Player Matchup

Rama
Rama
Silver IV
AgentAOHK
Rama
Silver IV
Level 94
God Stats
1W - 2L
1,635 SR
Queue Stats
7W - 9L
1,377 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
AgentHoofdDDDD
Cthulhu
Bronze III
Level 75
God Stats
0W - 2L
1,526 SR
Queue Stats
2W - 7L
1,276 MMR
Party 2
Discordia
Discordia
Silver II
AgentWillie
Discordia
Silver II
Level 78
God Stats
2W - 2L
1,563 SR
Queue Stats
6W - 4L
1,508 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,574 SR
1,387 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,565 SR
1,490 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver II
MrocznyAdi
Kukulkan
Silver II
Level 84
God Stats
8W - 7L
1,695 SR
Queue Stats
12W - 22L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 4 / 2
8,210
684
8,448
9,276
2,963
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 5
7,397
616
7,062
14,466
12,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
AgentWillie
Discordia
10
1 / 4 / 6
7,430
619
7,367
7,787
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChaacMorgan Le FayHou YiThothAh Muzen Cab

VS

Bans
AthenaMedusaBacchusHeimdallrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
7 / 2 / 2
9,272
773
11,981
9,655
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
11
0 / 3 / 9
8,819
735
6,944
18,195
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
MrocznyAdi
Kukulkan
13
4 / 2 / 4
8,901
742
7,137
5,903
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
7
Kills
11
11
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
2
4
W
Ymir
 
Ymir
0
3
9
1.5
L
Rama
5
4
2
1.5
L
1
3
5
1.17
L
Discordia
AgentWillie
Discordia
1
4
6
1
W
Kukulkan
MrocznyAdi
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
26,062
31,529
Taken
33,753
17,189
Mitigated
17,734
4,761
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,981
4,368
1,102
3,260
9,655
3,131
1,956
4,409
4,965
0
36,065
W
Ymir
 
Ymir
6,944
1,305
0
4,858
18,195
12,762
82
6,370
11,573
17,771
0
L
Rama
8,448
6,003
0
2,231
9,276
2,963
0
5,152
4,008
0
27,250
L
7,062
285
529
1,792
14,466
12,172
0
6,063
8,055
20,249
0
L
Discordia
AgentWillie
Discordia
7,367
302
0
209
7,787
2,054
0
3,115
4,494
24,173
0
W
Kukulkan
MrocznyAdi
Kukulkan
7,137
253
0
460
5,903
1,841
629
3,324
2,355
27,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
26,992
121
Minions Killed
120
4
Camps Cleared
5
596,016
Distance Traveled
678,387
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,272
773
55
5
2
246,464
3
W
Ymir
8,819
735
11
1
2
204,838
4
L
Rama
8,210
684
39
3
0
181,048
3
L
Cthulhu
7,397
616
38
3
2
206,413
2
L
Discordia
7,430
619
44
4
2
208,555
3
W
Kukulkan
8,901
742
54
5
1
227,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role