Player Matchup

Hel
Hel
Flo0o 29
Hel
Level 145
God Stats
5W - 4L
1,521 SR
Queue Stats
312W - 315L
1,403 Elo+
Solo
Pele
Pele
SAFRENFULL041
Pele
Level 61
God Stats
0W - 1L
1,709 SR
Queue Stats
220W - 230L
1,387 Elo+
Solo
Yemoja
Yemoja
TheFunBoy2002
Yemoja
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,217 Elo+
Solo
Scylla
Scylla
joyman35
Scylla
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 136L
1,357 Elo+
Solo
Charybdis
Charybdis
kennygro89
Charybdis
Level 89
God Stats
1W - 2L
1,369 SR
Queue Stats
9W - 16L
1,228 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,318 Elo+

VS

Team Averages
Level 70
1,317 SR
1,365 Elo+
Cerberus
Cerberus
Alan3953
Cerberus
Level 46
God Stats
4W - 6L
1,358 SR
Queue Stats
64W - 91L
1,258 Elo+
Solo
Horus
Horus
C_Network_2002
Horus
Level 52
God Stats
1W - 0L
1,104 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DarkRas108
Zhong Kui
Level 67
God Stats
14W - 13L
1,431 SR
Queue Stats
157W - 159L
1,383 Elo+
Solo
Izanami
Izanami
HowlingMadXY
Izanami
Level 81
God Stats
1W - 1L
1,193 SR
Queue Stats
21W - 26L
1,303 Elo+
Solo
Charybdis
Charybdis
Ragna_Gamma
Charybdis
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 163L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,454
497
8,138
8,568
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 3
7,344
490
6,772
13,178
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
6,687
446
3,319
10,875
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
joyman35
Scylla
11
1 / 4 / 2
6,708
447
1,998
10,715
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
kennygro89
Charybdis
10
0 / 4 / 0
6,122
408
3,003
9,070
2,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alan3953
Cerberus
13
3 / 2 / 8
8,073
538
8,375
10,942
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
4,766
318
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
DarkRas108
Zhong Kui
15
5 / 1 / 3
9,059
604
7,620
10,567
7,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
HowlingMadXY
Izanami
13
4 / 1 / 2
8,225
548
10,020
9,085
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Ragna_Gamma
Charybdis
14
4 / 2 / 3
8,462
564
9,271
7,835
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
16
16
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alan3953
Cerberus
3
2
8
3.5
W
0
0
0
0
W
Zhong Kui
DarkRas108
Zhong Kui
5
1
3
6.5
L
3
2
2
2
W
Izanami
HowlingMadXY
Izanami
4
1
2
5
W
Charybdis
Ragna_Gamma
Charybdis
4
2
3
2.75
L
2
4
3
0.88
L
0
2
1
0.25
L
Scylla
joyman35
Scylla
1
4
2
0.5
L
Charybdis
kennygro89
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
35,286
52,406
Taken
38,429
22,078
Mitigated
17,893
16,510
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alan3953
Cerberus
8,375
458
0
2,371
10,942
4,214
0
2,828
8,018
35,642
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
DarkRas108
Zhong Kui
7,620
874
0
4,965
10,567
7,645
2,255
3,975
6,150
50,689
0
L
8,138
204
1,869
4,950
8,568
2,264
364
5,506
3,062
35,177
0
W
Izanami
HowlingMadXY
Izanami
10,020
5,884
156
4,727
9,085
3,293
1,299
2,899
6,144
0
47,746
W
Charybdis
Ragna_Gamma
Charybdis
9,271
4,690
0
3,010
7,835
2,741
3,742
3,085
4,662
0
44,152
L
6,772
1,154
0
3,427
13,178
4,515
771
5,146
8,032
0
48,573
L
3,319
660
1,153
933
10,875
10,594
303
1,818
9,057
16,745
0
L
Scylla
joyman35
Scylla
1,998
219
194
3,260
10,715
2,239
228
3,463
7,252
25,369
0
L
Charybdis
kennygro89
Charybdis
3,003
1,011
0
724
9,070
2,466
470
227
8,843
0
34,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
38,585
289
Minions Killed
345
0
Camps Cleared
0
1,249,101
Distance Traveled
1,091,085
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,073
538
71
5
0
296,734
1
W
Horus
4,766
318
0
0
0
3,249
0
W
Zhong Kui
9,059
604
103
7
0
280,659
1
L
Hel
7,454
497
61
4
0
228,560
3
W
Izanami
8,225
548
82
5
0
261,353
0
W
Charybdis
8,462
564
89
6
0
249,090
4
L
Pele
7,344
490
81
5
0
295,186
0
L
Yemoja
6,687
446
18
1
0
254,508
0
L
Scylla
6,708
447
47
3
0
256,091
2
L
Charybdis
6,122
408
82
5
0
214,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role