Player Matchup

Xbalanque
Xbalanque
Gold IV
ASEWaller
Xbalanque
Gold IV
Level 108
God Stats
12W - 11L
1,575 SR
Queue Stats
273W - 274L
1,428 MMR
Solo
Khepri
Khepri
Silver I
BelichickBill
Khepri
Silver I
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 46L
1,388 MMR
Solo
Guan Yu
Guan Yu
Gold V
HicksonHall
Guan Yu
Gold V
Level 61
God Stats
15W - 21L
1,532 SR
Queue Stats
98W - 110L
1,374 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
RichiLiddell
Erlang Shen
Gold V
Level 102
God Stats
9W - 9L
1,594 SR
Queue Stats
189W - 185L
1,394 MMR
Solo
Agni
Agni
Silver IV
Thicc_Stromboli
Agni
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,422 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,497 SR
1,401 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,591 SR
1,401 MMR
Chronos
Chronos
Gold IV
Eickholtz
Chronos
Gold IV
Level 125
God Stats
25W - 14L
1,658 SR
Queue Stats
328W - 314L
1,405 MMR
Solo
Hercules
Hercules
Gold III
Monchis321
Hercules
Gold III
Level 108
God Stats
8W - 4L
1,432 SR
Queue Stats
327W - 333L
1,359 MMR
Solo
Chang'e
Chang'e
Gold III
Sisyphus3113
Chang'e
Gold III
Level 127
God Stats
11W - 7L
1,732 SR
Queue Stats
806W - 803L
1,416 MMR
Solo
Danzaburou
Danzaburou
Gold III
TOKYOS RAIN
Danzaburou
Gold III
Level 121
God Stats
4W - 4L
1,594 SR
Queue Stats
143W - 139L
1,385 MMR
Solo
Fenrir
Fenrir
Gold III
guzambo69
Fenrir
Gold III
Level 148
God Stats
4W - 1L
1,538 SR
Queue Stats
70W - 69L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ASEWaller
Xbalanque
19
7 / 3 / 1
12,381
495
14,557
14,313
6,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 8
10,333
413
5,466
20,147
19,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
HicksonHall
Guan Yu
16
0 / 5 / 0
10,046
402
1,976
20,379
23,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
RichiLiddell
Erlang Shen
17
2 / 6 / 3
11,114
445
12,076
20,382
10,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
3 / 5 / 4
12,576
503
17,119
12,263
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayAthenaCthulhuTiamat

VS

Bans
KaliSylvanusArtemisCerberusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Eickholtz
Chronos
20
7 / 0 / 6
15,539
622
12,336
14,163
6,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Monchis321
Hercules
15
0 / 3 / 7
11,443
458
5,793
23,852
27,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Sisyphus3113
Chang'e
20
3 / 1 / 10
14,384
575
17,750
12,689
11,757
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TOKYOS RAIN
Danzaburou
20
3 / 5 / 5
14,732
589
13,370
21,040
8,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
guzambo69
Fenrir
18
11 / 3 / 4
13,807
552
20,036
21,121
15,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
24
24
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ASEWaller
Xbalanque
7
3
1
2.5
L
0
5
8
0.8
W
Chronos
Eickholtz
Chronos
7
0
6
10
L
Guan Yu
HicksonHall
Guan Yu
0
5
0
0
W
Hercules
Monchis321
Hercules
0
3
7
1.17
L
Erlang Shen
RichiLiddell
Erlang Shen
2
6
3
0.58
W
Chang'e
Sisyphus3113
Chang'e
3
1
10
8
W
Danzaburou
TOKYOS RAIN
Danzaburou
3
5
5
1.1
L
3
5
4
1
W
Fenrir
guzambo69
Fenrir
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
69,285
87,484
Taken
92,865
63,910
Mitigated
70,674
24,442
Healing
39,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ASEWaller
Xbalanque
14,557
8,225
0
5,699
14,313
6,024
0
1,136
13,177
0
96,618
L
5,466
372
0
786
20,147
19,647
0
9,322
10,825
25,469
0
W
Chronos
Eickholtz
Chronos
12,336
4,794
0
7,223
14,163
6,939
7,512
2,478
11,685
134,891
0
L
Guan Yu
HicksonHall
Guan Yu
1,976
282
580
6,848
20,379
23,353
0
9,264
11,115
0
62,642
W
Hercules
Monchis321
Hercules
5,793
1,746
0
5,656
23,852
27,655
190
6,412
17,440
0
29,382
L
Erlang Shen
RichiLiddell
Erlang Shen
12,076
5,021
0
5,626
20,382
10,756
0
7,603
12,779
0
87,768
W
Chang'e
Sisyphus3113
Chang'e
17,750
1,589
4,430
9,361
12,689
11,757
1,582
4,102
8,587
91,254
0
W
Danzaburou
TOKYOS RAIN
Danzaburou
13,370
7,914
0
7,425
21,040
8,582
1,152
3,148
17,892
0
124,215
L
17,119
196
0
4,903
12,263
4,130
416
2,761
9,502
94,667
0
W
Fenrir
guzambo69
Fenrir
20,036
4,449
0
5,394
21,121
15,741
1,380
7,910
13,211
0
88,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
69,905
619
Minions Killed
653
0
Camps Cleared
0
2,398,582
Distance Traveled
2,356,985
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,381
495
181
7
0
454,428
2
L
Khepri
10,333
413
25
1
0
467,056
16
W
Chronos
15,539
622
204
8
0
508,334
4
L
Guan Yu
10,046
402
110
4
0
468,509
1
W
Hercules
11,443
458
29
1
0
484,546
10
L
Erlang Shen
11,114
445
133
5
0
507,938
1
W
Chang'e
14,384
575
146
6
0
460,307
2
W
Danzaburou
14,732
589
178
7
0
422,870
4
L
Agni
12,576
503
170
7
0
500,651
7
W
Fenrir
13,807
552
96
4
0
480,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role