Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Dreemy
Rama
Gold IV
Level 129
God Stats
12W - 26L
1,507 SR
Queue Stats
519W - 554L
1,497 MMR
Solo
Bacchus
Bacchus
Gold IV
HuninTheLegend
Bacchus
Gold IV
Level 147
God Stats
1W - 4L
1,439 SR
Queue Stats
95W - 96L
1,443 MMR
Solo
Thanatos
Thanatos
Gold IV
WoohooKO
Thanatos
Gold IV
Level 129
God Stats
4W - 8L
1,445 SR
Queue Stats
258W - 265L
1,478 MMR
Solo
Bakasura
Bakasura
Gold V
voptuster
Bakasura
Gold V
Level 108
God Stats
3W - 4L
1,634 SR
Queue Stats
60W - 80L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,505 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,517 SR
1,479 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Kohlii
Ratatoskr
Gold I
Level 129
God Stats
7W - 5L
1,613 SR
Queue Stats
68W - 70L
1,748 MMR
Party 1
Achilles
Achilles
Silver I
Scaredrip04
Achilles
Silver I
Level 125
God Stats
65W - 70L
1,474 SR
Queue Stats
647W - 663L
1,274 MMR
Party 1
Zeus
Zeus
Silver II
StrikeManSk
Zeus
Silver II
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 78L
1,459 MMR
Solo
Sobek
Sobek
Bronze III
stojkovlc
Sobek
Bronze III
Level 56
God Stats
6W - 4L
1,500 SR
Queue Stats
18W - 35L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 6 / 4
8,146
429
5,843
9,575
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Dreemy
Rama
16
1 / 6 / 3
10,051
529
3,755
10,393
2,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 6
9,133
481
8,228
15,808
19,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
WoohooKO
Thanatos
16
6 / 7 / 2
10,366
546
10,986
16,941
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
voptuster
Bakasura
16
3 / 5 / 0
10,342
544
11,073
16,196
7,414
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AthenaTiamatArtemisMorgan Le FayGilgamesh

VS

Bans
TsukuyomiBellonaKhepriTyrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
8 / 2 / 4
10,547
555
9,020
11,230
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ratatoskr
Kohlii
Ratatoskr
17
12 / 4 / 7
11,089
584
11,780
13,127
5,528
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Scaredrip04
Achilles
17
3 / 1 / 7
10,392
547
11,496
19,928
14,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 2
9,627
507
11,173
13,812
5,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
stojkovlc
Sobek
14
0 / 1 / 14
8,932
470
4,863
11,410
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
11
Kills
27
27
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
4
0.5
W
Hou Yi
 
Hou Yi
8
2
4
5
L
Rama
Dreemy
Rama
1
6
3
0.42
L
0
3
6
1
W
Ratatoskr
Kohlii
Ratatoskr
12
4
7
3.88
W
Achilles
Scaredrip04
Achilles
3
1
7
6.5
W
4
3
2
1.67
L
Thanatos
WoohooKO
Thanatos
6
7
2
1
W
Sobek
stojkovlc
Sobek
0
1
14
7
L
Bakasura
voptuster
Bakasura
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
48,332
68,913
Taken
69,507
40,184
Mitigated
41,116
25,177
Healing
25,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,843
681
0
866
9,575
2,600
0
2,927
6,512
32,340
0
W
Hou Yi
 
Hou Yi
9,020
4,180
0
5,023
11,230
4,557
2,244
2,207
9,023
0
73,030
L
Rama
Dreemy
Rama
3,755
1,702
0
1,863
10,393
2,995
723
1,603
8,700
0
75,441
L
8,228
1,071
333
3,509
15,808
19,773
0
6,064
9,657
30,051
0
W
Ratatoskr
Kohlii
Ratatoskr
11,780
2,768
0
888
13,127
5,528
0
3,393
9,414
0
74,493
W
Achilles
Scaredrip04
Achilles
11,496
3,447
0
9,499
19,928
14,857
30
2,630
15,265
479
66,640
W
11,173
615
0
4,815
13,812
5,718
1,143
5,566
8,028
66,309
0
L
Thanatos
WoohooKO
Thanatos
10,986
2,208
0
12,535
16,941
7,402
0
5,614
11,178
0
70,089
W
Sobek
stojkovlc
Sobek
4,863
328
0
5,665
11,410
10,456
296
4,325
6,840
20,919
0
L
Bakasura
voptuster
Bakasura
11,073
7,074
0
6,071
16,196
7,414
796
837
14,717
0
50,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
50,587
481
Minions Killed
498
0
Camps Cleared
0
1,834,880
Distance Traveled
1,904,927
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,146
429
58
3
0
353,572
8
W
Hou Yi
10,547
555
129
7
0
339,457
5
L
Rama
10,051
529
141
7
0
329,789
8
L
Bacchus
9,133
481
49
3
0
404,591
3
W
Ratatoskr
11,089
584
117
6
0
439,261
9
W
Achilles
10,392
547
123
6
0
418,532
1
W
Zeus
9,627
507
90
5
0
306,379
6
L
Thanatos
10,366
546
101
5
0
342,479
2
W
Sobek
8,932
470
39
2
0
401,298
9
L
Bakasura
10,342
544
132
7
0
404,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role