0
2,372
6,591
0
50,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
39,079
384
Minions Killed
384
0
Camps Cleared
0
1,493,497
Distance Traveled
1,471,746
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,563
473
61
4
0
293,524
6
W
Fenrir
7,454
466
64
4
0
304,352
7
L
Yemoja
6,751
422
25
2
0
291,680
3
L
Tiamat
7,714
482
76
5
0
288,682
0
W
Morgan Le Fay
8,376
524
69
4
0
300,350
6
W
Gilgamesh
6,974
436
61
4
0
284,975
1
L
Jormungandr
9,947
622
117
7
0
305,643
2
W
Danzaburou
8,712
545
129
8
0
288,545
6
L
Serqet
7,557
472
64
4
0
327,769
2
L
Hachiman
7,176
449
102
6
0
279,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role