Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JCDPeter
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Apollo
Apollo
MissIvysaur
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,482 Elo+
Solo
Amaterasu
Amaterasu
NiliaCipriano
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,284 Elo+
Solo
Merlin
Merlin
Tervor
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,436 Elo+

VS

Team Averages
Level 112
1,553 SR
1,515 Elo+
Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Kirouza
Eset
Level 147
God Stats
4W - 2L
1,396 SR
Queue Stats
530W - 502L
1,541 Elo+
Party 1
Geb
Geb
N0M3RCY2707
Geb
Level 124
God Stats
12W - 7L
1,918 SR
Queue Stats
603W - 580L
1,470 Elo+
Solo
Chernobog
Chernobog
Rumata
Chernobog
Level 141
God Stats
2W - 1L
1,512 SR
Queue Stats
466W - 442L
1,552 Elo+
Party 1
Ares
Ares
X-blackspirit
Ares
Level 121
God Stats
12W - 13L
1,442 SR
Queue Stats
629W - 621L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 5 / 1
7,718
965
8,659
8,028
2,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
JCDPeter
Ao Kuang
10
0 / 5 / 5
6,294
787
2,432
6,597
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
11
0 / 7 / 4
5,958
745
2,586
8,101
2,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
NiliaCipriano
Amaterasu
11
2 / 6 / 4
6,941
868
1,992
13,767
12,602
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Tervor
Merlin
13
2 / 7 / 6
7,112
889
4,933
8,038
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
13 / 3 / 9
8,970
1,121
8,296
6,354
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Kirouza
Eset
15
8 / 3 / 16
8,988
1,124
6,993
6,317
2,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 24
8,382
1,048
5,792
11,649
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Rumata
Chernobog
14
5 / 1 / 23
8,296
1,037
14,665
3,819
1,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 23
7,835
979
4,860
8,710
7,816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
125
9
Kills
30
30
Deaths
11
20
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
1
1.1
W
Da Ji
 
Da Ji
13
3
9
5.83
L
Ao Kuang
JCDPeter
Ao Kuang
0
5
5
0.5
W
Eset
Kirouza
Eset
8
3
16
5.33
L
Apollo
0
7
4
0.29
W
2
2
24
7
L
Amaterasu
NiliaCipriano
Amaterasu
2
6
4
0.67
W
Chernobog
Rumata
Chernobog
5
1
23
16.5
L
Merlin
Tervor
Merlin
2
7
6
0.71
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
40,606
44,531
Taken
36,849
22,896
Mitigated
28,839
7,837
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,659
3,449
353
1,108
8,028
2,941
0
4,405
3,580
0
19,646
W
Da Ji
 
Da Ji
8,296
378
797
614
6,354
4,145
570
601
3,966
0
7,815
L
Ao Kuang
JCDPeter
Ao Kuang
2,432
94
113
1,040
6,597
2,042
0
2,327
4,091
3,452
0
W
Eset
Kirouza
Eset
6,993
1,031
2,338
726
6,317
2,995
1,542
1,490
4,817
22,177
0
L
Apollo
2,586
831
491
573
8,101
2,613
0
2,962
5,002
0
6,826
W
5,792
591
642
1,316
11,649
12,095
759
1,428
9,855
15,493
0
L
Amaterasu
NiliaCipriano
Amaterasu
1,992
353
543
3,186
13,767
12,602
0
5,151
8,490
0
2,921
W
Chernobog
Rumata
Chernobog
14,665
8,067
972
973
3,819
1,788
2,052
1,631
2,164
0
26,166
L
Merlin
Tervor
Merlin
4,933
622
0
430
8,038
2,698
0
2,800
5,063
12,743
0
W
4,860
297
1,317
1,888
8,710
7,816
235
1,851
6,653
9,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,023
Gold Earned
42,471
60
Minions Killed
76
0
Camps Cleared
0
602,372
Distance Traveled
788,030
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,718
965
22
3
0
134,887
0
W
Da Ji
8,970
1,121
0
0
0
164,034
0
L
Ao Kuang
6,294
787
4
1
0
88,655
0
W
Eset
8,988
1,124
26
3
0
147,274
0
L
Apollo
5,958
745
12
2
0
125,158
0
W
Geb
8,382
1,048
10
1
0
161,045
1
L
Amaterasu
6,941
868
0
0
0
142,269
2
W
Chernobog
8,296
1,037
27
3
0
156,129
0
L
Merlin
7,112
889
22
3
0
111,403
0
W
Ares
7,835
979
13
2
0
159,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role