Player Matchup

Skadi
Skadi
Sawenuh
Skadi
Level 27
God Stats
27W - 21L
1,714 SR
Queue Stats
143W - 114L
1,569 Elo+
Party 1
Tiamat
Tiamat
Solyg
Tiamat
Level 109
God Stats
18W - 15L
1,708 SR
Queue Stats
447W - 391L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
TristanStarkl
Guan Yu
Level 57
God Stats
8W - 3L
1,599 SR
Queue Stats
262W - 230L
1,495 Elo+
Party 1
Team Averages
Level 64
1,674 SR
1,538 Elo+

VS

Team Averages
Level 29
1,611 SR
1,469 Elo+
Gilgamesh
Gilgamesh
HzNORCH
Gilgamesh
Level 6
God Stats
0W - 2L
1,544 SR
Queue Stats
9W - 12L
1,375 Elo+
Party 2
Merlin
Merlin
MrNoxUniverse
Merlin
Level 61
God Stats
0W - 1L
1,493 SR
Queue Stats
35W - 53L
1,450 Elo+
Party 2
Artemis
Artemis
SeRgEaNt44
Artemis
Level 21
God Stats
2W - 2L
1,797 SR
Queue Stats
3W - 3L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Sawenuh
Skadi
16
5 / 6 / 9
13,084
623
18,172
17,198
5,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Solyg
Tiamat
19
11 / 1 / 6
14,584
694
33,965
24,054
15,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
16
2 / 5 / 14
13,650
650
4,575
30,627
34,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HzNORCH
Gilgamesh
16
6 / 7 / 5
12,875
613
14,707
27,772
20,181
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 7 / 6
11,879
566
23,297
19,127
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SeRgEaNt44
Artemis
16
4 / 4 / 6
12,707
605
23,577
15,854
5,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
12
12
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HzNORCH
Gilgamesh
6
7
5
1.21
L
2
7
6
0.71
W
Skadi
Sawenuh
Skadi
5
6
9
1.58
L
Artemis
SeRgEaNt44
Artemis
4
4
6
1.75
W
Tiamat
Solyg
Tiamat
11
1
6
14
W
Guan Yu
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,712
Damage
61,581
71,879
Taken
62,753
55,858
Mitigated
33,446
42,975
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HzNORCH
Gilgamesh
14,707
3,396
0
292
27,772
20,181
710
11,619
15,389
0
42,259
L
23,297
1,524
0
1,419
19,127
7,277
357
10,742
7,821
52,901
0
W
Skadi
Sawenuh
Skadi
18,172
7,832
0
4,505
17,198
5,655
1,743
4,360
12,524
0
72,504
L
Artemis
SeRgEaNt44
Artemis
23,577
12,940
0
2,907
15,854
5,988
60
10,514
4,814
0
53,248
W
Tiamat
Solyg
Tiamat
33,965
3,571
909
11,385
24,054
15,829
414
7,414
16,182
81,397
0
W
Guan Yu
4,575
614
9,771
16,405
30,627
34,374
180
10,370
19,317
0
10,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
37,461
238
Minions Killed
224
7
Camps Cleared
6
1,091,663
Distance Traveled
959,352
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,875
613
48
2
2
352,145
5
L
Merlin
11,879
566
80
4
3
303,770
3
W
Skadi
13,084
623
107
5
1
332,355
4
L
Artemis
12,707
605
96
5
1
303,437
3
W
Tiamat
14,584
694
115
5
6
404,443
0
W
Guan Yu
13,650
650
16
1
0
354,865
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role