Player Matchup

Sol
Sol
Goodcross
Sol
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 44L
1,236 Elo+
Solo
Apollo
Apollo
NollRaM
Apollo
Level 129
God Stats
4W - 4L
1,593 SR
Queue Stats
247W - 216L
1,457 Elo+
Solo
Ymir
Ymir
Rytos300
Ymir
Level 88
God Stats
20W - 14L
1,350 SR
Queue Stats
255W - 311L
1,415 Elo+
Party 2
Loki
Loki
Ytsuk
Loki
Level 69
God Stats
34W - 34L
1,486 SR
Queue Stats
252W - 319L
1,389 Elo+
Party 2
Janus
Janus
biondo1726
Janus
Level 128
God Stats
16W - 18L
1,342 SR
Queue Stats
302W - 357L
1,482 Elo+
Party 2
Team Averages
Level 111
1,454 SR
1,396 Elo+

VS

Team Averages
Level 70
1,536 SR
1,428 Elo+
Artemis
Artemis
Bielnoid
Artemis
Level 104
God Stats
2W - 2L
1,457 SR
Queue Stats
249W - 244L
1,424 Elo+
Party 1
Artio
Artio
GusterMax
Artio
Level 108
God Stats
1W - 2L
1,775 SR
Queue Stats
83W - 75L
1,442 Elo+
Party 1
Terra
Terra
Hignosz
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 173L
1,436 Elo+
Party 3
Nemesis
Nemesis
MiguelAngelparri
Nemesis
Level 48
God Stats
10W - 9L
1,450 SR
Queue Stats
231W - 295L
1,418 Elo+
Solo
Raijin
Raijin
Zejukao
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,018
702
8,326
6,600
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
NollRaM
Apollo
12
5 / 0 / 2
7,042
704
4,214
4,460
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 2 / 5
5,552
555
1,267
4,932
3,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Ytsuk
Loki
10
4 / 0 / 2
6,262
626
2,660
4,437
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
10
1 / 1 / 1
5,947
595
4,405
3,729
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bielnoid
Artemis
10
2 / 3 / 0
5,611
561
4,707
4,161
997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
GusterMax
Artio
10
0 / 3 / 0
5,203
520
3,239
8,838
5,306
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
Hignosz
Terra
7
0 / 3 / 1
4,445
445
1,105
6,782
2,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 1
4,739
474
2,015
7,020
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Zejukao
Raijin
9
1 / 3 / 0
5,099
510
2,884
5,992
2,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bielnoid
Artemis
2
3
0
0.67
W
4
0
3
5.5
L
Artio
GusterMax
Artio
0
3
0
0
L
Terra
Hignosz
Terra
0
3
1
0.17
L
0
3
1
0.17
W
Apollo
NollRaM
Apollo
5
0
2
6
W
Ymir
1
2
5
1.75
W
Loki
Ytsuk
Loki
4
0
2
5
L
Raijin
Zejukao
Raijin
1
3
0
0.33
W
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,872
Damage
13,950
24,158
Taken
32,793
9,611
Mitigated
13,337
7,647
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bielnoid
Artemis
4,707
2,430
0
889
4,161
997
0
1,068
3,053
0
34,155
W
8,326
4,815
0
4,562
6,600
2,285
984
3,341
3,259
36,285
5,718
L
Artio
GusterMax
Artio
3,239
0
0
3,046
8,838
5,306
0
4,473
4,365
27,551
0
L
Terra
Hignosz
Terra
1,105
363
148
1,721
6,782
2,280
0
1,819
4,925
11,141
0
L
2,015
687
0
2,377
7,020
2,410
0
2,953
3,883
0
19,774
W
Apollo
NollRaM
Apollo
4,214
3,042
0
1,671
4,460
1,308
626
895
3,565
0
43,149
W
Ymir
1,267
363
0
30
4,932
3,473
0
140
4,792
12,192
0
W
Loki
Ytsuk
Loki
2,660
579
0
741
4,437
1,499
0
1,073
3,364
0
29,542
L
Raijin
Zejukao
Raijin
2,884
134
0
1,393
5,992
2,344
105
2,138
3,708
25,542
0
W
Janus
4,405
522
0
643
3,729
1,046
817
1,840
1,889
33,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
25,097
303
Minions Killed
259
0
Camps Cleared
0
973,370
Distance Traveled
968,453
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,611
561
78
8
0
173,573
1
W
Sol
7,018
702
77
8
0
187,981
3
L
Artio
5,203
520
63
6
0
197,796
1
L
Terra
4,445
445
21
2
0
205,088
4
L
Nemesis
4,739
474
41
4
0
216,086
2
W
Apollo
7,042
704
89
9
0
191,940
1
W
Ymir
5,552
555
15
2
0
173,046
1
W
Loki
6,262
626
56
6
0
224,532
3
L
Raijin
5,099
510
56
6
0
175,910
0
W
Janus
5,947
595
66
7
0
195,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role